Player Matchup

Scylla
Scylla
Xueruomal
Scylla
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
YeetDaBoi
Apollo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,376 Elo+
Party 1
Surtr
Surtr
vNyko
Surtr
Level 106
God Stats
1W - 0L
1,577 SR
Queue Stats
13W - 7L
1,501 Elo+
Party 1
Team Averages
Level 85
1,526 SR
1,459 Elo+

VS

Team Averages
Level 100
1,541 SR
1,411 Elo+
Odin
Odin
Farenhyte-
Odin
Level 126
God Stats
5W - 8L
1,467 SR
Queue Stats
95W - 106L
1,432 Elo+
Solo
Chang'e
Chang'e
KINGSOBEK666713
Chang'e
Level 109
God Stats
4W - 3L
1,634 SR
Queue Stats
50W - 51L
1,423 Elo+
Party 2
Ne Zha
Ne Zha
Legendlit39826
Ne Zha
Level 64
God Stats
7W - 8L
1,522 SR
Queue Stats
177W - 182L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Xueruomal
Scylla
13
2 / 0 / 10
8,365
760
9,783
2,807
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apollo
YeetDaBoi
Apollo
13
5 / 2 / 9
8,770
797
11,050
9,980
4,074
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
vNyko
Surtr
13
9 / 1 / 6
9,090
826
12,810
10,778
8,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,738
703
3,750
12,411
10,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
6,556
596
7,003
12,101
4,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 9 / 2
6,431
585
5,368
14,051
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
2
3
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
4
2
0.25
L
0
9
2
0.11
W
Scylla
Xueruomal
Scylla
2
0
10
7
W
Apollo
YeetDaBoi
Apollo
5
2
9
4.75
W
Surtr
vNyko
Surtr
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,643
Damage
16,121
23,565
Taken
38,563
13,163
Mitigated
20,266
4,276
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,750
576
0
700
12,411
10,096
0
3,774
8,075
1,654
13,549
L
7,003
278
2,735
3,949
12,101
4,730
0
3,172
8,654
22,548
0
L
5,368
1,040
0
749
14,051
5,440
0
2,656
11,150
0
15,414
W
Scylla
Xueruomal
Scylla
9,783
876
0
0
2,807
987
172
909
1,898
26,199
360
W
Apollo
YeetDaBoi
Apollo
11,050
8,025
0
1,561
9,980
4,074
565
3,136
6,844
0
41,400
W
Surtr
vNyko
Surtr
12,810
5,365
0
2,715
10,778
8,102
445
3,888
6,890
1,117
28,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
20,725
138
Minions Killed
80
0
Camps Cleared
0
609,205
Distance Traveled
565,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,738
703
18
2
0
206,881
0
L
Chang'e
6,556
596
43
4
0
190,515
0
L
Ne Zha
6,431
585
19
2
0
167,626
0
W
Scylla
8,365
760
59
5
0
195,068
0
W
Apollo
8,770
797
47
4
0
204,379
0
W
Surtr
9,090
826
32
3
0
209,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role