Player Matchup

Chang'e
Chang'e
Dtsc
Chang'e
Level 98
God Stats
13W - 13L
1,549 SR
Queue Stats
123W - 129L
1,428 Elo+
Party 2
Ganesha
Ganesha
Lyreum
Ganesha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 129L
1,428 Elo+
Party 2
Fenrir
Fenrir
justin10123651
Fenrir
Level 26
God Stats
56W - 63L
1,200 SR
Queue Stats
265W - 296L
1,424 Elo+
Party 2
Team Averages
Level 75
1,416 SR
1,427 Elo+

VS

Team Averages
Level 78
1,555 SR
1,575 Elo+
Hades
Hades
 
Hades
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Severe_Mario
Medusa
Level 71
God Stats
1W - 2L
1,535 SR
Queue Stats
8W - 3L
1,737 Elo+
Party 1
Gilgamesh
Gilgamesh
omizzy55
Gilgamesh
Level 78
God Stats
30W - 20L
1,629 SR
Queue Stats
64W - 49L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dtsc
Chang'e
16
5 / 1 / 0
10,215
786
10,346
9,392
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Lyreum
Ganesha
14
0 / 2 / 5
8,391
645
3,411
11,431
10,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 2 / 3
8,520
655
3,958
9,170
7,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 1 / 2
6,655
512
418
2,112
733
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
15
1 / 3 / 2
8,913
686
9,449
9,494
3,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
omizzy55
Gilgamesh
15
2 / 2 / 3
8,848
681
8,598
10,883
9,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
3
5
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
2
1
W
Chang'e
Dtsc
Chang'e
5
1
0
5
W
Ganesha
Lyreum
Ganesha
0
2
5
1.25
L
Medusa
1
3
2
0.67
W
1
2
3
1.25
L
Gilgamesh
omizzy55
Gilgamesh
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
18,465
29,993
Taken
22,489
22,233
Mitigated
13,492
10,495
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
418
63
105
773
2,112
733
0
524
1,422
4,609
0
W
Chang'e
Dtsc
Chang'e
10,346
816
3,586
4,546
9,392
4,218
1,601
161
9,211
48,396
2,331
W
Ganesha
Lyreum
Ganesha
3,411
469
0
80
11,431
10,084
853
275
11,156
11,283
0
L
Medusa
9,449
3,638
0
1,534
9,494
3,733
75
5,623
3,300
0
43,338
W
3,958
458
0
2,283
9,170
7,931
580
0
9,170
0
20,675
L
Gilgamesh
omizzy55
Gilgamesh
8,598
2,195
64
648
10,883
9,026
0
6,321
3,750
0
27,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,126
Gold Earned
24,416
128
Minions Killed
129
0
Camps Cleared
0
718,056
Distance Traveled
522,390
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,655
512
13
1
0
49,339
0
W
Chang'e
10,215
786
99
8
0
249,738
2
W
Ganesha
8,391
645
0
0
0
221,261
0
L
Medusa
8,913
686
79
6
0
230,925
0
W
Fenrir
8,520
655
29
2
0
247,057
4
L
Gilgamesh
8,848
681
37
3
0
242,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role