Player Matchup

Jing Wei
Jing Wei
Goblin Of Terra
Jing Wei
Level 109
God Stats
0W - 1L
1,137 SR
Queue Stats
56W - 65L
1,432 Elo+
Party 2
Ix Chel
Ix Chel
Kurtiizzle
Ix Chel
Level 125
God Stats
1W - 3L
1,471 SR
Queue Stats
97W - 97L
1,455 Elo+
Party 2
Horus
Horus
ShunedSoldier
Horus
Level 69
God Stats
39W - 29L
1,574 SR
Queue Stats
81W - 86L
1,424 Elo+
Party 2
Team Averages
Level 101
1,394 SR
1,437 Elo+

VS

Team Averages
Level 95
1,593 SR
1,446 Elo+
Olorun
Olorun
FanBoquita
Olorun
Level 116
God Stats
3W - 6L
1,471 SR
Queue Stats
199W - 179L
1,510 Elo+
Solo
Charybdis
Charybdis
GunnSmoke762
Charybdis
Level 105
God Stats
19W - 13L
1,755 SR
Queue Stats
954W - 1,032L
1,419 Elo+
Party 1
Loki
Loki
Malidnd
Loki
Level 65
God Stats
4W - 3L
1,552 SR
Queue Stats
154W - 158L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 4 / 3
8,999
643
8,127
17,060
7,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Kurtiizzle
Ix Chel
14
2 / 4 / 3
9,453
675
13,006
12,530
5,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 3
9,336
667
9,951
19,671
20,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FanBoquita
Olorun
17
6 / 2 / 5
11,249
804
15,566
12,792
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charybdis
GunnSmoke762
Charybdis
16
2 / 0 / 8
10,529
752
15,093
12,764
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Malidnd
Loki
15
4 / 4 / 4
10,196
728
10,104
13,457
4,420
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
12
12
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
FanBoquita
Olorun
6
2
5
4.25
L
Jing Wei
1
4
3
0.63
W
Charybdis
GunnSmoke762
Charybdis
2
0
8
6
L
Ix Chel
Kurtiizzle
Ix Chel
2
4
3
0.88
W
Loki
Malidnd
Loki
4
4
4
1.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,084
Damage
40,763
49,261
Taken
39,013
33,492
Mitigated
14,691
13,328
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
FanBoquita
Olorun
15,566
6,260
1,247
5,386
12,792
5,337
2,031
3,556
9,236
56,144
7,552
L
Jing Wei
8,127
4,098
0
4,345
17,060
7,494
0
5,329
11,668
0
34,496
W
Charybdis
GunnSmoke762
Charybdis
15,093
9,167
189
1,209
12,764
4,934
392
4,430
8,330
0
50,036
L
Ix Chel
Kurtiizzle
Ix Chel
13,006
1,114
1,060
2,220
12,530
5,844
0
2,581
9,949
42,387
0
W
Loki
Malidnd
Loki
10,104
1,547
0
1,401
13,457
4,420
275
5,064
8,382
0
24,223
L
9,951
3,911
2,016
3,687
19,671
20,154
0
6,283
13,295
0
20,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
31,974
136
Minions Killed
184
0
Camps Cleared
0
714,685
Distance Traveled
775,222
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,249
804
105
8
0
242,278
0
L
Jing Wei
8,999
643
48
3
0
245,581
6
W
Charybdis
10,529
752
65
5
0
241,864
0
L
Ix Chel
9,453
675
64
5
0
229,169
3
W
Loki
10,196
728
14
1
0
291,080
0
L
Horus
9,336
667
24
2
0
239,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role