Player Matchup

Agni
Agni
Clutchbox
Agni
Level 128
God Stats
2W - 1L
1,824 SR
Queue Stats
50W - 50L
1,635 Elo+
Party 3
Olorun
Olorun
KirboBoi3869
Olorun
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 195L
1,521 Elo+
Party 2
Nike
Nike
Snachary
Nike
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 90L
1,630 Elo+
Party 3
Erlang Shen
Erlang Shen
ThingsareNeat
Erlang Shen
Level 68
God Stats
5W - 5L
1,714 SR
Queue Stats
207W - 196L
1,499 Elo+
Party 2
Pele
Pele
dude2430
Pele
Level 28
God Stats
2W - 6L
1,377 SR
Queue Stats
33W - 28L
1,583 Elo+
Party 3
Team Averages
Level 80
1,583 SR
1,574 Elo+

VS

Team Averages
Level 85
1,548 SR
1,529 Elo+
Baron Samedi
Baron Samedi
BigBoneMahone
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 87L
1,575 Elo+
Party 1
Shiva
Shiva
DaulSauce
Shiva
Level 122
God Stats
3W - 0L
1,441 SR
Queue Stats
76W - 72L
1,576 Elo+
Party 1
Izanami
Izanami
Edge_anthony
Izanami
Level 99
God Stats
4W - 1L
1,824 SR
Queue Stats
75W - 73L
1,552 Elo+
Party 1
Athena
Athena
ElectricNinja03
Athena
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,433 Elo+
Party 1
Da Ji
Da Ji
FireballWhisky_
Da Ji
Level 126
God Stats
27W - 30L
1,476 SR
Queue Stats
253W - 223L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 1 / 3
5,461
546
5,138
4,525
1,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
11
1 / 0 / 1
6,228
623
5,972
6,515
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Nike
9
2 / 2 / 3
5,935
594
5,851
7,968
5,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
ThingsareNeat
Erlang Shen
9
0 / 5 / 0
4,991
499
3,567
11,479
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
11
3 / 3 / 0
5,718
572
3,539
9,096
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBoneMahone
Baron Samedi
10
2 / 3 / 2
5,494
549
4,313
6,650
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
DaulSauce
Shiva
12
4 / 0 / 1
7,030
703
7,900
9,011
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Edge_anthony
Izanami
10
0 / 1 / 0
5,384
538
4,464
7,675
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 3
5,254
525
1,980
9,496
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 0 / 2
6,068
607
4,423
8,530
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
11
11
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigBoneMahone
Baron Samedi
2
3
2
1
L
Agni
0
1
3
1.5
W
Shiva
DaulSauce
Shiva
4
0
1
4.5
W
Izanami
Edge_anthony
Izanami
0
1
0
0
W
0
2
3
0.75
W
5
0
2
6
L
Olorun
1
0
1
1.5
L
Nike
2
2
3
1.75
L
Erlang Shen
ThingsareNeat
Erlang Shen
0
5
0
0
L
Pele
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,067
Damage
23,080
39,583
Taken
41,362
17,819
Mitigated
20,218
16,287
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigBoneMahone
Baron Samedi
4,313
280
319
1,160
6,650
2,669
0
2,659
3,991
22,124
1,376
L
Agni
5,138
242
0
1,676
4,525
1,449
0
1,224
3,131
47,149
0
W
Shiva
DaulSauce
Shiva
7,900
2,575
406
3,836
9,011
5,306
0
313
8,698
0
50,739
W
Izanami
Edge_anthony
Izanami
4,464
2,784
0
2,814
7,675
2,794
0
4,801
2,874
0
45,783
W
1,980
703
0
2,425
9,496
6,289
0
1,692
7,804
12,563
0
W
4,423
961
0
3,962
8,530
3,160
0
1,539
6,991
0
35,955
L
Olorun
5,972
3,000
300
4,093
6,515
2,576
935
320
6,195
49,143
3,355
L
Nike
5,851
443
0
1,874
7,968
5,412
0
2,368
5,277
0
26,735
L
Erlang Shen
ThingsareNeat
Erlang Shen
3,567
1,747
0
4,140
11,479
5,235
0
274
10,679
0
31,642
L
Pele
3,539
556
0
4,204
9,096
3,147
0
1,479
7,428
0
43,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
29,230
300
Minions Killed
284
0
Camps Cleared
0
1,081,206
Distance Traveled
1,061,386
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,494
549
47
5
0
194,623
2
L
Agni
5,461
546
81
8
0
222,695
1
W
Shiva
7,030
703
89
9
0
204,065
0
W
Izanami
5,384
538
76
8
0
200,637
0
W
Athena
5,254
525
18
2
0
215,499
4
W
Da Ji
6,068
607
54
5
0
246,562
0
L
Olorun
6,228
623
73
7
0
185,030
0
L
Nike
5,935
594
37
4
0
223,171
0
L
Erlang Shen
4,991
499
43
4
0
206,828
0
L
Pele
5,718
572
66
7
0
243,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role