Player Matchup

Ix Chel
Ix Chel
BanDisNameSoony
Ix Chel
Level 96
God Stats
15W - 5L
1,713 SR
Queue Stats
73W - 60L
1,552 Elo+
Party 1
Chaac
Chaac
Garruk_Apex
Chaac
Level 129
God Stats
2W - 0L
1,522 SR
Queue Stats
39W - 37L
1,506 Elo+
Party 1
Ne Zha
Ne Zha
YorkPlays
Ne Zha
Level 140
God Stats
10W - 4L
1,637 SR
Queue Stats
71W - 57L
1,538 Elo+
Party 1
Team Averages
Level 122
1,624 SR
1,532 Elo+

VS

Team Averages
Level 119
1,607 SR
1,493 Elo+
Anhur
Anhur
PitoPeludo951
Anhur
Level 147
God Stats
5W - 3L
1,725 SR
Queue Stats
80W - 68L
1,580 Elo+
Solo
Charon
Charon
TheosVon
Charon
Level 66
God Stats
9W - 9L
1,484 SR
Queue Stats
300W - 290L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
louiegarcia
Zhong Kui
Level 143
God Stats
2W - 1L
1,610 SR
Queue Stats
68W - 64L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,943
894
6,690
5,330
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 7
7,687
769
8,753
9,828
9,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
YorkPlays
Ne Zha
13
3 / 1 / 5
7,905
791
9,097
8,303
5,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,541
654
4,436
8,201
2,576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
TheosVon
Charon
11
1 / 2 / 0
6,684
668
4,408
10,740
9,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
louiegarcia
Zhong Kui
12
0 / 3 / 1
7,001
700
7,949
8,352
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
1
0
7
4.5
L
0
3
0
0
L
Charon
TheosVon
Charon
1
2
0
0.5
W
Ne Zha
YorkPlays
Ne Zha
3
1
5
5.5
L
Zhong Kui
louiegarcia
Zhong Kui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,540
Damage
16,793
23,461
Taken
27,293
16,787
Mitigated
17,541
7,703
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,690
948
1,120
1,520
5,330
2,398
88
3,266
2,064
36,223
1,388
W
8,753
1,785
368
2,204
9,828
9,103
43
4,098
5,730
0
23,902
L
4,436
2,877
0
733
8,201
2,576
0
1,314
6,852
0
20,147
L
Charon
TheosVon
Charon
4,408
644
0
910
10,740
9,065
0
3,512
7,197
13,029
635
W
Ne Zha
YorkPlays
Ne Zha
9,097
2,909
407
2,084
8,303
5,286
680
4,046
4,257
231
35,890
L
Zhong Kui
louiegarcia
Zhong Kui
7,949
758
0
2,249
8,352
5,900
0
1,918
6,410
29,684
1,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,535
Gold Earned
20,226
165
Minions Killed
113
0
Camps Cleared
0
629,001
Distance Traveled
539,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,943
894
80
8
0
194,818
0
W
Chaac
7,687
769
40
4
0
225,671
0
L
Anhur
6,541
654
31
3
0
160,068
0
L
Charon
6,684
668
16
2
0
199,215
0
W
Ne Zha
7,905
791
45
5
0
208,512
0
L
Zhong Kui
7,001
700
66
7
0
180,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role