Player Matchup

Ishtar
Ishtar
Darkkestar
Ishtar
Level 112
God Stats
1W - 2L
1,127 SR
Queue Stats
25W - 17L
1,628 Elo+
Party 1
Set
Set
Ghaspier
Set
Level 178
God Stats
7W - 4L
1,516 SR
Queue Stats
11W - 9L
1,667 Elo+
Solo
Chang'e
Chang'e
ILGrainem
Chang'e
Level 65
God Stats
7W - 2L
1,710 SR
Queue Stats
39W - 24L
1,668 Elo+
Party 1
Team Averages
Level 118
1,451 SR
1,654 Elo+

VS

Team Averages
Level 150
1,515 SR
1,621 Elo+
Maui
Maui
Kingmath
Maui
Level 156
God Stats
2W - 3L
1,414 SR
Queue Stats
215W - 198L
1,667 Elo+
Party 2
Thanatos
Thanatos
Scrub100
Thanatos
Level 144
God Stats
4W - 10L
1,555 SR
Queue Stats
203W - 183L
1,667 Elo+
Party 2
Agni
Agni
TeaRose
Agni
Level 149
God Stats
3W - 4L
1,575 SR
Queue Stats
41W - 43L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Darkkestar
Ishtar
15
3 / 2 / 7
9,528
794
7,211
11,642
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 2 / 6
9,556
796
14,420
14,729
12,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
ILGrainem
Chang'e
15
4 / 3 / 4
9,260
772
9,674
13,584
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
2 / 5 / 3
8,776
731
6,875
14,734
16,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Scrub100
Thanatos
12
1 / 5 / 3
7,963
664
7,316
10,638
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
TeaRose
Agni
15
3 / 2 / 2
9,467
789
9,803
9,103
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
6
7
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Darkkestar
Ishtar
3
2
7
3.25
W
5
2
6
4
W
Chang'e
ILGrainem
Chang'e
4
3
4
2
L
Maui
2
5
3
0.7
L
Thanatos
Scrub100
Thanatos
1
5
3
0.5
L
Agni
TeaRose
Agni
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,305
Damage
23,994
39,955
Taken
34,475
22,128
Mitigated
25,207
10,359
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Darkkestar
Ishtar
7,211
3,466
0
2,998
11,642
4,720
2,296
4,839
6,581
0
38,840
W
14,420
5,584
0
1,787
14,729
12,571
0
4,900
9,460
0
37,414
W
Chang'e
ILGrainem
Chang'e
9,674
1,657
1,805
3,769
13,584
4,837
341
5,365
7,902
39,784
76
L
Maui
6,875
1,595
0
1,318
14,734
16,466
140
4,630
9,965
18,533
1,316
L
Thanatos
Scrub100
Thanatos
7,316
1,835
0
3,377
10,638
4,485
265
2,733
7,843
0
15,631
L
Agni
TeaRose
Agni
9,803
670
0
599
9,103
4,256
753
2,309
6,722
41,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,344
Gold Earned
26,206
170
Minions Killed
120
0
Camps Cleared
0
665,029
Distance Traveled
707,807
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,528
794
70
6
0
211,236
0
W
Set
9,556
796
33
3
0
228,628
0
W
Chang'e
9,260
772
67
6
0
225,165
0
L
Maui
8,776
731
22
2
0
219,895
0
L
Thanatos
7,963
664
25
2
0
254,037
0
L
Agni
9,467
789
73
6
0
233,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role