Player Matchup

Mulan
Mulan
AshKashsToes
Mulan
Level 83
God Stats
76W - 73L
1,603 SR
Queue Stats
339W - 326L
1,516 Elo+
Party 1
Apollo
Apollo
KuzzyK
Apollo
Level 42
God Stats
0W - 2L
1,209 SR
Queue Stats
11W - 8L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhoneChicken
Tsukuyomi
Level 104
God Stats
4W - 2L
1,755 SR
Queue Stats
76W - 77L
1,488 Elo+
Party 1
Neith
Neith
TheCryingEmoji
Neith
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 82L
1,390 Elo+
Party 1
Zhong Kui
Zhong Kui
TsukiKaza
Zhong Kui
Level 41
God Stats
20W - 3L
1,932 SR
Queue Stats
20W - 3L
1,841 Elo+
Solo
Team Averages
Level 56
1,600 SR
1,537 Elo+

VS

Team Averages
Level 47
1,422 SR
1,512 Elo+
Vamana
Vamana
 
Vamana
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IwataniDZoro
Scylla
Level 48
God Stats
3W - 4L
1,343 SR
Queue Stats
100W - 94L
1,530 Elo+
Solo
Sobek
Sobek
Williford
Sobek
Level 57
God Stats
2W - 6L
1,206 SR
Queue Stats
166W - 173L
1,514 Elo+
Solo
Apollo
Apollo
jphtaylor
Apollo
Level 49
God Stats
11W - 17L
1,558 SR
Queue Stats
514W - 496L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,323
865
4,446
5,312
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
KuzzyK
Apollo
6
1 / 2 / 1
3,257
651
1,233
2,924
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
PhoneChicken
Tsukuyomi
7
0 / 0 / 2
3,875
775
2,546
4,442
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 1
3,378
676
2,507
3,543
990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TsukiKaza
Zhong Kui
1
0 / 0 / 0
2,538
508
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
6
0 / 2 / 0
3,620
724
2,035
5,395
3,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pele
 
Pele
6
0 / 0 / 0
3,383
677
549
4,594
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
7
0 / 0 / 0
3,952
790
1,145
1,379
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Williford
Sobek
6
1 / 1 / 2
4,002
800
1,841
5,625
3,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
jphtaylor
Apollo
6
2 / 1 / 1
3,877
775
2,665
2,755
772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
3
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
2
0
0
W
Pele
 
Pele
0
0
0
0
L
2
0
0
2
W
Scylla
0
0
0
0
L
Apollo
KuzzyK
Apollo
1
2
1
0.75
L
Tsukuyomi
PhoneChicken
Tsukuyomi
0
0
2
1
L
1
1
1
1.5
L
Zhong Kui
TsukiKaza
Zhong Kui
0
0
0
0
W
Sobek
Williford
Sobek
1
1
2
2
W
Apollo
jphtaylor
Apollo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,732
Damage
8,235
16,221
Taken
19,748
6,077
Mitigated
9,243
6,177
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,035
786
0
1,782
5,395
3,002
0
0
5,395
0
21,078
W
Pele
 
Pele
549
227
0
1,605
4,594
1,268
0
0
4,594
0
17,793
L
4,446
1,188
0
2,538
5,312
2,235
0
0
5,312
0
29,524
W
Scylla
1,145
40
0
804
1,379
306
0
0
1,379
21,783
1,341
L
Apollo
KuzzyK
Apollo
1,233
703
60
669
2,924
1,158
0
770
2,154
0
7,060
L
Tsukuyomi
PhoneChicken
Tsukuyomi
2,546
456
0
1,974
4,442
1,694
0
1,071
3,371
0
26,325
L
2,507
1,123
0
936
3,543
990
0
1,038
2,505
0
15,990
L
Zhong Kui
TsukiKaza
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Williford
Sobek
1,841
437
0
2,471
5,625
3,895
0
0
5,625
12,238
0
W
Apollo
jphtaylor
Apollo
2,665
1,824
0
715
2,755
772
0
0
2,755
0
17,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,371
Gold Earned
18,834
133
Minions Killed
147
0
Camps Cleared
0
455,919
Distance Traveled
541,327
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
3,620
724
37
7
0
94,145
0
W
Pele
3,383
677
37
7
0
128,322
0
L
Mulan
4,323
865
49
10
0
109,188
0
W
Scylla
3,952
790
38
8
0
101,086
1
L
Apollo
3,257
651
7
1
0
111,483
0
L
Tsukuyomi
3,875
775
47
9
0
130,180
0
L
Neith
3,378
676
30
6
0
105,068
0
L
Zhong Kui
2,538
508
0
0
0
0
0
W
Sobek
4,002
800
11
2
0
107,177
1
W
Apollo
3,877
775
24
5
0
110,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role