Player Matchup

Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Midnight-SShadow
Sylvanus
Gold IV
Level 141
God Stats
2W - 6L
1,327 SR
Queue Stats
240W - 262L
1,468 MMR
Solo
Danzaburou
Danzaburou
Gold III
MuralTester2394
Danzaburou
Gold III
Level 175
God Stats
2W - 1L
1,735 SR
Queue Stats
295W - 302L
1,490 MMR
Solo
Merlin
Merlin
Gold II
Rascuache666
Merlin
Gold II
Level 193
God Stats
1W - 3L
1,585 SR
Queue Stats
157W - 158L
1,486 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
zaya2727
Sun Wukong
Gold V
Level 142
God Stats
8W - 7L
1,767 SR
Queue Stats
29W - 39L
1,483 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,583 SR
1,485 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,439 SR
1,504 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Bronze III
Aspeshie
Terra
Bronze III
Level 158
God Stats
1W - 0L
1,396 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Bellona
Bellona
Gold V
CrossedLand
Bellona
Gold V
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,579 MMR
Party 1
Freya
Freya
Bronze III
ReebokRosyy
Freya
Bronze III
Level 44
God Stats
1W - 0L
1,299 SR
Queue Stats
8W - 11L
1,483 MMR
Solo
Poseidon
Poseidon
Bronze III
Xis_the_cook
Poseidon
Bronze III
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 36L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 0 / 0
3,321
664
928
3,419
1,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

1
0 / 0 / 0
967
193
0
0
0
Danzaburou
MuralTester2394
Danzaburou
6
0 / 0 / 0
3,270
654
1,813
3,279
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
7
1 / 0 / 0
3,707
741
977
1,803
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
zaya2727
Sun Wukong
6
0 / 1 / 0
3,635
727
2,006
3,352
1,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AwilixCu ChulainnAgniIx Chel

VS

Bans
OsirisAnhurAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 0 / 0
3,408
682
495
4,189
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Terra
Aspeshie
Terra
5
0 / 0 / 0
3,366
673
501
2,277
879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
CrossedLand
Bellona
6
1 / 0 / 0
3,763
753
1,553
4,832
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 0 / 0
3,299
660
1,427
2,646
870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
Xis_the_cook
Poseidon
6
0 / 1 / 0
3,375
675
476
2,543
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Bastet
 
Bastet
0
0
0
0
W
Terra
Aspeshie
Terra
0
0
0
0
W
Bellona
CrossedLand
Bellona
1
0
0
1
L
0
0
0
0
L
Danzaburou
MuralTester2394
Danzaburou
0
0
0
0
L
Merlin
1
0
0
1
W
0
0
0
0
W
Poseidon
Xis_the_cook
Poseidon
0
1
0
0
L
Sun Wukong
zaya2727
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,724
Damage
4,452
11,853
Taken
16,487
3,972
Mitigated
7,259
4,324
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
928
574
0
2,094
3,419
1,009
19
0
3,419
0
16,705
W
Bastet
 
Bastet
495
21
0
3,372
4,189
1,187
0
39
4,150
0
20,943
W
Terra
Aspeshie
Terra
501
100
790
1,058
2,277
879
0
0
2,277
5,989
2,212
W
Bellona
CrossedLand
Bellona
1,553
272
0
2,436
4,832
3,687
0
0
4,832
0
17,440
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
MuralTester2394
Danzaburou
1,813
441
0
943
3,279
1,163
0
1,640
1,639
0
14,791
L
Merlin
977
0
0
556
1,803
525
0
476
1,327
19,943
0
W
1,427
669
0
1,517
2,646
870
0
0
2,646
15,409
5,885
W
Poseidon
Xis_the_cook
Poseidon
476
0
0
736
2,543
636
0
938
1,605
16,598
0
L
Sun Wukong
zaya2727
Sun Wukong
2,006
477
0
731
3,352
1,275
0
0
3,352
0
18,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,900
Gold Earned
17,211
132
Minions Killed
160
0
Camps Cleared
0
404,512
Distance Traveled
538,804
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,321
664
38
8
0
104,394
0
W
Bastet
3,408
682
44
9
0
130,938
2
W
Terra
3,366
673
14
3
0
101,365
1
W
Bellona
3,763
753
32
6
0
102,943
1
L
Sylvanus
967
193
0
0
0
0
0
L
Danzaburou
3,270
654
22
4
0
105,891
0
L
Merlin
3,707
741
33
7
0
86,525
1
W
Freya
3,299
660
33
7
0
107,560
0
W
Poseidon
3,375
675
37
7
0
95,998
3
L
Sun Wukong
3,635
727
39
8
0
107,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role