Player Matchup

Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ItzNewKiller
Charybdis
Level 100
God Stats
8W - 12L
1,351 SR
Queue Stats
218W - 239L
1,358 Elo+
Solo
Horus
Horus
Rainbqvv
Horus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 39L
1,493 Elo+
Party 1
Sol
Sol
offbeat-cup24
Sol
Level 84
God Stats
463W - 421L
1,512 SR
Queue Stats
465W - 426L
1,446 Elo+
Solo
Team Averages
Level 83
1,473 SR
1,459 Elo+

VS

Team Averages
Level 80
1,434 SR
1,400 Elo+
Kuzenbo
Kuzenbo
ITSLUIS23
Kuzenbo
Level 127
God Stats
2W - 1L
1,293 SR
Queue Stats
72W - 72L
1,383 Elo+
Party 2
Surtr
Surtr
StrikeTUT
Surtr
Level 46
God Stats
17W - 15L
1,541 SR
Queue Stats
135W - 124L
1,435 Elo+
Solo
Thanatos
Thanatos
VOI Fade
Thanatos
Level 68
God Stats
9W - 9L
1,352 SR
Queue Stats
37W - 42L
1,321 Elo+
Party 3
Anubis
Anubis
VOI Rizz
Anubis
Level 34
God Stats
3W - 2L
1,481 SR
Queue Stats
44W - 56L
1,457 Elo+
Party 3
Danzaburou
Danzaburou
itsDANIEL12350
Danzaburou
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 56L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
3 / 2 / 1
5,645
565
7,303
6,312
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
 
Erlang Shen
8
0 / 2 / 1
4,595
460
1,755
8,034
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
ItzNewKiller
Charybdis
8
2 / 3 / 0
5,273
527
4,320
7,144
2,471
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Rainbqvv
Horus
11
4 / 2 / 1
6,562
656
7,380
9,062
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

8
1 / 2 / 1
5,278
528
8,374
8,160
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ITSLUIS23
Kuzenbo
10
3 / 1 / 3
5,366
537
5,246
7,838
6,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
StrikeTUT
Surtr
9
0 / 3 / 0
5,113
511
3,092
7,123
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
VOI Fade
Thanatos
11
5 / 2 / 1
6,207
621
6,661
9,892
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
VOI Rizz
Anubis
9
0 / 2 / 4
5,430
543
4,118
8,509
4,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
itsDANIEL12350
Danzaburou
9
1 / 2 / 2
5,204
520
3,459
7,127
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
10
Kills
9
11
Deaths
10
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
2
1
1.75
L
Erlang Shen
 
Erlang Shen
0
2
1
0.25
W
Kuzenbo
ITSLUIS23
Kuzenbo
3
1
3
4.5
L
Charybdis
ItzNewKiller
Charybdis
2
3
0
0.67
L
Horus
Rainbqvv
Horus
4
2
1
2.25
W
Surtr
StrikeTUT
Surtr
0
3
0
0
W
Thanatos
VOI Fade
Thanatos
5
2
1
2.75
W
Anubis
VOI Rizz
Anubis
0
2
4
1
W
Danzaburou
itsDANIEL12350
Danzaburou
1
2
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,132
Damage
22,576
38,712
Taken
40,489
14,538
Mitigated
20,962
11,595
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,303
121
248
1,926
6,312
1,674
0
2,554
3,758
35,426
0
L
Erlang Shen
 
Erlang Shen
1,755
1,007
0
800
8,034
3,317
0
885
7,149
0
19,126
W
Kuzenbo
ITSLUIS23
Kuzenbo
5,246
2,078
45
2,810
7,838
6,820
0
3,682
4,111
14,983
733
L
Charybdis
ItzNewKiller
Charybdis
4,320
2,936
0
2,304
7,144
2,471
240
1,526
5,618
0
35,537
L
Horus
Rainbqvv
Horus
7,380
3,927
0
2,678
9,062
4,978
0
1,835
6,860
259
34,565
W
Surtr
StrikeTUT
Surtr
3,092
1,502
0
1,196
7,123
3,124
0
112
6,594
230
27,459
W
Thanatos
VOI Fade
Thanatos
6,661
2,151
0
7,256
9,892
4,238
0
3,261
6,586
0
45,308
W
Anubis
VOI Rizz
Anubis
4,118
181
0
3,514
8,509
4,057
0
5,339
3,123
32,615
0
W
Danzaburou
itsDANIEL12350
Danzaburou
3,459
1,282
0
1,438
7,127
2,723
72
3,542
3,585
0
31,173
L
8,374
3,953
0
3,639
8,160
2,098
419
2,421
5,739
31,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,353
Gold Earned
27,320
239
Minions Killed
235
0
Camps Cleared
0
892,761
Distance Traveled
975,868
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,645
565
44
4
0
199,835
0
L
Erlang Shen
4,595
460
31
3
0
157,508
0
W
Kuzenbo
5,366
537
23
2
0
216,317
3
L
Charybdis
5,273
527
67
7
0
167,959
0
L
Horus
6,562
656
52
5
0
186,814
2
W
Surtr
5,113
511
36
4
0
161,557
0
W
Thanatos
6,207
621
72
7
0
220,384
1
W
Anubis
5,430
543
52
5
0
181,528
1
W
Danzaburou
5,204
520
52
5
0
196,082
3
L
Sol
5,278
528
45
5
0
180,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role