Player Matchup

Pele
Pele
Ansow69
Pele
Level 100
God Stats
18W - 12L
1,484 SR
Queue Stats
47W - 50L
1,397 Elo+
Solo
Medusa
Medusa
BoodyMuncher
Medusa
Level 14
God Stats
6W - 8L
1,398 SR
Queue Stats
11W - 15L
1,389 Elo+
Party 2
Bacchus
Bacchus
MUTz CH1SPAS
Bacchus
Level 10
God Stats
9W - 13L
1,419 SR
Queue Stats
9W - 15L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
SENTEYITA
Nu Wa
Level 119
God Stats
4W - 1L
1,823 SR
Queue Stats
162W - 155L
1,512 Elo+
Party 2
Chaac
Chaac
SquixTf
Chaac
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 79L
1,456 Elo+
Party 2
Team Averages
Level 70
1,525 SR
1,427 Elo+

VS

Team Averages
Level 114
1,581 SR
1,487 Elo+
Zeus
Zeus
Gingerpoxx
Zeus
Level 47
God Stats
2W - 2L
1,610 SR
Queue Stats
63W - 74L
1,431 Elo+
Party 3
Fenrir
Fenrir
Sneekster
Fenrir
Level 143
God Stats
11W - 14L
1,521 SR
Queue Stats
104W - 93L
1,518 Elo+
Party 3
Cu Chulainn
Cu Chulainn
THERailGamer
Cu Chulainn
Level 129
God Stats
4W - 1L
1,720 SR
Queue Stats
258W - 253L
1,493 Elo+
Party 1
Charybdis
Charybdis
forgetyourheart
Charybdis
Level 127
God Stats
2W - 10L
1,281 SR
Queue Stats
109W - 98L
1,511 Elo+
Party 3
Sylvanus
Sylvanus
mrmoonware
Sylvanus
Level 126
God Stats
2W - 1L
1,774 SR
Queue Stats
267W - 271L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ansow69
Pele
14
1 / 3 / 6
8,098
540
5,231
12,224
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
13
7 / 2 / 6
8,266
551
8,728
10,380
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
MUTz CH1SPAS
Bacchus
10
0 / 2 / 8
6,899
460
3,774
10,426
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
SENTEYITA
Nu Wa
14
9 / 3 / 4
9,035
602
15,828
8,672
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SquixTf
Chaac
13
2 / 0 / 4
7,888
526
9,977
14,000
13,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,631
442
7,338
9,749
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Sneekster
Fenrir
12
4 / 1 / 2
7,452
497
6,315
14,313
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
THERailGamer
Cu Chulainn
14
1 / 2 / 0
8,051
537
8,784
13,919
13,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
forgetyourheart
Charybdis
12
2 / 4 / 2
7,254
484
7,458
9,567
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
mrmoonware
Sylvanus
11
3 / 6 / 4
7,199
480
5,985
16,068
13,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
10
10
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
Ansow69
Pele
1
3
6
1.33
W
Medusa
7
2
6
5
L
0
6
3
0.25
W
Bacchus
MUTz CH1SPAS
Bacchus
0
2
8
2
W
Nu Wa
SENTEYITA
Nu Wa
9
3
4
3.67
L
Fenrir
Sneekster
Fenrir
4
1
2
5
W
Chaac
SquixTf
Chaac
2
0
4
4
L
Cu Chulainn
THERailGamer
Cu Chulainn
1
2
0
0.5
L
Charybdis
forgetyourheart
Charybdis
2
4
2
0.75
L
Sylvanus
mrmoonware
Sylvanus
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,538
Damage
35,880
55,702
Taken
63,616
33,345
Mitigated
38,309
16,275
Healing
16,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Ansow69
Pele
5,231
1,413
0
3,333
12,224
5,208
110
1,531
10,648
0
72,637
W
Medusa
8,728
3,998
0
3,008
10,380
3,656
984
4,115
5,861
0
42,685
L
7,338
487
0
410
9,749
2,030
0
6,667
2,666
39,778
1,024
W
Bacchus
MUTz CH1SPAS
Bacchus
3,774
604
0
2,823
10,426
7,892
361
3,034
7,103
15,641
0
W
Nu Wa
SENTEYITA
Nu Wa
15,828
4,518
0
925
8,672
3,103
14
3,379
5,287
47,344
0
L
Fenrir
Sneekster
Fenrir
6,315
667
0
5,621
14,313
5,783
353
4,138
9,828
0
49,561
W
Chaac
SquixTf
Chaac
9,977
2,254
0
6,186
14,000
13,486
288
1,668
12,311
0
58,564
L
Cu Chulainn
THERailGamer
Cu Chulainn
8,784
2,023
0
3,769
13,919
13,562
8
690
13,107
10,391
56,495
L
Charybdis
forgetyourheart
Charybdis
7,458
2,292
0
2,406
9,567
3,049
515
3,671
5,754
0
59,920
L
Sylvanus
mrmoonware
Sylvanus
5,985
1,679
402
3,796
16,068
13,885
307
3,226
12,659
20,266
273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,186
Gold Earned
36,587
365
Minions Killed
364
0
Camps Cleared
0
1,464,016
Distance Traveled
1,351,109
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,098
540
109
7
0
294,565
0
W
Medusa
8,266
551
66
4
0
305,135
1
L
Zeus
6,631
442
58
4
0
255,668
0
W
Bacchus
6,899
460
25
2
0
283,371
0
W
Nu Wa
9,035
602
62
4
0
298,799
2
L
Fenrir
7,452
497
74
5
0
323,879
0
W
Chaac
7,888
526
103
7
0
282,146
0
L
Cu Chulainn
8,051
537
116
8
0
282,313
2
L
Charybdis
7,254
484
84
6
0
237,175
1
L
Sylvanus
7,199
480
32
2
0
252,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role