Player Matchup

Chang'e
Chang'e
AIko314
Chang'e
Level 8
God Stats
2W - 0L
1,753 SR
Queue Stats
3W - 1L
1,484 Elo+
Party 2
Neith
Neith
SoulVoid666
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,484 Elo+
Party 2
Pele
Pele
azeldos
Pele
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,484 Elo+
Party 2
Team Averages
Level 24
1,584 SR
1,484 Elo+

VS

Team Averages
Level 27
1,500 SR
1,136 Elo+
Kali
Kali
Rengheky
Kali
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,136 Elo+
Party 1
Nike
Nike
dragonfury_901
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,136 Elo+
Party 1
Geb
Geb
lollotrol78
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AIko314
Chang'e
11
1 / 0 / 15
7,460
746
1,571
4,757
1,727
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
16 / 0 / 7
10,416
1,042
20,508
8,311
3,664
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
azeldos
Pele
12
7 / 0 / 10
8,757
876
9,399
7,853
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 11 / 0
5,643
564
5,176
13,804
4,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 6 / 0
5,863
586
3,915
10,122
7,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 7 / 0
5,972
597
2,917
13,845
12,347
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
24
Kills
0
0
Deaths
24
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AIko314
Chang'e
1
0
15
8.5
L
Kali
0
11
0
0
W
16
0
7
19.5
W
Pele
azeldos
Pele
7
0
10
12
L
0
6
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
12,008
20,921
Taken
37,771
8,646
Mitigated
24,516
7,102
Healing
860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AIko314
Chang'e
1,571
664
240
786
4,757
1,727
296
315
4,442
8,029
0
L
Kali
5,176
2,269
0
650
13,804
4,475
0
498
13,250
0
10,947
W
20,508
8,056
0
3,950
8,311
3,664
1,784
2,113
6,198
0
50,620
W
Pele
azeldos
Pele
9,399
1,967
0
2,126
7,853
3,255
585
575
7,278
0
38,155
L
3,915
147
0
152
10,122
7,694
0
305
9,784
0
22,385
L
2,917
412
0
58
13,845
12,347
0
836
12,977
11,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,633
Gold Earned
17,478
135
Minions Killed
56
0
Camps Cleared
0
499,988
Distance Traveled
426,644
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,460
746
16
2
0
132,735
0
L
Kali
5,643
564
14
1
0
134,085
0
W
Neith
10,416
1,042
64
6
0
179,791
0
W
Pele
8,757
876
55
6
0
187,462
0
L
Nike
5,863
586
27
3
0
140,699
1
L
Geb
5,972
597
15
2
0
151,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role