Player Matchup

Anhur
Anhur
Bronze III
Aceofkings
Anhur
Bronze III
Level 190
God Stats
3W - 1L
1,765 SR
Queue Stats
16W - 11L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold IV
Dr4bik
Vulcan
Gold IV
Level 176
God Stats
3W - 3L
1,358 SR
Queue Stats
11W - 7L
1,704 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
sheepiee
Guan Yu
Gold IV
Level 158
God Stats
6W - 3L
1,822 SR
Queue Stats
14W - 8L
1,704 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 175
1,648 SR
1,636 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,645 SR
1,530 MMR
Nut
Nut
Bronze III
TONY-F
Nut
Bronze III
Level 88
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 4L
1,528 MMR
Party 1
Athena
Athena
Bronze III
The Gorillaz II
Athena
Bronze III
Level 175
God Stats
6W - 9L
1,714 SR
Queue Stats
26W - 20L
1,500 MMR
Solo
Hel
Hel
Bronze III
YungTop_Jones
Hel
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,561 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
4 / 1 / 5
10,048
773
11,031
11,272
4,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Dr4bik
Vulcan
16
5 / 1 / 5
11,105
854
18,550
11,400
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
sheepiee
Guan Yu
14
1 / 1 / 8
9,179
706
8,230
12,852
9,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AtlasGilgameshCharonNeithNox

VS

Bans
BastetBake KujiraCupidKuzenboLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
TONY-F
Nut
15
1 / 4 / 2
9,431
725
10,221
14,720
4,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 2 / 1
8,680
668
5,933
17,690
16,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 1
8,218
632
5,999
10,204
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
1
5
6.5
W
Vulcan
Dr4bik
Vulcan
5
1
5
7.5
L
Nut
TONY-F
Nut
1
4
2
0.5
L
2
2
1
1.25
L
0
4
1
0.13
W
Guan Yu
sheepiee
Guan Yu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,811
Damage
22,153
35,524
Taken
42,614
19,053
Mitigated
23,025
14,965
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
11,031
6,468
0
2,248
11,272
4,366
1,763
4,047
6,746
0
55,581
W
Vulcan
Dr4bik
Vulcan
18,550
823
745
2,192
11,400
5,035
671
3,226
7,968
70,629
1,223
L
Nut
TONY-F
Nut
10,221
5,891
0
2,774
14,720
4,151
0
4,752
9,732
0
52,450
L
5,933
791
0
1,177
17,690
16,139
0
7,827
9,341
13,443
994
L
5,999
623
3,863
4,087
10,204
2,735
0
5,700
4,379
37,470
0
W
Guan Yu
sheepiee
Guan Yu
8,230
2,029
5,069
4,711
12,852
9,652
894
3,342
9,303
0
15,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,332
Gold Earned
26,329
190
Minions Killed
151
0
Camps Cleared
0
767,622
Distance Traveled
656,994
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,048
773
63
5
0
236,315
0
W
Vulcan
11,105
854
114
9
0
251,126
0
L
Nut
9,431
725
74
6
0
218,317
0
L
Athena
8,680
668
14
1
0
223,528
0
L
Hel
8,218
632
63
5
0
215,149
3
W
Guan Yu
9,179
706
13
1
0
280,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role