Player Matchup

Hou Yi
Hou Yi
Diamond III
Dèmonax
Hou Yi
Diamond III
Level 159
God Stats
34W - 18L
1,939 SR
Queue Stats
229W - 144L
2,118 MMR
Party 1
Geb
Geb
Diamond IV
PARMON
Geb
Diamond IV
Level 195
God Stats
30W - 13L
1,865 SR
Queue Stats
228W - 146L
2,012 MMR
Party 1
Vulcan
Vulcan
Diamond III
SatStorm
Vulcan
Diamond III
Level 245
God Stats
45W - 24L
1,658 SR
Queue Stats
230W - 145L
2,114 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 200
1,821 SR
2,081 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 177
1,673 SR
1,983 MMR
Danzaburou
Danzaburou
Platinum II
diegocool87
Danzaburou
Platinum II
Level 123
God Stats
3W - 3L
1,634 SR
Queue Stats
105W - 110L
1,736 MMR
Solo
Chang'e
Chang'e
Diamond II
noeystarlight
Chang'e
Diamond II
Level 172
God Stats
9W - 10L
1,741 SR
Queue Stats
356W - 362L
2,333 MMR
Party 2
Bacchus
Bacchus
Platinum III
ΩKido
Bacchus
Platinum III
Level 235
God Stats
5W - 2L
1,643 SR
Queue Stats
65W - 63L
1,879 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dèmonax
Hou Yi
15
4 / 4 / 9
10,278
791
10,627
11,611
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Geb
PARMON
Geb
14
1 / 2 / 11
9,045
696
12,051
15,801
14,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
SatStorm
Vulcan
16
11 / 1 / 4
11,355
873
17,908
7,126
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AchillesKuzenboNe ZhaThoth

VS

Bans
AresOdinShivaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
diegocool87
Danzaburou
14
3 / 3 / 4
9,395
723
9,664
14,934
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
14
2 / 5 / 4
8,994
692
8,304
14,664
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
ΩKido
Bacchus
12
2 / 8 / 4
8,304
639
10,755
15,806
13,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
7
7
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Dèmonax
Hou Yi
4
4
9
2.13
W
Geb
PARMON
Geb
1
2
11
3.25
W
Vulcan
SatStorm
Vulcan
11
1
4
13
L
Danzaburou
diegocool87
Danzaburou
3
3
4
1.67
L
Chang'e
2
5
4
0.8
L
Bacchus
ΩKido
Bacchus
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
28,723
34,538
Taken
45,404
23,239
Mitigated
23,880
7,507
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Dèmonax
Hou Yi
10,627
4,323
0
1,996
11,611
5,754
1,922
6,331
4,048
0
36,937
W
Geb
PARMON
Geb
12,051
838
0
2,497
15,801
14,249
376
5,609
8,533
30,356
706
W
Vulcan
SatStorm
Vulcan
17,908
192
0
3,014
7,126
3,236
830
4,775
1,590
58,999
0
L
Danzaburou
diegocool87
Danzaburou
9,664
2,883
0
3,255
14,934
6,135
180
9,567
4,722
0
41,993
L
Chang'e
8,304
400
3,215
4,352
14,664
4,211
0
10,400
3,702
32,809
0
L
Bacchus
ΩKido
Bacchus
10,755
811
0
750
15,806
13,534
0
8,795
6,110
20,804
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
26,693
169
Minions Killed
160
0
Camps Cleared
0
797,361
Distance Traveled
725,511
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,278
791
62
5
0
240,709
0
W
Geb
9,045
696
16
1
0
288,505
3
W
Vulcan
11,355
873
91
7
0
268,147
3
L
Danzaburou
9,395
723
62
5
0
247,326
2
L
Chang'e
8,994
692
67
5
0
255,962
0
L
Bacchus
8,304
639
31
2
0
222,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role