Player Matchup

Ares
Ares
CannabisPiperson
Ares
Level 192
God Stats
3W - 0L
1,845 SR
Queue Stats
228W - 80L
1,725 Elo+
Party 1
Sylvanus
Sylvanus
MadderGod
Sylvanus
Level 140
God Stats
19W - 10L
1,696 SR
Queue Stats
98W - 39L
1,758 Elo+
Party 1
Rama
Rama
xOlimpiano
Rama
Level 263
God Stats
19W - 8L
1,754 SR
Queue Stats
801W - 346L
1,764 Elo+
Party 1
Team Averages
Level 198
1,765 SR
1,749 Elo+

VS

Team Averages
Level 133
1,542 SR
1,512 Elo+
Fafnir
Fafnir
GabrielCSTH
Fafnir
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 150L
1,549 Elo+
Party 2
Arachne
Arachne
QuietPup2009759
Arachne
Level 105
God Stats
14W - 7L
1,729 SR
Queue Stats
82W - 102L
1,442 Elo+
Party 2
Cernunnos
Cernunnos
antonio0neto0
Cernunnos
Level 153
God Stats
8W - 10L
1,397 SR
Queue Stats
148W - 151L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,735
774
11,073
11,189
11,057
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
MadderGod
Sylvanus
13
3 / 0 / 6
8,020
802
9,704
7,639
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 5
8,546
855
13,666
9,748
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 3 / 2
6,832
683
6,974
14,341
16,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 2
6,707
671
3,311
12,057
6,932
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
antonio0neto0
Cernunnos
11
1 / 4 / 1
6,337
634
8,760
11,706
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Fafnir
1
3
2
0.67
W
Sylvanus
MadderGod
Sylvanus
3
0
6
6
L
1
3
2
0.67
L
Cernunnos
antonio0neto0
Cernunnos
1
4
1
0.38
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
19,045
28,576
Taken
38,104
19,851
Mitigated
28,399
12,632
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,073
380
0
2,298
11,189
11,057
332
2,622
8,567
19,438
681
L
Fafnir
6,974
3,518
0
2,077
14,341
16,396
0
4,985
8,572
14,163
0
W
Sylvanus
MadderGod
Sylvanus
9,704
1,023
1,903
3,459
7,639
4,198
549
1,376
6,263
16,632
645
L
3,311
2,596
0
1,100
12,057
6,932
0
6,858
4,633
0
9,278
L
Cernunnos
antonio0neto0
Cernunnos
8,760
4,134
0
2,932
11,706
5,071
0
6,642
4,564
0
24,206
W
13,666
10,950
0
4,972
9,748
4,596
1,281
2,988
6,760
0
48,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,301
Gold Earned
19,876
136
Minions Killed
61
0
Camps Cleared
0
528,306
Distance Traveled
567,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,735
774
13
1
0
169,458
0
L
Fafnir
6,832
683
11
1
0
197,387
0
W
Sylvanus
8,020
802
27
3
0
194,716
0
L
Arachne
6,707
671
20
2
0
206,678
0
L
Cernunnos
6,337
634
30
3
0
163,071
0
W
Rama
8,546
855
96
10
0
164,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role