Player Matchup

Ra
Ra
Azamuke
Ra
Level 29
God Stats
4W - 2L
1,862 SR
Queue Stats
38W - 49L
1,384 Elo+
Party 2
Neith
Neith
LuisMI22
Neith
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
Nagaloke
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,522 Elo+
Solo
Ymir
Ymir
xDarkxChronosx
Ymir
Level 36
God Stats
2W - 5L
1,367 SR
Queue Stats
33W - 42L
1,351 Elo+
Party 2
Nu Wa
Nu Wa
xFrostJoker
Nu Wa
Level 38
God Stats
3W - 4L
1,589 SR
Queue Stats
41W - 52L
1,400 Elo+
Party 2
Team Averages
Level 36
1,563 SR
1,431 Elo+

VS

Team Averages
Level 52
1,472 SR
1,404 Elo+
Sobek
Sobek
DirtyMcFistin
Sobek
Level 7
God Stats
3W - 3L
1,330 SR
Queue Stats
205W - 237L
1,302 Elo+
Party 3
Shiva
Shiva
Eatfreshchan
Shiva
Level 97
God Stats
4W - 3L
1,486 SR
Queue Stats
70W - 75L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
MrMonkeyMann
Zhong Kui
Level 28
God Stats
9W - 8L
1,595 SR
Queue Stats
65W - 59L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
Taitoja
Sun Wukong
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 30L
1,445 Elo+
Party 1
Izanami
Izanami
aj9999
Izanami
Level 109
God Stats
31W - 18L
1,447 SR
Queue Stats
190W - 201L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,282
1,214
6,391
5,090
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
LuisMI22
Neith
10
0 / 0 / 0
5,471
912
0
0
0
Nike
12
2 / 4 / 7
7,299
1,217
9,983
11,774
8,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 5
7,866
1,311
7,137
8,118
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 4
6,946
1,158
6,920
7,295
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

319

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 8
8,191
1,365
3,255
9,063
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 11
6,568
1,095
5,358
8,855
6,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
MrMonkeyMann
Zhong Kui
12
6 / 2 / 7
8,158
1,360
11,904
5,815
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Taitoja
Sun Wukong
12
2 / 1 / 8
6,889
1,148
4,170
7,352
4,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
aj9999
Izanami
12
1 / 1 / 5
6,428
1,071
3,215
4,884
1,960
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
9
Kills
13
13
Deaths
9
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
4
3
8
2.67
W
0
2
11
2.75
L
Neith
LuisMI22
Neith
0
0
0
0
W
Zhong Kui
MrMonkeyMann
Zhong Kui
6
2
7
4.75
L
Nike
2
4
7
1.38
W
Sun Wukong
Taitoja
Sun Wukong
2
1
8
6
W
Izanami
aj9999
Izanami
1
1
5
3.5
L
3
2
5
2.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,431
Damage
27,902
32,277
Taken
35,969
21,466
Mitigated
27,985
3,112
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,391
710
1,196
758
5,090
2,096
0
2,180
2,694
24,580
0
W
3,255
172
0
1,455
9,063
9,306
0
4,791
4,272
6,820
0
W
5,358
967
0
220
8,855
6,869
0
4,044
4,811
0
15,148
L
Neith
LuisMI22
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
MrMonkeyMann
Zhong Kui
11,904
677
0
929
5,815
4,949
0
3,308
2,507
23,747
2,297
L
Nike
9,983
1,431
0
390
11,774
8,681
0
4,674
6,689
0
18,210
W
Sun Wukong
Taitoja
Sun Wukong
4,170
700
0
569
7,352
4,901
0
4,614
2,738
0
11,843
W
Izanami
aj9999
Izanami
3,215
2,569
0
113
4,884
1,960
0
2,937
1,871
0
18,104
L
7,137
891
0
548
8,118
7,952
0
3,567
4,201
11,203
678
L
6,920
2,252
0
220
7,295
2,737
0
3,074
3,983
16,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,864
Gold Earned
36,234
81
Minions Killed
118
3
Camps Cleared
4
395,796
Distance Traveled
543,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,282
1,214
31
5
0
99,933
0
W
Sobek
8,191
1,365
6
1
0
107,880
0
W
Shiva
6,568
1,095
18
3
0
110,657
0
L
Neith
5,471
912
0
0
0
0
0
W
Zhong Kui
8,158
1,360
42
7
2
108,208
0
L
Nike
7,299
1,217
22
4
2
119,745
0
W
Sun Wukong
6,889
1,148
21
4
1
115,022
0
W
Izanami
6,428
1,071
31
5
1
102,098
0
L
Ymir
7,866
1,311
7
1
0
84,063
0
L
Nu Wa
6,946
1,158
21
4
1
92,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role