Player Matchup

Ymir
Ymir
Bronze III
Mifuego
Ymir
Bronze III
Level 122
God Stats
1W - 2L
1,717 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Pleblo546
Scylla
Bronze III
Level 126
God Stats
4W - 1L
1,886 SR
Queue Stats
8W - 9L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Priscy890
Bellona
Bronze III
Level 105
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
antvq
Nemesis
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Anhur
Anhur
Bronze V
cruugo
Anhur
Bronze V
Level 107
God Stats
0W - 1L
1,563 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,582 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,584 SR
1,500 MMR
Zhong Kui
Zhong Kui
Gold IV
Dragon_Uraraka
Zhong Kui
Gold IV
Level 158
God Stats
3W - 2L
1,593 SR
Queue Stats
157W - 150L
1,489 MMR
Party 1
Odin
Odin
Gold IV
Kiritokun2468
Odin
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,503 MMR
Solo
Rama
Rama
Gold III
byandrs12
Rama
Gold III
Level 105
God Stats
28W - 22L
1,633 SR
Queue Stats
59W - 65L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
ig7_Jdm_
Sun Wukong
Gold I
Level 159
God Stats
196W - 183L
1,585 SR
Queue Stats
338W - 334L
1,513 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
ファックハイレス
Morgan Le Fay
Platinum III
Level 142
God Stats
29W - 36L
1,610 SR
Queue Stats
735W - 741L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mifuego
Ymir
7
0 / 1 / 0
4,801
436
1,099
6,292
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Pleblo546
Scylla
11
0 / 1 / 0
5,901
536
1,630
5,056
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Priscy890
Bellona
9
0 / 4 / 0
4,760
433
2,575
9,245
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
antvq
Nemesis
7
0 / 1 / 0
4,316
392
997
4,966
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
cruugo
Anhur
9
0 / 2 / 0
5,129
466
3,381
6,705
2,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThanatosArachneAthenaAo KuangBastet

VS

Bans
KukulkanBake KujiraSurtrJormungandrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dragon_Uraraka
Zhong Kui
11
0 / 0 / 1
6,358
578
2,788
4,355
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 2
5,395
490
1,144
3,487
1,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
11
1 / 0 / 1
5,885
535
4,778
5,108
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ig7_Jdm_
Sun Wukong
13
3 / 0 / 1
7,579
689
4,236
7,013
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
5 / 0 / 1
6,363
578
5,455
5,830
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
9
9
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dragon_Uraraka
Zhong Kui
0
0
1
0.5
W
0
0
2
1
L
Ymir
Mifuego
Ymir
0
1
0
0
L
Scylla
Pleblo546
Scylla
0
1
0
0
L
Bellona
Priscy890
Bellona
0
4
0
0
L
Nemesis
antvq
Nemesis
0
1
0
0
W
Rama
1
0
1
1.5
L
Anhur
cruugo
Anhur
0
2
0
0
W
Sun Wukong
ig7_Jdm_
Sun Wukong
3
0
1
3.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,682
Damage
18,401
32,264
Taken
25,793
19,119
Mitigated
12,563
7,299
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dragon_Uraraka
Zhong Kui
2,788
338
0
3,475
4,355
3,529
0
1,084
3,271
53,074
1,809
W
1,144
60
0
882
3,487
1,745
0
541
2,946
0
10,145
L
Ymir
Mifuego
Ymir
1,099
315
0
2,482
6,292
4,571
0
1,532
4,760
13,145
0
L
Scylla
Pleblo546
Scylla
1,630
299
0
845
5,056
1,830
0
3,208
1,848
43,709
353
L
Bellona
Priscy890
Bellona
2,575
637
0
1,679
9,245
8,589
0
1,314
7,931
0
23,652
L
Nemesis
antvq
Nemesis
997
396
0
0
4,966
1,771
0
1,028
3,938
0
15,675
W
Rama
4,778
3,861
0
3,094
5,108
1,523
0
494
4,614
0
47,462
L
Anhur
cruugo
Anhur
3,381
2,053
0
2,293
6,705
2,358
0
910
5,795
0
38,578
W
Sun Wukong
ig7_Jdm_
Sun Wukong
4,236
1,227
0
3,054
7,013
3,686
0
0
6,637
0
64,599
W
5,455
1,137
0
3,864
5,830
2,080
0
595
5,155
46,386
1,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
31,580
252
Minions Killed
379
0
Camps Cleared
0
899,141
Distance Traveled
1,025,559
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,358
578
107
10
0
199,377
3
W
Odin
5,395
490
11
1
0
192,784
0
L
Ymir
4,801
436
19
2
0
131,070
4
L
Scylla
5,901
536
96
9
0
195,183
5
L
Bellona
4,760
433
36
3
0
185,515
2
L
Nemesis
4,316
392
32
3
0
201,109
0
W
Rama
5,885
535
74
7
0
172,253
0
L
Anhur
5,129
466
69
6
0
186,264
0
W
Sun Wukong
7,579
689
113
10
0
223,894
3
W
Morgan Le Fay
6,363
578
74
7
0
237,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role