Player Matchup

Shiva
Shiva
Gold V
StephGawwd
Shiva
Gold V
Level 149
God Stats
2W - 0L
1,323 SR
Queue Stats
23W - 25L
1,377 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
UnSilencedEgo
Kumbhakarna
Silver III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,369 MMR
Party 1
Discordia
Discordia
Silver II
kenjicobb
Discordia
Silver II
Level 158
God Stats
13W - 10L
1,482 SR
Queue Stats
18W - 18L
1,418 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 155
1,435 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,491 SR
1,350 MMR
King Arthur
King Arthur
Gold V
InsaneChar
King Arthur
Gold V
Level 129
God Stats
72W - 92L
1,433 SR
Queue Stats
96W - 129L
1,391 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
PeinMiloFubuki09
Kuzenbo
Gold IV
Level 167
God Stats
11W - 14L
1,508 SR
Queue Stats
118W - 129L
1,337 MMR
Solo
Anubis
Anubis
Gold V
TonkDee
Anubis
Gold V
Level 88
God Stats
93W - 85L
1,533 SR
Queue Stats
171W - 202L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
4 / 0 / 2
9,741
696
14,246
18,133
10,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
UnSilencedEgo
Kumbhakarna
15
0 / 0 / 6
8,812
629
5,072
11,199
8,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
kenjicobb
Discordia
16
2 / 0 / 4
9,591
685
10,710
5,272
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ne ZhaVulcanBastetNeithThoth

VS

Bans
Morgan Le FayAgniSkadiPersephoneAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InsaneChar
King Arthur
14
0 / 2 / 0
8,431
602
11,617
14,150
14,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 0
8,377
598
7,267
12,756
14,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
TonkDee
Anubis
14
0 / 3 / 0
8,615
615
5,393
9,393
5,134
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
InsaneChar
King Arthur
0
2
0
0
L
0
1
0
0
W
Shiva
4
0
2
5
L
Anubis
TonkDee
Anubis
0
3
0
0
W
Kumbhakarna
UnSilencedEgo
Kumbhakarna
0
0
6
3
W
Discordia
kenjicobb
Discordia
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,028
Damage
24,277
34,604
Taken
36,299
21,510
Mitigated
35,021
11,892
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
InsaneChar
King Arthur
11,617
1,760
0
1,700
14,150
14,896
0
4,836
9,249
0
43,853
L
7,267
2,271
0
1,104
12,756
14,991
0
4,496
8,177
20,768
2,863
W
Shiva
14,246
3,022
918
6,318
18,133
10,461
295
5,431
11,625
85
55,587
L
Anubis
TonkDee
Anubis
5,393
216
0
2,088
9,393
5,134
0
5,228
4,133
36,861
866
W
Kumbhakarna
UnSilencedEgo
Kumbhakarna
5,072
230
0
3,654
11,199
8,940
84
3,826
6,389
15,652
1,966
W
Discordia
kenjicobb
Discordia
10,710
144
0
1,002
5,272
2,109
0
1,205
3,628
52,317
794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
25,423
206
Minions Killed
165
0
Camps Cleared
0
812,099
Distance Traveled
726,688
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,431
602
57
4
0
265,950
0
L
Kuzenbo
8,377
598
35
3
0
228,562
0
W
Shiva
9,741
696
78
6
0
289,696
1
L
Anubis
8,615
615
73
5
0
232,176
0
W
Kumbhakarna
8,812
629
26
2
0
264,825
0
W
Discordia
9,591
685
102
7
0
257,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role