Player Matchup

Shiva
Shiva
Andrew117
Shiva
Level 134
God Stats
0W - 2L
1,156 SR
Queue Stats
102W - 87L
1,568 Elo+
Solo
Thanatos
Thanatos
GeebMaesta
Thanatos
Level 59
God Stats
9W - 11L
1,373 SR
Queue Stats
54W - 51L
1,466 Elo+
Party 2
Freya
Freya
GeebWarden
Freya
Level 67
God Stats
25W - 26L
1,436 SR
Queue Stats
82W - 88L
1,407 Elo+
Party 2
Sobek
Sobek
cozac666
Sobek
Level 109
God Stats
26W - 45L
1,478 SR
Queue Stats
242W - 236L
1,530 Elo+
Solo
Danzaburou
Danzaburou
graecus7
Danzaburou
Level 49
God Stats
8W - 15L
1,377 SR
Queue Stats
46W - 48L
1,424 Elo+
Party 2
Team Averages
Level 84
1,364 SR
1,479 Elo+

VS

Team Averages
Level 101
1,517 SR
1,439 Elo+
Mulan
Mulan
ItzOrca93
Mulan
Level 125
God Stats
2W - 2L
1,545 SR
Queue Stats
364W - 338L
1,525 Elo+
Solo
Chang'e
Chang'e
MyJunes MyBugs
Chang'e
Level 138
God Stats
50W - 43L
1,438 SR
Queue Stats
152W - 153L
1,422 Elo+
Party 1
Neith
Neith
SerDarkStar
Neith
Level 47
God Stats
4W - 5L
1,446 SR
Queue Stats
63W - 79L
1,469 Elo+
Solo
Cthulhu
Cthulhu
TomHagen2739
Cthulhu
Level 59
God Stats
8W - 11L
1,477 SR
Queue Stats
47W - 65L
1,385 Elo+
Party 1
Sylvanus
Sylvanus
iKolakowski
Sylvanus
Level 138
God Stats
24W - 17L
1,682 SR
Queue Stats
107W - 120L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Andrew117
Shiva
13
5 / 1 / 0
7,658
696
8,297
10,808
10,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
GeebMaesta
Thanatos
10
0 / 4 / 2
5,435
494
2,551
10,305
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
9
0 / 6 / 0
5,084
462
3,515
9,918
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
cozac666
Sobek
5
0 / 1 / 0
4,542
413
1,383
6,739
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
graecus7
Danzaburou
9
0 / 4 / 0
5,119
465
3,574
8,547
3,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ItzOrca93
Mulan
13
7 / 0 / 3
7,498
682
6,315
9,748
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 1 / 7
7,164
651
8,686
8,608
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 2
6,852
623
5,113
5,556
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TomHagen2739
Cthulhu
10
2 / 4 / 1
6,161
560
5,096
12,394
10,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
iKolakowski
Sylvanus
10
1 / 0 / 3
6,673
607
2,011
8,245
5,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
16
16
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
Andrew117
Shiva
5
1
0
5
L
Thanatos
GeebMaesta
Thanatos
0
4
2
0.25
L
Freya
0
6
0
0
W
Mulan
ItzOrca93
Mulan
7
0
3
8.5
W
4
1
7
7.5
W
2
0
2
3
W
Cthulhu
TomHagen2739
Cthulhu
2
4
1
0.63
L
Sobek
cozac666
Sobek
0
1
0
0
L
Danzaburou
graecus7
Danzaburou
0
4
0
0
W
Sylvanus
iKolakowski
Sylvanus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,320
Damage
27,221
46,317
Taken
44,551
25,281
Mitigated
24,907
11,059
Healing
22,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Andrew117
Shiva
8,297
1,038
0
3,119
10,808
10,347
0
5,389
5,419
9,845
44,771
L
Thanatos
GeebMaesta
Thanatos
2,551
465
0
3,637
10,305
4,319
0
2,066
8,239
0
33,926
L
Freya
3,515
981
0
806
9,918
3,373
0
5,928
3,990
21,245
0
W
Mulan
ItzOrca93
Mulan
6,315
838
0
6,907
9,748
4,611
602
642
9,026
0
56,759
W
8,686
388
947
4,147
8,608
2,920
1,488
2,274
5,926
47,038
0
W
5,113
2,351
0
1,653
5,556
2,265
0
393
5,163
0
49,348
W
Cthulhu
TomHagen2739
Cthulhu
5,096
800
219
3,270
12,394
10,046
29
1,643
10,711
33,055
0
L
Sobek
cozac666
Sobek
1,383
145
0
2,551
6,739
4,235
0
1,110
5,629
6,267
0
L
Danzaburou
graecus7
Danzaburou
3,574
1,911
0
946
8,547
3,007
0
1,300
7,247
0
32,632
W
Sylvanus
iKolakowski
Sylvanus
2,011
716
2,319
3,182
8,245
5,065
705
1,490
6,741
18,501
1,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,838
Gold Earned
34,348
250
Minions Killed
339
0
Camps Cleared
0
986,485
Distance Traveled
1,165,017
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,658
696
98
9
0
231,471
0
L
Thanatos
5,435
494
57
5
0
248,308
0
L
Freya
5,084
462
34
3
0
207,652
0
W
Mulan
7,498
682
100
9
0
246,203
0
W
Chang'e
7,164
651
65
6
0
222,473
0
W
Neith
6,852
623
100
9
0
206,855
0
W
Cthulhu
6,161
560
49
4
0
253,141
0
L
Sobek
4,542
413
6
1
0
133,096
0
L
Danzaburou
5,119
465
55
5
0
165,958
0
W
Sylvanus
6,673
607
25
2
0
236,345
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role