Player Matchup

Olorun
Olorun
 
Olorun
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Qman979
Janus
Level 121
God Stats
3W - 4L
1,485 SR
Queue Stats
115W - 128L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
Quill5149
Erlang Shen
Level 106
God Stats
1W - 3L
1,686 SR
Queue Stats
164W - 142L
1,630 Elo+
Party 2
Nu Wa
Nu Wa
TurkishDanglers
Nu Wa
Level 24
God Stats
6W - 4L
1,693 SR
Queue Stats
17W - 12L
1,521 Elo+
Party 3
Awilix
Awilix
cuuzoaa
Awilix
Level 128
God Stats
10W - 1L
2,028 SR
Queue Stats
151W - 121L
1,560 Elo+
Party 2
Team Averages
Level 96
1,679 SR
1,537 Elo+

VS

Team Averages
Level 112
1,553 SR
1,530 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DinoAnteater
Cu Chulainn
Level 167
God Stats
2W - 8L
1,553 SR
Queue Stats
17W - 31L
1,491 Elo+
Party 1
Ymir
Ymir
ISooNIXCVII
Ymir
Level 122
God Stats
6W - 2L
1,712 SR
Queue Stats
86W - 83L
1,661 Elo+
Solo
Artemis
Artemis
Type2Cholera
Artemis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 129L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
f2yn
Morgan Le Fay
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 2 / 4
8,515
473
6,389
8,179
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Qman979
Janus
17
0 / 3 / 5
10,171
565
3,588
10,270
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Quill5149
Erlang Shen
17
0 / 3 / 2
9,736
541
8,090
21,152
14,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 3 / 2
8,116
451
11,469
9,719
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
cuuzoaa
Awilix
17
7 / 1 / 0
9,557
531
8,387
12,195
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 2 / 5
8,769
487
5,282
14,296
15,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
DinoAnteater
Cu Chulainn
17
2 / 2 / 3
10,837
602
14,487
17,077
14,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
8 / 2 / 1
10,712
595
11,041
16,518
10,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Type2Cholera
Artemis
14
2 / 4 / 1
8,207
456
4,408
11,545
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
f2yn
Morgan Le Fay
14
0 / 3 / 2
8,598
478
7,372
7,722
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
13
Kills
12
12
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
2
4
1.5
W
Kuzenbo
 
Kuzenbo
0
2
5
1.25
W
Cu Chulainn
DinoAnteater
Cu Chulainn
2
2
3
1.75
W
8
2
1
4.25
L
Janus
Qman979
Janus
0
3
5
0.83
L
Erlang Shen
Quill5149
Erlang Shen
0
3
2
0.33
L
5
3
2
2
W
Artemis
Type2Cholera
Artemis
2
4
1
0.63
L
Awilix
cuuzoaa
Awilix
7
1
0
7
W
Morgan Le Fay
f2yn
Morgan Le Fay
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,923
Damage
42,590
61,515
Taken
67,158
30,331
Mitigated
47,456
16,452
Healing
19,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,389
3,657
257
2,509
8,179
3,147
577
3,468
4,711
60,367
961
W
Kuzenbo
 
Kuzenbo
5,282
1,937
0
2,407
14,296
15,492
119
7,226
6,483
43,181
1,764
W
Cu Chulainn
DinoAnteater
Cu Chulainn
14,487
2,706
0
5,081
17,077
14,780
0
684
16,167
1,063
90,332
W
11,041
2,226
0
9,062
16,518
10,325
91
1,238
15,028
102,262
1,708
L
Janus
Qman979
Janus
3,588
56
0
750
10,270
3,865
0
8,770
1,500
84,054
1,403
L
Erlang Shen
Quill5149
Erlang Shen
8,090
3,997
0
12,221
21,152
14,576
0
3,188
17,964
0
83,777
L
11,469
2,198
0
195
9,719
3,419
360
4,517
5,202
44,096
0
W
Artemis
Type2Cholera
Artemis
4,408
1,324
0
2,470
11,545
4,323
1,431
6,988
3,961
0
58,081
L
Awilix
cuuzoaa
Awilix
8,387
2,988
0
520
12,195
5,324
0
4,391
7,804
0
81,594
W
Morgan Le Fay
f2yn
Morgan Le Fay
7,372
221
0
633
7,722
2,536
0
2,602
4,728
61,478
25

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,095
Gold Earned
47,123
611
Minions Killed
559
0
Camps Cleared
0
1,686,405
Distance Traveled
1,713,577
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,515
473
122
7
0
305,678
0
W
Kuzenbo
8,769
487
58
3
0
336,387
0
W
Cu Chulainn
10,837
602
156
9
0
334,133
6
W
Ymir
10,712
595
139
8
0
377,908
0
L
Janus
10,171
565
170
9
0
365,900
1
L
Erlang Shen
9,736
541
143
8
0
321,915
4
L
Nu Wa
8,116
451
73
4
0
246,250
0
W
Artemis
8,207
456
89
5
0
323,085
3
L
Awilix
9,557
531
103
6
0
446,662
6
W
Morgan Le Fay
8,598
478
117
7
0
342,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role