Player Matchup

Fafnir
Fafnir
ABlackGoddess
Fafnir
Level 146
God Stats
0W - 2L
1,311 SR
Queue Stats
159W - 156L
1,440 Elo+
Party 1
Ratatoskr
Ratatoskr
Arlice
Ratatoskr
Level 127
God Stats
2W - 3L
1,529 SR
Queue Stats
96W - 108L
1,477 Elo+
Solo
Hel
Hel
I Am Floor
Hel
Level 153
God Stats
1W - 1L
1,732 SR
Queue Stats
229W - 210L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
Wounds2Wisdm
Ao Kuang
Level 154
God Stats
3W - 3L
1,392 SR
Queue Stats
325W - 245L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
darrenfall
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,406 Elo+
Solo
Team Averages
Level 138
1,493 SR
1,491 Elo+

VS

Team Averages
Level 115
1,585 SR
1,545 Elo+
Aphrodite
Aphrodite
CindaFNr3lla
Aphrodite
Level 155
God Stats
6W - 3L
1,844 SR
Queue Stats
873W - 933L
1,506 Elo+
Party 2
Da Ji
Da Ji
FigNewton
Da Ji
Level 119
God Stats
5W - 4L
1,341 SR
Queue Stats
115W - 103L
1,572 Elo+
Solo
Cliodhna
Cliodhna
RakdosRiots8662
Cliodhna
Level 55
God Stats
3W - 0L
1,688 SR
Queue Stats
112W - 92L
1,526 Elo+
Party 2
Ares
Ares
ShammooShaman
Ares
Level 106
God Stats
2W - 2L
1,587 SR
Queue Stats
88W - 50L
1,643 Elo+
Solo
Ishtar
Ishtar
StrykerTheElite
Ishtar
Level 142
God Stats
4W - 2L
1,465 SR
Queue Stats
464W - 495L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 11
11,767
735
10,515
21,021
27,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Arlice
Ratatoskr
16
2 / 5 / 8
10,308
644
14,840
19,309
23,727
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 4 / 8
9,599
600
8,866
10,886
6,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Wounds2Wisdm
Ao Kuang
20
11 / 3 / 8
12,523
783
26,283
21,051
13,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jormungandr
darrenfall
Jormungandr
20
7 / 4 / 11
12,356
772
21,767
25,651
31,737
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CindaFNr3lla
Aphrodite
19
1 / 3 / 14
10,967
685
12,534
21,094
17,903
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Da Ji
FigNewton
Da Ji
17
4 / 5 / 7
10,421
651
11,085
17,994
20,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
18
4 / 3 / 11
11,651
728
22,155
20,821
17,360
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 4 / 8
12,932
808
19,334
25,516
35,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
2 / 6 / 9
10,423
651
12,278
18,274
9,906
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
65
21
Kills
16
17
Deaths
21
46
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
1
11
6.5
L
Ratatoskr
Arlice
Ratatoskr
2
5
8
1.2
W
Aphrodite
CindaFNr3lla
Aphrodite
1
3
14
2.67
W
Da Ji
FigNewton
Da Ji
4
5
7
1.5
L
0
4
8
1
W
Cliodhna
4
3
11
3.17
W
5
4
8
2.25
W
2
6
9
1.08
L
Ao Kuang
Wounds2Wisdm
Ao Kuang
11
3
8
5
L
Jormungandr
darrenfall
Jormungandr
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,271
Damage
77,386
97,918
Taken
103,699
103,269
Mitigated
101,154
41,072
Healing
40,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,515
1,414
3,032
4,825
21,021
27,487
496
8,053
12,968
16,326
2,634
L
Ratatoskr
Arlice
Ratatoskr
14,840
1,789
1,006
2,221
19,309
23,727
568
5,958
13,351
0
21,432
W
Aphrodite
CindaFNr3lla
Aphrodite
12,534
2,990
12,787
9,623
21,094
17,903
1,208
14,721
5,914
33,103
875
W
Da Ji
FigNewton
Da Ji
11,085
1,267
692
1,644
17,994
20,816
522
11,096
6,626
0
21,831
L
8,866
376
13,971
3,909
10,886
6,423
591
2,420
8,466
24,451
970
W
Cliodhna
22,155
1,951
1,141
5,071
20,821
17,360
1,062
10,831
9,646
0
44,532
W
19,334
2,343
1,384
4,082
25,516
35,169
277
13,175
11,794
30,382
0
W
12,278
7,363
1,974
1,736
18,274
9,906
4,713
13,327
4,711
0
27,330
L
Ao Kuang
Wounds2Wisdm
Ao Kuang
26,283
4,965
1,867
7,392
21,051
13,895
2,233
5,713
15,338
40,205
0
L
Jormungandr
darrenfall
Jormungandr
21,767
2,893
504
2,345
25,651
31,737
481
9,650
16,001
48,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,553
Gold Earned
56,394
165
Minions Killed
146
0
Camps Cleared
0
1,415,472
Distance Traveled
1,362,234
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,767
735
18
1
0
317,714
0
L
Ratatoskr
10,308
644
20
1
0
298,175
0
W
Aphrodite
10,967
685
55
3
0
252,588
0
W
Da Ji
10,421
651
13
1
0
273,592
0
L
Hel
9,599
600
50
3
0
211,921
0
W
Cliodhna
11,651
728
41
3
0
301,658
7
W
Ares
12,932
808
11
1
0
296,702
0
W
Ishtar
10,423
651
26
2
0
237,694
0
L
Ao Kuang
12,523
783
22
1
0
326,032
0
L
Jormungandr
12,356
772
55
3
0
261,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role