Player Matchup

Hel
Hel
AforApple
Hel
Level 249
God Stats
6W - 5L
1,135 SR
Queue Stats
334W - 317L
1,555 Elo+
Party 1
Bellona
Bellona
BabuJee
Bellona
Level 184
God Stats
3W - 2L
1,691 SR
Queue Stats
253W - 207L
1,589 Elo+
Party 1
Khepri
Khepri
FrostBl1tzTV
Khepri
Level 284
God Stats
1W - 1L
1,760 SR
Queue Stats
12W - 11L
1,591 Elo+
Party 2
Hachiman
Hachiman
Teamtouchme
Hachiman
Level 228
God Stats
1W - 0L
1,430 SR
Queue Stats
4W - 6L
1,573 Elo+
Party 2
Sobek
Sobek
flashgordo2
Sobek
Level 240
God Stats
1W - 0L
1,625 SR
Queue Stats
14W - 14L
1,543 Elo+
Party 2
Team Averages
Level 237
1,528 SR
1,570 Elo+

VS

Team Averages
Level 167
1,435 SR
1,557 Elo+
Fafnir
Fafnir
Arunnaa
Fafnir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 93L
1,485 Elo+
Solo
Pele
Pele
FlotSamAndJetSam
Pele
Level 197
God Stats
3W - 7L
1,241 SR
Queue Stats
1,032W - 1,057L
1,633 Elo+
Solo
Hel
Hel
PreClutching
Hel
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 260L
1,535 Elo+
Solo
Serqet
Serqet
Saitoh98
Serqet
Level 174
God Stats
5W - 11L
1,432 SR
Queue Stats
594W - 605L
1,518 Elo+
Solo
Hercules
Hercules
SendHelpWolf
Hercules
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 97L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 14
12,220
815
26,885
17,855
12,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
BabuJee
Bellona
19
7 / 4 / 15
11,748
783
24,860
25,610
38,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
19
5 / 2 / 18
12,041
803
11,070
22,702
27,546
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Teamtouchme
Hachiman
19
6 / 3 / 14
12,042
803
27,375
12,141
7,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 6 / 17
10,952
730
14,462
22,344
40,645

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arunnaa
Fafnir
17
5 / 7 / 12
10,658
711
8,221
22,140
30,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 7 / 10
11,008
734
14,323
20,497
12,290
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 6 / 11
10,111
674
9,553
20,258
10,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Saitoh98
Serqet
17
5 / 4 / 7
10,393
693
12,517
16,544
11,728
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SendHelpWolf
Hercules
17
2 / 5 / 12
10,527
702
21,018
36,685
32,162
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
71
28
Kills
19
19
Deaths
29
78
Assists
52
Player
Kills
Deaths
Assists
KDA
W
6
4
14
3.25
L
Fafnir
Arunnaa
Fafnir
5
7
12
1.57
W
Bellona
BabuJee
Bellona
7
4
15
3.63
L
4
7
10
1.29
W
Khepri
5
2
18
7
L
3
6
11
1.42
L
Serqet
Saitoh98
Serqet
5
4
7
2.13
L
Hercules
SendHelpWolf
Hercules
2
5
12
1.6
W
Hachiman
Teamtouchme
Hachiman
6
3
14
4.33
W
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,652
Damage
65,632
100,652
Taken
116,124
127,444
Mitigated
96,830
44,194
Healing
45,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,885
1,968
16,839
9,065
17,855
12,800
626
2,680
14,572
54,810
0
L
Fafnir
Arunnaa
Fafnir
8,221
2,040
644
2,898
22,140
30,221
154
9,227
12,536
16,176
0
W
Bellona
BabuJee
Bellona
24,860
7,738
0
2,987
25,610
38,557
255
5,459
18,742
0
37,950
L
14,323
2,436
233
4,464
20,497
12,290
507
9,941
10,127
0
28,892
W
Khepri
11,070
729
3,154
3,454
22,702
27,546
189
3,155
18,647
18,516
1,264
L
9,553
537
9,204
8,265
20,258
10,429
462
9,268
10,663
20,855
591
L
Serqet
Saitoh98
Serqet
12,517
3,330
2,695
3,858
16,544
11,728
731
8,190
8,354
0
19,837
L
Hercules
SendHelpWolf
Hercules
21,018
3,940
501
13,108
36,685
32,162
62
14,589
21,295
822
36,630
W
Hachiman
Teamtouchme
Hachiman
27,375
16,215
970
3,476
12,141
7,896
6,329
1,876
9,878
0
52,422
W
14,462
635
106
4,143
22,344
40,645
919
4,422
17,082
20,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,003
Gold Earned
52,697
163
Minions Killed
144
0
Camps Cleared
0
1,373,812
Distance Traveled
1,235,935
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,220
815
68
5
0
278,675
0
L
Fafnir
10,658
711
13
1
0
220,042
0
W
Bellona
11,748
783
26
2
0
268,131
0
L
Pele
11,008
734
34
2
0
237,921
0
W
Khepri
12,041
803
22
1
0
298,212
0
L
Hel
10,111
674
32
2
0
235,630
0
L
Serqet
10,393
693
21
1
0
297,234
1
L
Hercules
10,527
702
44
3
0
245,108
0
W
Hachiman
12,042
803
34
2
0
251,904
0
W
Sobek
10,952
730
13
1
0
276,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role