Player Matchup

Hel
Hel
 
Hel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BNG 056
Ymir
Level 125
God Stats
9W - 6L
1,561 SR
Queue Stats
18W - 18L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
DaZarge666
Ah Puch
Level 157
God Stats
8W - 6L
1,618 SR
Queue Stats
93W - 93L
1,497 Elo+
Party 1
Erlang Shen
Erlang Shen
charliecappin
Erlang Shen
Level 149
God Stats
104W - 64L
1,545 SR
Queue Stats
255W - 233L
1,456 Elo+
Party 3
Apollo
Apollo
jet skiZzi
Apollo
Level 121
God Stats
13W - 8L
1,597 SR
Queue Stats
118W - 131L
1,478 Elo+
Party 3
Team Averages
Level 127
1,564 SR
1,481 Elo+

VS

Team Averages
Level 151
1,409 SR
1,480 Elo+
Neith
Neith
Lucinho Brown
Neith
Level 140
God Stats
1W - 4L
1,285 SR
Queue Stats
23W - 27L
1,433 Elo+
Solo
Scylla
Scylla
Salt Lord2146
Scylla
Level 158
God Stats
0W - 3L
1,323 SR
Queue Stats
125W - 112L
1,519 Elo+
Solo
Achilles
Achilles
SunsetXTM0N3Yx
Achilles
Level 149
God Stats
1W - 5L
1,255 SR
Queue Stats
190W - 185L
1,446 Elo+
Solo
Sobek
Sobek
TheCaz8484
Sobek
Level 159
God Stats
0W - 1L
1,684 SR
Queue Stats
30W - 26L
1,532 Elo+
Party 2
Fenrir
Fenrir
patateISback
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
4 / 1 / 2
7,176
552
9,497
8,283
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
BNG 056
Ymir
10
2 / 0 / 2
6,247
481
5,469
8,733
6,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
DaZarge666
Ah Puch
11
1 / 1 / 2
6,822
525
5,642
4,481
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Erlang Shen
charliecappin
Erlang Shen
14
1 / 0 / 1
8,493
653
6,713
10,186
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Apollo
jet skiZzi
Apollo
13
0 / 0 / 5
7,370
567
3,519
4,240
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,731
441
5,020
7,591
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

12
1 / 1 / 1
7,054
543
3,055
4,193
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
12
1 / 1 / 1
6,338
488
5,685
14,541
15,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
9
0 / 1 / 1
5,876
452
3,461
12,263
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
13
0 / 1 / 0
6,164
474
3,775
11,762
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
2
5
W
Ymir
BNG 056
Ymir
2
0
2
3
W
Ah Puch
DaZarge666
Ah Puch
1
1
2
2
L
0
4
1
0.13
L
1
1
1
1.5
L
Achilles
1
1
1
1.5
L
Sobek
0
1
1
0.5
W
Erlang Shen
charliecappin
Erlang Shen
1
0
1
1.5
W
Apollo
jet skiZzi
Apollo
0
0
5
2.5
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,840
Damage
20,996
35,923
Taken
50,350
18,818
Mitigated
34,406
13,066
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,497
343
804
3,059
8,283
3,651
0
2,278
6,005
56,025
0
W
Ymir
BNG 056
Ymir
5,469
947
0
850
8,733
6,786
28
2,031
6,702
21,000
3,540
W
Ah Puch
DaZarge666
Ah Puch
5,642
246
0
953
4,481
1,472
0
1,417
3,064
43,601
0
L
5,020
1,574
0
1,064
7,591
2,591
0
4,695
2,766
0
40,225
L
3,055
279
0
250
4,193
1,465
0
2,216
1,977
53,226
0
L
Achilles
5,685
1,449
0
3,989
14,541
15,602
0
3,979
10,437
0
44,109
L
Sobek
3,461
167
0
3,744
12,263
9,436
0
5,578
6,345
16,631
1,758
W
Erlang Shen
charliecappin
Erlang Shen
6,713
3,661
0
5,196
10,186
5,263
521
307
9,879
0
68,391
W
Apollo
jet skiZzi
Apollo
3,519
2,559
0
2,204
4,240
1,646
0
384
3,856
0
53,365
L
Fenrir
3,775
148
0
7,749
11,762
5,312
0
2,920
8,803
0
64,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
31,163
439
Minions Killed
376
0
Camps Cleared
0
1,373,004
Distance Traveled
1,293,712
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,176
552
82
6
0
289,065
0
W
Ymir
6,247
481
43
3
0
257,884
2
W
Ah Puch
6,822
525
85
7
0
274,408
8
L
Neith
5,731
441
52
4
0
232,470
2
L
Scylla
7,054
543
127
10
0
245,698
2
L
Achilles
6,338
488
74
6
0
248,281
0
L
Sobek
5,876
452
21
2
0
277,817
2
W
Erlang Shen
8,493
653
124
10
0
278,351
5
W
Apollo
7,370
567
105
8
0
273,296
0
L
Fenrir
6,164
474
102
8
0
289,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role