Player Matchup

Fafnir
Fafnir
DSRabbit
Fafnir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 63L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
DirtNapem
Ne Zha
Level 241
God Stats
5W - 1L
1,679 SR
Queue Stats
227W - 225L
1,476 Elo+
Party 1
King Arthur
King Arthur
PH NYL
King Arthur
Level 147
God Stats
10W - 7L
1,469 SR
Queue Stats
154W - 130L
1,620 Elo+
Solo
Vulcan
Vulcan
punkey__
Vulcan
Level 159
God Stats
6W - 3L
1,468 SR
Queue Stats
336W - 311L
1,634 Elo+
Solo
Charybdis
Charybdis
yohnk0
Charybdis
Level 241
God Stats
9W - 5L
1,510 SR
Queue Stats
97W - 117L
1,496 Elo+
Party 1
Team Averages
Level 189
1,525 SR
1,544 Elo+

VS

Team Averages
Level 146
1,428 SR
1,511 Elo+
Apollo
Apollo
 
Apollo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ELM4T4PRIET0S
Hun Batz
Level 124
God Stats
1W - 2L
1,798 SR
Queue Stats
31W - 35L
1,500 Elo+
Solo
Ymir
Ymir
Gholden
Ymir
Level 127
God Stats
0W - 3L
1,240 SR
Queue Stats
58W - 53L
1,533 Elo+
Solo
Nut
Nut
wolfito000
Nut
Level 144
God Stats
0W - 4L
1,100 SR
Queue Stats
226W - 198L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DSRabbit
Fafnir
11
2 / 0 / 4
6,588
659
3,580
4,815
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
DirtNapem
Ne Zha
10
3 / 1 / 4
5,842
584
4,444
8,264
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
PH NYL
King Arthur
12
2 / 0 / 1
6,909
691
5,917
8,128
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
punkey__
Vulcan
12
5 / 0 / 5
6,935
694
6,810
4,735
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
yohnk0
Charybdis
11
2 / 0 / 4
5,994
599
6,078
3,951
1,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 3 / 0
5,271
527
6,929
8,639
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
 
Discordia
9
0 / 3 / 0
4,887
489
2,601
6,106
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ELM4T4PRIET0S
Hun Batz
9
0 / 4 / 1
4,867
487
1,754
9,241
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Gholden
Ymir
8
0 / 1 / 0
4,805
481
1,215
6,591
3,323
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,859
486
2,062
5,894
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
14
Kills
1
1
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
0
0.33
L
Discordia
 
Discordia
0
3
0
0
W
Fafnir
DSRabbit
Fafnir
2
0
4
4
W
Ne Zha
DirtNapem
Ne Zha
3
1
4
5
L
Hun Batz
ELM4T4PRIET0S
Hun Batz
0
4
1
0.13
L
Ymir
Gholden
Ymir
0
1
0
0
W
King Arthur
PH NYL
King Arthur
2
0
1
2.5
W
Vulcan
punkey__
Vulcan
5
0
5
7.5
L
0
3
0
0
W
Charybdis
yohnk0
Charybdis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,829
Damage
14,561
29,893
Taken
36,471
16,111
Mitigated
13,490
11,661
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,929
3,644
0
1,561
8,639
3,008
0
1,391
7,150
0
35,575
L
Discordia
 
Discordia
2,601
0
0
1,370
6,106
1,603
0
2,655
3,196
36,550
201
W
Fafnir
DSRabbit
Fafnir
3,580
688
0
2,672
4,815
4,809
0
762
4,053
18,371
2,131
W
Ne Zha
DirtNapem
Ne Zha
4,444
1,337
0
3,904
8,264
3,201
0
1,065
7,199
0
37,274
L
Hun Batz
ELM4T4PRIET0S
Hun Batz
1,754
372
0
500
9,241
3,628
0
2,293
6,769
0
34,363
L
Ymir
Gholden
Ymir
1,215
484
947
1,546
6,591
3,323
0
1,508
5,045
11,688
0
W
King Arthur
PH NYL
King Arthur
5,917
1,184
0
2,191
8,128
4,859
0
0
8,128
0
48,537
W
Vulcan
punkey__
Vulcan
6,810
291
0
1,170
4,735
1,954
0
1,605
3,130
43,233
0
L
2,062
1,422
0
753
5,894
1,928
0
1,792
4,102
0
34,981
W
Charybdis
yohnk0
Charybdis
6,078
3,269
0
1,724
3,951
1,288
795
384
3,567
0
51,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,268
Gold Earned
24,689
341
Minions Killed
268
0
Camps Cleared
0
1,027,180
Distance Traveled
918,072
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,271
527
55
6
0
170,609
0
L
Discordia
4,887
489
72
7
0
203,093
2
W
Fafnir
6,588
659
31
3
0
197,016
0
W
Ne Zha
5,842
584
54
5
0
250,703
1
L
Hun Batz
4,867
487
67
7
0
204,227
2
L
Ymir
4,805
481
11
1
0
186,093
0
W
King Arthur
6,909
691
89
9
0
190,662
2
W
Vulcan
6,935
694
84
8
0
220,400
4
L
Nut
4,859
486
63
6
0
154,050
0
W
Charybdis
5,994
599
83
8
0
168,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role