Player Matchup

Cerberus
Cerberus
Djpromotion
Cerberus
Level 158
God Stats
7W - 7L
1,500 SR
Queue Stats
129W - 115L
1,444 Elo+
Solo
Nemesis
Nemesis
LoafyMuffBoy
Nemesis
Level 86
God Stats
6W - 3L
1,603 SR
Queue Stats
21W - 18L
1,535 Elo+
Party 1
Zeus
Zeus
OddApple
Zeus
Level 18
God Stats
3W - 0L
1,317 SR
Queue Stats
15W - 13L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
Puckz34
Jormungandr
Level 109
God Stats
3W - 2L
1,522 SR
Queue Stats
162W - 151L
1,509 Elo+
Solo
Anhur
Anhur
SereneIntel
Anhur
Level 104
God Stats
5W - 5L
1,615 SR
Queue Stats
12W - 15L
1,433 Elo+
Party 1
Team Averages
Level 95
1,511 SR
1,486 Elo+

VS

Team Averages
Level 185
1,494 SR
1,519 Elo+
Chang'e
Chang'e
 
Chang'e
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LiquidXChrome
Ra
Level 146
God Stats
5W - 7L
1,461 SR
Queue Stats
168W - 162L
1,516 Elo+
Party 2
Poseidon
Poseidon
SETBOOK
Poseidon
Level 222
God Stats
5W - 6L
1,507 SR
Queue Stats
346W - 340L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Djpromotion
Cerberus
9
0 / 0 / 2
5,201
520
3,055
5,660
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
LoafyMuffBoy
Nemesis
9
2 / 0 / 1
5,329
533
3,437
6,248
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
8
0 / 2 / 0
4,590
459
1,832
4,760
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Puckz34
Jormungandr
11
1 / 2 / 1
6,014
601
5,048
9,959
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 0 / 0
5,655
566
2,421
4,224
1,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 2 / 0
6,069
607
6,721
8,718
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
8
1 / 3 / 0
4,643
464
2,215
5,016
1,407
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Kali
 
Kali
8
0 / 0 / 0
4,492
449
591
6,820
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
4,985
499
1,425
5,581
2,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
SETBOOK
Poseidon
10
1 / 0 / 1
5,770
577
5,116
4,476
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
4
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
0
1
L
Medusa
 
Medusa
1
3
0
0.33
L
Kali
 
Kali
0
0
0
0
W
Cerberus
Djpromotion
Cerberus
0
0
2
1
L
0
1
1
0.5
W
Nemesis
LoafyMuffBoy
Nemesis
2
0
1
2.5
W
Zeus
0
2
0
0
W
Jormungandr
Puckz34
Jormungandr
1
2
1
0.75
L
Poseidon
SETBOOK
Poseidon
1
0
1
1.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
16,068
30,851
Taken
30,611
14,519
Mitigated
10,620
9,380
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,721
794
80
4,378
8,718
3,129
0
4,431
4,287
43,283
1,478
L
Medusa
 
Medusa
2,215
513
0
820
5,016
1,407
0
1,466
3,550
0
22,918
L
Kali
 
Kali
591
187
0
726
6,820
2,842
0
411
6,409
0
26,420
W
Cerberus
Djpromotion
Cerberus
3,055
201
0
2,520
5,660
3,726
0
1,593
4,067
19,961
309
L
1,425
330
1,344
2,097
5,581
2,100
0
729
4,852
14,208
867
W
Nemesis
LoafyMuffBoy
Nemesis
3,437
1,249
0
715
6,248
2,519
386
1,202
5,046
0
34,293
W
Zeus
1,832
40
0
0
4,760
1,768
0
3,630
1,130
21,800
1,050
W
Jormungandr
Puckz34
Jormungandr
5,048
1,509
0
4,104
9,959
5,244
0
5,793
4,166
42,886
1,453
L
Poseidon
SETBOOK
Poseidon
5,116
857
0
2,240
4,476
1,142
0
2,581
1,895
43,848
2,845
W
2,421
1,107
0
2,041
4,224
1,262
460
270
3,954
0
40,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
25,959
310
Minions Killed
231
0
Camps Cleared
0
976,384
Distance Traveled
947,658
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,069
607
63
6
0
199,919
0
L
Medusa
4,643
464
34
3
0
169,788
0
L
Kali
4,492
449
45
5
0
225,106
4
W
Cerberus
5,201
520
68
7
0
189,748
4
L
Ra
4,985
499
19
2
0
180,475
0
W
Nemesis
5,329
533
56
6
0
235,756
0
W
Zeus
4,590
459
38
4
0
179,696
0
W
Jormungandr
6,014
601
78
8
0
184,072
0
L
Poseidon
5,770
577
70
7
0
172,370
0
W
Anhur
5,655
566
70
7
0
187,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role