Player Matchup

King Arthur
King Arthur
KidTrunksz
King Arthur
Level 155
God Stats
2W - 1L
1,238 SR
Queue Stats
63W - 69L
1,504 Elo+
Party 1
Zeus
Zeus
beastlybryce80
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,541 Elo+
Party 1
Sobek
Sobek
lil_sticky712
Sobek
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,413 SR
1,515 Elo+

VS

Team Averages
Level 111
1,375 SR
1,530 Elo+
Scylla
Scylla
PopsKiller
Scylla
Level 128
God Stats
1W - 2L
1,586 SR
Queue Stats
21W - 19L
1,531 Elo+
Solo
Hercules
Hercules
XXORISITXX
Hercules
Level 137
God Stats
0W - 2L
1,265 SR
Queue Stats
49W - 46L
1,516 Elo+
Party 2
Sobek
Sobek
murry_4662
Sobek
Level 68
God Stats
5W - 2L
1,273 SR
Queue Stats
35W - 28L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KidTrunksz
King Arthur
14
5 / 1 / 3
8,896
809
10,696
8,942
8,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 2 / 5
8,158
742
8,761
4,991
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 3 / 6
7,316
665
5,535
11,239
8,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PopsKiller
Scylla
12
2 / 2 / 3
7,481
680
4,927
7,543
2,720
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
XXORISITXX
Hercules
11
2 / 5 / 3
7,592
690
7,707
11,634
10,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
13
2 / 1 / 4
7,603
691
5,412
10,610
9,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
8
Kills
6
6
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
KidTrunksz
King Arthur
5
1
3
6.5
L
Scylla
PopsKiller
Scylla
2
2
3
1.75
L
Hercules
XXORISITXX
Hercules
2
5
3
0.7
W
3
2
5
2.75
W
0
3
6
1
L
Sobek
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,992
Damage
18,046
25,172
Taken
29,787
18,990
Mitigated
22,807
5,558
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
KidTrunksz
King Arthur
10,696
1,246
0
2,479
8,942
8,287
0
3,166
5,776
0
38,205
L
Scylla
PopsKiller
Scylla
4,927
962
0
2,288
7,543
2,720
0
2,067
5,206
30,305
0
L
Hercules
XXORISITXX
Hercules
7,707
1,748
0
1,337
11,634
10,281
0
5,123
5,899
0
20,555
W
8,761
613
0
610
4,991
2,016
0
1,934
3,057
33,556
0
W
5,535
32
0
2,469
11,239
8,687
174
5,282
5,957
18,397
1,527
L
Sobek
5,412
609
0
1,185
10,610
9,806
0
5,317
4,716
15,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,370
Gold Earned
22,676
155
Minions Killed
115
0
Camps Cleared
0
657,443
Distance Traveled
592,119
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,896
809
62
6
0
222,148
0
L
Scylla
7,481
680
57
5
0
188,644
0
L
Hercules
7,592
690
30
3
0
185,217
0
W
Zeus
8,158
742
57
5
0
203,892
0
W
Sobek
7,316
665
36
3
0
231,403
2
L
Sobek
7,603
691
28
3
0
218,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role