Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CORRALES-DAVID
Morgan Le Fay
Level 141
God Stats
4W - 2L
1,721 SR
Queue Stats
185W - 186L
1,490 Elo+
Party 1
Ares
Ares
Isapito3630
Ares
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 62L
1,365 Elo+
Party 3
Cabrakan
Cabrakan
Planarzany
Cabrakan
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
158W - 150L
1,465 Elo+
Party 1
Mulan
Mulan
joselo25
Mulan
Level 125
God Stats
5W - 3L
1,673 SR
Queue Stats
59W - 71L
1,365 Elo+
Party 3
Team Averages
Level 85
1,579 SR
1,437 Elo+

VS

Team Averages
Level 92
1,514 SR
1,510 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Amen Aiden
Bake Kujira
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,436 Elo+
Party 2
Horus
Horus
AxColedxMacabre
Horus
Level 97
God Stats
1W - 2L
1,559 SR
Queue Stats
29W - 23L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Hey Im Skrillex
Kukulkan
Level 157
God Stats
4W - 8L
1,512 SR
Queue Stats
214W - 219L
1,550 Elo+
Party 2
Set
Set
Wynterz1
Set
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
5 / 1 / 9
9,094
909
6,801
10,223
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
CORRALES-DAVID
Morgan Le Fay
15
3 / 1 / 11
8,816
882
11,432
8,310
4,056
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 8
8,291
829
1,753
10,281
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Planarzany
Cabrakan
16
5 / 0 / 11
9,410
941
7,517
11,013
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
joselo25
Mulan
14
3 / 3 / 7
8,648
865
8,361
12,913
10,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 4 / 3
7,383
738
7,502
7,434
3,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bake Kujira
Amen Aiden
Bake Kujira
9
1 / 5 / 3
6,927
693
2,042
9,683
7,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 2 / 1
6,246
625
298
6,742
5,589
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
16
1 / 2 / 1
7,881
788
13,830
5,786
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
0 / 3 / 3
7,161
716
3,632
9,149
9,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
16
Kills
4
7
Deaths
16
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
1
9
9.5
L
Hachiman
 
Hachiman
2
4
3
0.88
L
Bake Kujira
Amen Aiden
Bake Kujira
1
5
3
0.5
L
0
2
1
0.25
W
Morgan Le Fay
CORRALES-DAVID
Morgan Le Fay
3
1
11
8.5
L
Kukulkan
1
2
1
0.75
W
0
2
8
2
W
Cabrakan
Planarzany
Cabrakan
5
0
11
10.5
L
0
3
3
0.5
W
Mulan
joselo25
Mulan
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,864
Damage
27,304
52,740
Taken
38,794
42,013
Mitigated
29,341
24,681
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,801
926
5,896
3,685
10,223
5,271
1,323
2,555
7,668
25,908
1,294
L
Hachiman
 
Hachiman
7,502
3,804
549
595
7,434
3,388
0
4,224
2,977
0
18,497
L
Bake Kujira
Amen Aiden
Bake Kujira
2,042
1,502
370
201
9,683
7,439
0
7,479
1,934
2,666
0
L
298
128
1,281
2,695
6,742
5,589
0
3,934
2,690
0
1,360
W
Morgan Le Fay
CORRALES-DAVID
Morgan Le Fay
11,432
947
2,908
2,038
8,310
4,056
1,009
1,737
6,573
25,797
0
L
Kukulkan
13,830
807
431
264
5,786
3,146
0
4,270
1,464
38,385
0
W
1,753
110
58
1,230
10,281
10,365
321
3,341
6,940
3,821
0
W
Cabrakan
Planarzany
Cabrakan
7,517
736
2,240
2,563
11,013
11,596
515
5,257
5,756
12,110
1,238
L
3,632
1,161
0
655
9,149
9,779
0
5,310
3,669
0
5,953
W
Mulan
joselo25
Mulan
8,361
602
1,414
2,649
12,913
10,725
245
2,982
9,931
0
15,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,259
Gold Earned
35,598
111
Minions Killed
85
0
Camps Cleared
0
988,955
Distance Traveled
723,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,094
909
45
5
0
186,452
0
L
Hachiman
7,383
738
28
3
0
179,915
0
L
Bake Kujira
6,927
693
2
0
0
95,226
0
L
Horus
6,246
625
0
0
0
77,208
0
W
Morgan Le Fay
8,816
882
31
3
0
208,326
0
L
Kukulkan
7,881
788
52
5
0
171,377
0
W
Ares
8,291
829
3
0
0
206,024
0
W
Cabrakan
9,410
941
11
1
0
188,298
0
L
Set
7,161
716
3
0
0
200,062
0
W
Mulan
8,648
865
21
2
0
199,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role