Player Matchup

Mercury
Mercury
Mariomanzanoo11
Mercury
Level 88
God Stats
0W - 3L
1,141 SR
Queue Stats
5W - 22L
1,146 Elo+
Party 2
Neith
Neith
Ricaardoo_014
Neith
Level 85
God Stats
8W - 9L
1,462 SR
Queue Stats
56W - 92L
1,336 Elo+
Party 2
Osiris
Osiris
Rikisaa_
Osiris
Level 87
God Stats
4W - 5L
1,451 SR
Queue Stats
29W - 45L
1,324 Elo+
Party 2
Athena
Athena
X_Ruben001_X
Athena
Level 123
God Stats
8W - 10L
1,476 SR
Queue Stats
48W - 79L
1,315 Elo+
Party 2
Zhong Kui
Zhong Kui
X_alexgarcia69_X
Zhong Kui
Level 80
God Stats
4W - 4L
1,375 SR
Queue Stats
38W - 67L
1,293 Elo+
Party 2
Team Averages
Level 93
1,381 SR
1,283 Elo+

VS

Team Averages
Level 91
1,529 SR
1,457 Elo+
Bacchus
Bacchus
AfroSjors
Bacchus
Level 86
God Stats
59W - 32L
1,643 SR
Queue Stats
138W - 117L
1,486 Elo+
Solo
Skadi
Skadi
DerEine92
Skadi
Level 58
God Stats
8W - 10L
1,523 SR
Queue Stats
213W - 220L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
FIKO_126_69
Zhong Kui
Level 123
God Stats
15W - 8L
1,799 SR
Queue Stats
420W - 411L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
sSs-TROJAN-III
Kukulkan
Level 123
God Stats
2W - 5L
1,309 SR
Queue Stats
199W - 208L
1,434 Elo+
Solo
Susano
Susano
theslimshadylp
Susano
Level 64
God Stats
27W - 48L
1,373 SR
Queue Stats
239W - 224L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,084
462
1,538
8,889
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 0
5,010
455
7,422
4,931
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
Rikisaa_
Osiris
11
0 / 3 / 1
5,472
497
2,125
11,480
9,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
9
0 / 0 / 2
5,489
499
4,135
6,526
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
12
5 / 1 / 0
6,583
598
4,447
7,883
6,288
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AfroSjors
Bacchus
9
1 / 1 / 3
5,805
528
3,891
8,422
6,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
DerEine92
Skadi
10
2 / 0 / 0
5,698
518
3,586
7,943
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
FIKO_126_69
Zhong Kui
13
4 / 1 / 1
7,883
717
8,446
6,784
5,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
12
0 / 0 / 0
6,477
589
1,537
3,496
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 4 / 1
5,292
481
4,500
10,457
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
8
9
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AfroSjors
Bacchus
1
1
3
2.5
W
Skadi
DerEine92
Skadi
2
0
0
2
W
Zhong Kui
FIKO_126_69
Zhong Kui
4
1
1
4.5
L
0
5
2
0.2
L
1
0
0
1
L
Osiris
Rikisaa_
Osiris
0
3
1
0.17
L
Athena
0
0
2
1
L
Zhong Kui
5
1
0
5
W
Kukulkan
0
0
0
0
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,667
Damage
21,960
39,709
Taken
37,102
27,581
Mitigated
20,774
14,197
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AfroSjors
Bacchus
3,891
575
167
2,326
8,422
6,941
0
1,265
7,157
17,942
0
W
Skadi
DerEine92
Skadi
3,586
1,409
0
1,985
7,943
3,141
0
2,342
5,601
0
39,134
W
Zhong Kui
FIKO_126_69
Zhong Kui
8,446
2,893
0
2,692
6,784
5,284
842
964
5,820
51,022
11,191
L
1,538
746
0
101
8,889
3,858
0
2,950
5,939
0
34,580
L
7,422
2,459
0
1,919
4,931
1,783
0
1,343
3,588
0
42,438
L
Osiris
Rikisaa_
Osiris
2,125
742
0
4,329
11,480
9,570
0
5,463
6,017
0
38,537
L
Athena
4,135
1,072
0
2,630
6,526
6,082
0
922
5,604
12,450
1,818
L
Zhong Kui
4,447
428
278
4,940
7,883
6,288
0
2,184
5,699
46,495
1,005
W
Kukulkan
1,537
129
0
750
3,496
1,516
0
1,214
2,282
47,051
3,163
W
4,500
1,062
0
2,719
10,457
3,892
0
2,488
7,969
0
25,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,638
Gold Earned
31,155
265
Minions Killed
325
0
Camps Cleared
0
1,062,097
Distance Traveled
1,063,784
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,805
528
24
2
0
231,770
5
W
Skadi
5,698
518
65
6
0
208,752
1
W
Zhong Kui
7,883
717
102
9
0
188,077
2
L
Mercury
5,084
462
55
5
0
244,137
0
L
Neith
5,010
455
62
6
0
200,488
1
L
Osiris
5,472
497
58
5
0
192,341
6
L
Athena
5,489
499
11
1
0
220,206
3
L
Zhong Kui
6,583
598
79
7
0
204,925
0
W
Kukulkan
6,477
589
90
8
0
203,297
2
W
Susano
5,292
481
44
4
0
231,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role