Player Matchup

Osiris
Osiris
AvidTowerDiver
Osiris
Level 69
God Stats
36W - 25L
1,556 SR
Queue Stats
81W - 73L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
Evaxz1990
Baron Samedi
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,493 Elo+
Solo
Mercury
Mercury
TheSlyGoose1
Mercury
Level 84
God Stats
8W - 9L
1,524 SR
Queue Stats
108W - 100L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
bittendaniel
Sun Wukong
Level 69
God Stats
0W - 1L
1,737 SR
Queue Stats
79W - 69L
1,480 Elo+
Party 2
Olorun
Olorun
kiiloo
Olorun
Level 123
God Stats
0W - 1L
1,192 SR
Queue Stats
25W - 23L
1,477 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,472 Elo+

VS

Team Averages
Level 118
1,486 SR
1,456 Elo+
Eset
Eset
ConspiringCandle
Eset
Level 135
God Stats
40W - 52L
1,460 SR
Queue Stats
228W - 221L
1,499 Elo+
Party 1
Fenrir
Fenrir
Pandazy-
Fenrir
Level 140
God Stats
15W - 9L
1,474 SR
Queue Stats
68W - 69L
1,389 Elo+
Party 3
Chaac
Chaac
Yeahstuff
Chaac
Level 128
God Stats
7W - 4L
1,622 SR
Queue Stats
175W - 176L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
mlcazares
Kuzenbo
Level 101
God Stats
7W - 6L
1,423 SR
Queue Stats
29W - 26L
1,442 Elo+
Party 3
Cernunnos
Cernunnos
peeh07FC
Cernunnos
Level 85
God Stats
7W - 6L
1,453 SR
Queue Stats
134W - 130L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,324
527
7,880
10,738
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Evaxz1990
Baron Samedi
11
0 / 5 / 0
6,004
500
1,987
9,399
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
TheSlyGoose1
Mercury
10
0 / 3 / 1
5,693
474
2,442
9,318
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sun Wukong
bittendaniel
Sun Wukong
14
3 / 0 / 0
8,318
693
8,388
11,708
8,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
kiiloo
Olorun
8
2 / 3 / 2
6,018
502
4,433
8,851
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,455
621
10,308
5,703
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fenrir
Pandazy-
Fenrir
12
5 / 0 / 1
6,250
521
6,096
10,602
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Yeahstuff
Chaac
11
0 / 2 / 0
5,963
497
5,041
10,963
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Kuzenbo
mlcazares
Kuzenbo
9
2 / 2 / 3
5,403
450
3,865
11,504
9,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
peeh07FC
Cernunnos
10
1 / 2 / 3
5,766
481
5,612
6,785
2,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
13
15
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
5
1
2
6
L
Baron Samedi
Evaxz1990
Baron Samedi
0
5
0
0
W
Fenrir
Pandazy-
Fenrir
5
0
1
5.5
L
Mercury
TheSlyGoose1
Mercury
0
3
1
0.17
W
Chaac
Yeahstuff
Chaac
0
2
0
0
L
Sun Wukong
bittendaniel
Sun Wukong
3
0
0
3
L
Olorun
kiiloo
Olorun
2
3
2
1
W
Kuzenbo
mlcazares
Kuzenbo
2
2
3
1.75
W
Cernunnos
peeh07FC
Cernunnos
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,130
Damage
30,922
50,014
Taken
45,557
26,485
Mitigated
25,178
13,569
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,880
3,578
0
3,292
10,738
7,801
200
1,114
9,624
0
32,106
W
10,308
174
64
1,753
5,703
2,397
153
926
4,595
54,333
2,953
L
Baron Samedi
Evaxz1990
Baron Samedi
1,987
381
0
3,031
9,399
3,346
0
7,280
2,119
35,099
1,189
W
Fenrir
Pandazy-
Fenrir
6,096
1,506
0
2,563
10,602
4,891
0
484
9,810
0
41,810
L
Mercury
TheSlyGoose1
Mercury
2,442
1,397
0
322
9,318
3,489
0
1,902
7,416
0
41,592
W
Chaac
Yeahstuff
Chaac
5,041
686
0
4,286
10,963
5,735
0
0
10,963
0
45,152
L
Sun Wukong
bittendaniel
Sun Wukong
8,388
696
0
3,777
11,708
8,899
0
854
10,854
0
67,181
L
Olorun
kiiloo
Olorun
4,433
2,097
296
2,851
8,851
2,950
318
3,016
5,835
31,113
2,742
W
Kuzenbo
mlcazares
Kuzenbo
3,865
2,044
0
2,853
11,504
9,485
216
3,032
8,082
13,021
0
W
Cernunnos
peeh07FC
Cernunnos
5,612
3,087
0
2,304
6,785
2,670
0
1,472
5,002
0
38,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
30,837
352
Minions Killed
284
0
Camps Cleared
0
1,049,597
Distance Traveled
1,142,901
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,324
527
50
4
0
203,352
0
W
Eset
7,455
621
83
7
0
222,978
3
L
Baron Samedi
6,004
500
68
6
0
189,498
0
W
Fenrir
6,250
521
63
5
0
234,948
0
L
Mercury
5,693
474
63
5
0
254,963
0
W
Chaac
5,963
497
76
6
0
239,450
0
L
Sun Wukong
8,318
693
122
10
0
232,192
2
L
Olorun
6,018
502
49
4
0
169,592
0
W
Kuzenbo
5,403
450
4
0
0
216,934
4
W
Cernunnos
5,766
481
58
5
0
228,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role