Player Matchup

Xing Tian
Xing Tian
LUKEASAURUS
Xing Tian
Level 70
God Stats
4W - 2L
1,589 SR
Queue Stats
889W - 718L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
Mphammer
Danzaburou
Level 127
God Stats
2W - 2L
1,384 SR
Queue Stats
169W - 175L
1,474 Elo+
Solo
Horus
Horus
Scarereject
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
UnknownMythos
Sun Wukong
Level 140
God Stats
3W - 1L
1,738 SR
Queue Stats
440W - 192L
1,575 Elo+
Party 2
Izanami
Izanami
Win1cGate
Izanami
Level 28
God Stats
5W - 3L
1,632 SR
Queue Stats
167W - 179L
1,493 Elo+
Solo
Team Averages
Level 87
1,569 SR
1,475 Elo+

VS

Team Averages
Level 138
1,574 SR
1,488 Elo+
Ganesha
Ganesha
Achluopobia
Ganesha
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 76L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
Gmb21
Jormungandr
Level 89
God Stats
1W - 1L
1,683 SR
Queue Stats
102W - 98L
1,471 Elo+
Solo
Ra
Ra
Mixcoatl14
Ra
Level 148
God Stats
0W - 1L
1,681 SR
Queue Stats
99W - 135L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
MoistThwack
Hou Yi
Level 124
God Stats
2W - 1L
1,728 SR
Queue Stats
98W - 126L
1,507 Elo+
Party 1
Persephone
Persephone
sasukejutsu
Persephone
Level 173
God Stats
0W - 3L
1,279 SR
Queue Stats
137W - 137L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LUKEASAURUS
Xing Tian
17
4 / 6 / 9
10,644
710
10,931
21,667
24,524
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Mphammer
Danzaburou
19
5 / 4 / 10
12,195
813
21,130
14,356
7,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 10
10,740
716
6,594
23,349
21,791
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
UnknownMythos
Sun Wukong
18
2 / 2 / 12
10,993
733
12,701
22,448
30,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Win1cGate
Izanami
20
8 / 3 / 8
12,577
838
18,518
15,042
8,194
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Achluopobia
Ganesha
17
0 / 5 / 12
9,989
666
11,407
20,185
15,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
Gmb21
Jormungandr
15
3 / 2 / 8
9,919
661
12,978
14,311
20,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
5 / 5 / 5
10,722
715
11,724
14,599
8,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
18
4 / 5 / 5
11,370
758
17,633
16,549
10,109
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
sasukejutsu
Persephone
18
5 / 3 / 6
11,381
759
21,208
14,140
7,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
19
Kills
17
19
Deaths
20
49
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Achluopobia
Ganesha
0
5
12
1.2
L
Jormungandr
Gmb21
Jormungandr
3
2
8
3.5
W
Xing Tian
LUKEASAURUS
Xing Tian
4
6
9
1.42
L
5
5
5
1.5
L
Hou Yi
4
5
5
1.3
W
Danzaburou
Mphammer
Danzaburou
5
4
10
2.5
W
0
4
10
1.25
W
Sun Wukong
UnknownMythos
Sun Wukong
2
2
12
4
W
Izanami
Win1cGate
Izanami
8
3
8
4
L
Persephone
sasukejutsu
Persephone
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,874
Damage
74,950
96,862
Taken
79,784
93,249
Mitigated
62,645
43,374
Healing
23,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Achluopobia
Ganesha
11,407
452
1,207
2,733
20,185
15,541
0
3,215
16,970
32,071
787
L
Jormungandr
Gmb21
Jormungandr
12,978
2,506
933
2,038
14,311
20,802
130
1,446
12,865
23,345
1,599
W
Xing Tian
LUKEASAURUS
Xing Tian
10,931
621
715
748
21,667
24,524
306
11,756
9,679
17,312
340
L
11,724
238
7,334
3,702
14,599
8,785
601
3,562
11,037
21,963
0
L
Hou Yi
17,633
7,318
843
1,073
16,549
10,109
43
1,067
15,482
0
33,769
W
Danzaburou
Mphammer
Danzaburou
21,130
7,266
1,957
2,781
14,356
7,852
4,473
7,793
6,384
0
49,760
W
6,594
3,216
8,701
9,771
23,349
21,791
167
14,083
8,985
1,378
8,731
W
Sun Wukong
UnknownMythos
Sun Wukong
12,701
2,131
3,709
9,457
22,448
30,888
215
11,417
10,357
630
27,421
W
Izanami
Win1cGate
Izanami
18,518
12,911
2,209
3,326
15,042
8,194
2,404
9,104
5,760
0
51,770
L
Persephone
sasukejutsu
Persephone
21,208
1,028
842
2,805
14,140
7,408
576
2,443
11,675
32,710
649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,149
Gold Earned
53,381
170
Minions Killed
170
0
Camps Cleared
0
1,392,804
Distance Traveled
1,208,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,989
666
4
0
0
251,057
0
L
Jormungandr
9,919
661
44
3
0
213,619
0
W
Xing Tian
10,644
710
7
0
0
286,409
0
L
Ra
10,722
715
30
2
0
250,690
0
L
Hou Yi
11,370
758
47
3
0
221,939
0
W
Danzaburou
12,195
813
51
3
0
245,806
0
W
Horus
10,740
716
8
1
0
275,687
0
W
Sun Wukong
10,993
733
34
2
0
315,549
0
W
Izanami
12,577
838
70
5
0
269,353
0
L
Persephone
11,381
759
45
3
0
271,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role