Player Matchup

Neith
Neith
BigBuckNeek
Neith
Level 48
God Stats
22W - 26L
1,409 SR
Queue Stats
137W - 160L
1,411 Elo+
Party 2
Kuzenbo
Kuzenbo
Rennan_Pinto
Kuzenbo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,219 Elo+
Solo
Hachiman
Hachiman
SirSnakesAlot
Hachiman
Level 3
God Stats
11W - 11L
1,500 SR
Queue Stats
76W - 93L
1,660 Elo+
Party 2
Amaterasu
Amaterasu
clambucket
Amaterasu
Level 35
God Stats
24W - 12L
1,563 SR
Queue Stats
255W - 233L
1,331 Elo+
Party 3
Anubis
Anubis
soldier76z_
Anubis
Level 46
God Stats
6W - 6L
1,297 SR
Queue Stats
313W - 295L
1,331 Elo+
Party 3
Team Averages
Level 33
1,454 SR
1,390 Elo+

VS

Team Averages
Level 48
1,439 SR
1,323 Elo+
Athena
Athena
Ahroused
Athena
Level 122
God Stats
1W - 2L
1,558 SR
Queue Stats
244W - 231L
1,503 Elo+
Party 4
Arachne
Arachne
CreamedCorned
Arachne
Level 36
God Stats
0W - 6L
1,093 SR
Queue Stats
53W - 62L
1,319 Elo+
Party 1
Medusa
Medusa
UrWeakSauceSon
Medusa
Level 26
God Stats
3W - 4L
1,576 SR
Queue Stats
3W - 10L
1,308 Elo+
Party 4
Agni
Agni
Wendys4forfour
Agni
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 29L
1,160 Elo+
Party 1
Bellona
Bellona
kkrox2222
Bellona
Level 36
God Stats
5W - 2L
1,466 SR
Queue Stats
51W - 61L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,812
601
7,307
6,496
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Rennan_Pinto
Kuzenbo
11
0 / 0 / 5
6,805
523
3,252
8,998
8,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
SirSnakesAlot
Hachiman
12
3 / 1 / 2
7,083
545
6,827
9,466
3,495
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
clambucket
Amaterasu
12
1 / 1 / 0
7,117
547
5,689
12,931
12,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
12
4 / 1 / 1
7,112
547
4,392
5,075
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ahroused
Athena
10
0 / 1 / 1
6,071
467
3,385
10,030
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
10
0 / 5 / 0
5,489
422
3,806
10,988
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 0
6,147
473
5,923
6,156
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 0
5,379
414
2,729
7,607
2,485
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
kkrox2222
Bellona
11
1 / 1 / 0
6,552
504
8,550
11,595
10,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
Ahroused
Athena
0
1
1
0.5
W
3
0
2
4
L
Arachne
0
5
0
0
W
Kuzenbo
Rennan_Pinto
Kuzenbo
0
0
5
2.5
W
Hachiman
SirSnakesAlot
Hachiman
3
1
2
4
L
1
1
0
1
L
0
3
0
0
W
Amaterasu
clambucket
Amaterasu
1
1
0
1
L
Bellona
kkrox2222
Bellona
1
1
0
1
W
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
24,393
42,966
Taken
46,376
28,973
Mitigated
28,245
17,827
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Ahroused
Athena
3,385
1,440
0
3,599
10,030
9,008
12
1,975
8,055
20,866
0
W
7,307
1,801
0
3,479
6,496
2,435
0
2,773
3,723
0
50,034
L
Arachne
3,806
2,030
0
4,518
10,988
3,779
0
1,876
9,112
0
45,057
W
Kuzenbo
Rennan_Pinto
Kuzenbo
3,252
1,371
0
2,506
8,998
8,551
43
911
8,087
16,294
3,686
W
Hachiman
SirSnakesAlot
Hachiman
6,827
3,237
0
5,505
9,466
3,495
532
1,641
7,825
0
57,268
L
5,923
1,575
0
800
6,156
2,211
0
1,767
4,389
0
53,485
L
2,729
75
0
1,075
7,607
2,485
0
688
6,919
27,610
927
W
Amaterasu
clambucket
Amaterasu
5,689
2,559
0
3,943
12,931
12,192
0
0
11,878
0
46,495
L
Bellona
kkrox2222
Bellona
8,550
3,804
0
3,699
11,595
10,762
0
1,043
9,798
0
49,124
W
Anubis
4,392
469
0
2,394
5,075
2,300
0
890
4,150
52,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,929
Gold Earned
29,638
386
Minions Killed
307
0
Camps Cleared
0
1,214,185
Distance Traveled
1,233,945
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,071
467
20
2
0
282,218
0
W
Neith
7,812
601
79
6
0
218,091
0
L
Arachne
5,489
422
71
5
0
258,491
0
W
Kuzenbo
6,805
523
35
3
0
235,293
0
W
Hachiman
7,083
545
93
7
0
234,468
0
L
Medusa
6,147
473
95
7
0
235,771
0
L
Agni
5,379
414
43
3
0
212,941
0
W
Amaterasu
7,117
547
93
7
0
255,365
0
L
Bellona
6,552
504
78
6
0
244,524
0
W
Anubis
7,112
547
86
7
0
270,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role