Player Matchup

Zhong Kui
Zhong Kui
Silver V
InfiniteSmoke0
Zhong Kui
Silver V
Level 69
God Stats
1W - 0L
1,714 SR
Queue Stats
26W - 43L
894 MMR
Party 1
Janus
Janus
Silver I
OneNole_
Janus
Silver I
Level 89
God Stats
9W - 10L
1,601 SR
Queue Stats
334W - 345L
1,200 MMR
Solo
Achilles
Achilles
Silver I
SweetSieges
Achilles
Silver I
Level 68
God Stats
8W - 6L
1,339 SR
Queue Stats
142W - 158L
1,054 MMR
Solo
Bacchus
Bacchus
Silver V
TuroTrainTTV
Bacchus
Silver V
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 45L
894 MMR
Party 1
Charybdis
Charybdis
Silver I
maticjo
Charybdis
Silver I
Level 155
God Stats
34W - 27L
1,746 SR
Queue Stats
295W - 318L
1,184 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,580 SR
1,045 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,460 SR
1,244 MMR
Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver I
 
Odin
Silver I
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
CezarWentz
Cthulhu
Silver II
Level 139
God Stats
22W - 16L
1,519 SR
Queue Stats
184W - 196L
1,139 MMR
Solo
Anubis
Anubis
Gold III
JojoBongadas
Anubis
Gold III
Level 156
God Stats
88W - 94L
1,484 SR
Queue Stats
617W - 649L
1,177 MMR
Solo
Nut
Nut
Bronze I
quimico-tebeo235
Nut
Bronze I
Level 105
God Stats
0W - 2L
1,299 SR
Queue Stats
10W - 24L
902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
InfiniteSmoke0
Zhong Kui
14
2 / 3 / 2
8,149
543
8,255
13,453
12,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
OneNole_
Janus
14
0 / 1 / 5
7,933
529
4,808
5,714
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
SweetSieges
Achilles
15
7 / 1 / 1
8,824
588
7,249
10,160
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
TuroTrainTTV
Bacchus
12
0 / 4 / 4
7,171
478
3,614
11,928
12,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
maticjo
Charybdis
14
2 / 1 / 2
8,250
550
7,353
8,528
3,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AwilixOlorunMorgan Le FayAres

VS

Bans
ArachneBellonaCu ChulainnAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
9 / 2 / 1
8,255
550
9,298
16,760
8,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
 
Odin
12
0 / 1 / 4
6,283
419
2,977
8,484
7,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
CezarWentz
Cthulhu
13
1 / 3 / 2
7,972
531
7,339
12,826
11,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
14
0 / 4 / 2
8,391
559
4,649
10,717
4,815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 3
7,184
479
6,159
6,775
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
11
Kills
10
10
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
2
1
4.75
L
Odin
 
Odin
0
1
4
2
L
Cthulhu
CezarWentz
Cthulhu
1
3
2
0.67
W
Zhong Kui
InfiniteSmoke0
Zhong Kui
2
3
2
1
L
Anubis
0
4
2
0.25
W
Janus
OneNole_
Janus
0
1
5
2.5
W
Achilles
SweetSieges
Achilles
7
1
1
7.5
W
Bacchus
TuroTrainTTV
Bacchus
0
4
4
0.5
W
Charybdis
maticjo
Charybdis
2
1
2
3
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,279
Damage
30,422
49,783
Taken
55,562
34,885
Mitigated
34,084
17,214
Healing
22,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,298
974
0
12,999
16,760
8,021
0
1,507
15,253
0
62,859
L
Odin
 
Odin
2,977
287
0
1,126
8,484
7,672
0
1,759
6,699
0
24,595
L
Cthulhu
CezarWentz
Cthulhu
7,339
949
116
2,847
12,826
11,043
0
7,186
5,570
49,853
1,981
W
Zhong Kui
InfiniteSmoke0
Zhong Kui
8,255
2,059
0
5,630
13,453
12,985
560
7,001
6,452
54,748
1,727
L
Anubis
4,649
154
0
4,475
10,717
4,815
893
4,410
5,981
75,497
885
W
Janus
OneNole_
Janus
4,808
445
0
750
5,714
1,632
320
2,694
3,020
59,664
0
W
Achilles
SweetSieges
Achilles
7,249
2,115
0
3,619
10,160
4,579
0
1,680
8,480
0
51,500
W
Bacchus
TuroTrainTTV
Bacchus
3,614
539
0
2,915
11,928
12,335
18
55
11,873
15,404
1,208
W
Charybdis
maticjo
Charybdis
7,353
3,111
0
4,300
8,528
3,354
483
370
8,158
0
88,957
L
6,159
2,064
0
1,268
6,775
2,533
112
770
6,005
0
62,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,327
Gold Earned
38,085
458
Minions Killed
454
0
Camps Cleared
0
1,485,642
Distance Traveled
1,489,071
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,255
550
89
6
0
367,220
0
L
Odin
6,283
419
47
3
0
310,128
6
L
Cthulhu
7,972
531
91
6
0
273,270
2
W
Zhong Kui
8,149
543
96
6
0
241,640
1
L
Anubis
8,391
559
131
9
0
261,328
6
W
Janus
7,933
529
124
8
0
315,641
0
W
Achilles
8,824
588
68
5
0
356,934
0
W
Bacchus
7,171
478
26
2
0
294,299
5
W
Charybdis
8,250
550
144
10
0
277,128
1
L
Nut
7,184
479
96
6
0
277,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role