Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
ChupaIrish
Khepri
Bronze III
Level 142
God Stats
1W - 1L
1,894 SR
Queue Stats
7W - 12L
1,534 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
U1329427727
Morgan Le Fay
Gold II
Level 157
God Stats
3W - 1L
1,898 SR
Queue Stats
258W - 262L
1,540 MMR
Solo
Ravana
Ravana
Gold II
Unorthodxme
Ravana
Gold II
Level 164
God Stats
1W - 1L
1,464 SR
Queue Stats
19W - 17L
1,642 MMR
Party 1
Arachne
Arachne
Gold V
iOssanTy
Arachne
Gold V
Level 158
God Stats
4W - 3L
1,670 SR
Queue Stats
34W - 39L
1,424 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,685 SR
1,528 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,489 SR
1,526 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Aspeshie
Kumbhakarna
Bronze III
Level 158
God Stats
1W - 0L
1,216 SR
Queue Stats
2W - 1L
1,523 MMR
Solo
Shiva
Shiva
Gold IV
D4RKXVORTEX
Shiva
Gold IV
Level 128
God Stats
8W - 10L
1,558 SR
Queue Stats
186W - 201L
1,540 MMR
Solo
Medusa
Medusa
Bronze III
E1ros
Medusa
Bronze III
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,545 MMR
Solo
Thoth
Thoth
Gold II
Muichiro9029
Thoth
Gold II
Level 42
God Stats
6W - 3L
1,670 SR
Queue Stats
51W - 50L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 0 / 1
3,452
690
2,925
1,887
606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
ChupaIrish
Khepri
6
0 / 0 / 3
3,720
744
1,241
2,546
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
U1329427727
Morgan Le Fay
8
1 / 0 / 2
4,014
803
2,632
988
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
3
0 / 2 / 0
3,095
619
1,604
3,064
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
iOssanTy
Arachne
8
3 / 0 / 1
4,424
885
813
2,856
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
BacchusAthenaNu Wa

VS

Bans
OsirisHou YiMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 2 / 0
3,311
662
311
4,846
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Aspeshie
Kumbhakarna
6
0 / 1 / 0
3,534
707
760
5,471
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 0
4,648
930
2,117
3,701
1,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
E1ros
Medusa
6
0 / 2 / 0
3,295
659
2,256
3,227
890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
3,971
794
392
1,997
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
2
2
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
0
1
1.5
W
Fenrir
 
Fenrir
0
2
0
0
W
Kumbhakarna
Aspeshie
Kumbhakarna
0
1
0
0
L
Khepri
ChupaIrish
Khepri
0
0
3
1.5
W
2
0
0
2
W
Medusa
E1ros
Medusa
0
2
0
0
W
0
0
0
0
L
Morgan Le Fay
U1329427727
Morgan Le Fay
1
0
2
2
L
Ravana
0
2
0
0
L
Arachne
iOssanTy
Arachne
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,215
Damage
5,836
11,341
Taken
19,242
4,107
Mitigated
7,283
5,230
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,925
1,343
0
445
1,887
606
0
475
1,412
0
18,264
W
Fenrir
 
Fenrir
311
183
0
1,756
4,846
1,542
9
646
4,200
0
14,024
W
Kumbhakarna
Aspeshie
Kumbhakarna
760
136
0
1,462
5,471
2,551
0
931
4,540
9,329
0
L
Khepri
ChupaIrish
Khepri
1,241
343
0
1,074
2,546
1,448
0
285
2,261
8,899
0
W
2,117
998
0
1,579
3,701
1,728
0
0
3,701
0
27,752
W
Medusa
E1ros
Medusa
2,256
1,013
0
715
3,227
890
0
1,008
2,219
0
17,243
W
392
0
0
500
1,997
572
0
1,288
709
20,969
0
L
Morgan Le Fay
U1329427727
Morgan Le Fay
2,632
665
0
335
988
322
0
168
820
18,533
0
L
Ravana
1,604
856
0
1,186
3,064
836
0
0
2,910
0
8,950
L
Arachne
iOssanTy
Arachne
813
425
0
2,190
2,856
895
0
224
2,632
0
19,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,705
Gold Earned
18,759
134
Minions Killed
201
0
Camps Cleared
0
566,233
Distance Traveled
575,088
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,452
690
33
7
0
119,752
0
W
Fenrir
3,311
662
31
6
0
125,377
0
W
Kumbhakarna
3,534
707
28
6
0
109,450
2
L
Khepri
3,720
744
13
3
0
122,642
2
W
Shiva
4,648
930
61
12
0
117,330
0
W
Medusa
3,295
659
31
6
0
109,000
0
W
Thoth
3,971
794
50
10
0
113,931
0
L
Morgan Le Fay
4,014
803
29
6
0
114,155
0
L
Ravana
3,095
619
19
4
0
56,872
0
L
Arachne
4,424
885
40
8
0
152,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role