Player Matchup

Sun Wukong
Sun Wukong
HellHound1X1
Sun Wukong
Level 154
God Stats
3W - 1L
1,857 SR
Queue Stats
103W - 94L
1,634 Elo+
Party 2
Thoth
Thoth
dcfan007
Thoth
Level 88
God Stats
1W - 3L
1,435 SR
Queue Stats
28W - 24L
1,574 Elo+
Party 2
Fafnir
Fafnir
littlebirdylegs
Fafnir
Level 141
God Stats
9W - 10L
1,679 SR
Queue Stats
167W - 150L
1,611 Elo+
Party 2
Team Averages
Level 128
1,657 SR
1,607 Elo+

VS

Team Averages
Level 87
1,515 SR
1,554 Elo+
Charybdis
Charybdis
GrandCBD
Charybdis
Level 125
God Stats
1W - 1L
1,347 SR
Queue Stats
28W - 34L
1,494 Elo+
Party 1
Amaterasu
Amaterasu
Trumoo29
Amaterasu
Level 26
God Stats
7W - 6L
1,539 SR
Queue Stats
18W - 16L
1,592 Elo+
Party 1
Aphrodite
Aphrodite
ifyktyk
Aphrodite
Level 109
God Stats
2W - 0L
1,659 SR
Queue Stats
57W - 51L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HellHound1X1
Sun Wukong
16
0 / 3 / 1
10,321
607
20,162
21,950
22,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thoth
dcfan007
Thoth
18
0 / 2 / 2
11,381
669
17,449
11,097
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 0
10,556
621
12,369
21,048
26,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrandCBD
Charybdis
19
5 / 0 / 3
12,664
745
19,581
16,743
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Amaterasu
Trumoo29
Amaterasu
17
2 / 1 / 6
11,653
685
15,587
24,474
16,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
ifyktyk
Aphrodite
18
1 / 1 / 6
11,211
659
11,171
19,474
11,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GrandCBD
Charybdis
5
0
3
6.5
L
Sun Wukong
HellHound1X1
Sun Wukong
0
3
1
0.17
W
Amaterasu
Trumoo29
Amaterasu
2
1
6
5
L
Thoth
dcfan007
Thoth
0
2
2
0.5
W
Aphrodite
ifyktyk
Aphrodite
1
1
6
4
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,980
Damage
46,339
54,095
Taken
60,691
53,590
Mitigated
34,790
9,608
Healing
33,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GrandCBD
Charybdis
19,581
9,565
0
5,566
16,743
6,673
1,408
7,669
8,127
0
84,889
L
Sun Wukong
HellHound1X1
Sun Wukong
20,162
3,474
0
3,165
21,950
22,378
0
5,132
16,733
1,891
50,258
W
Amaterasu
Trumoo29
Amaterasu
15,587
8,313
0
6,248
24,474
16,216
730
11,764
11,512
0
50,851
L
Thoth
dcfan007
Thoth
17,449
457
0
1,284
11,097
5,059
0
2,144
8,911
71,095
0
W
Aphrodite
ifyktyk
Aphrodite
11,171
1,279
9,696
11,586
19,474
11,901
390
8,608
9,728
35,607
0
L
12,369
3,188
0
5,159
21,048
26,153
52
3,831
17,115
21,666
3,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
35,528
204
Minions Killed
246
0
Camps Cleared
0
986,050
Distance Traveled
1,029,608
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,664
745
123
7
0
326,639
0
L
Sun Wukong
10,321
607
67
4
0
347,908
0
W
Amaterasu
11,653
685
70
4
0
370,560
0
L
Thoth
11,381
669
117
7
0
334,678
5
W
Aphrodite
11,211
659
53
3
0
332,409
0
L
Fafnir
10,556
621
20
1
0
303,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role