Player Matchup

Mulan
Mulan
Gold I
Otis562
Mulan
Gold I
Level 145
God Stats
6W - 3L
1,500 SR
Queue Stats
152W - 149L
1,339 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
Unmotivated
Ne Zha
Gold IV
Level 174
God Stats
4W - 2L
1,610 SR
Queue Stats
163W - 166L
1,363 MMR
Solo
Medusa
Medusa
Gold III
Z Fletch R
Medusa
Gold III
Level 138
God Stats
39W - 27L
1,599 SR
Queue Stats
251W - 251L
1,252 MMR
Solo
Scylla
Scylla
Bronze III
cwizzleee_
Scylla
Bronze III
Level 105
God Stats
1W - 0L
1,102 SR
Queue Stats
1W - 2L
1,403 MMR
Solo
Maui
Maui
Gold V
zTrippiNn
Maui
Gold V
Level 149
God Stats
2W - 1L
1,548 SR
Queue Stats
131W - 139L
1,129 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,472 SR
1,297 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,469 SR
1,326 MMR
Bellona
Bellona
Silver I
DrewGunns
Bellona
Silver I
Level 86
God Stats
28W - 25L
1,669 SR
Queue Stats
64W - 79L
1,359 MMR
Party 1
Hera
Hera
Silver I
SHELOVESTRE2002
Hera
Silver I
Level 155
God Stats
0W - 2L
1,329 SR
Queue Stats
41W - 48L
1,267 MMR
Solo
Raijin
Raijin
Gold V
fragonxxx12a
Raijin
Gold V
Level 157
God Stats
0W - 2L
1,263 SR
Queue Stats
43W - 51L
1,437 MMR
Solo
Charybdis
Charybdis
Silver I
saggisaq
Charybdis
Silver I
Level 69
God Stats
62W - 45L
1,581 SR
Queue Stats
112W - 132L
1,251 MMR
Solo
Thor
Thor
Silver II
wyacosmo
Thor
Silver II
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 92L
1,314 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Otis562
Mulan
17
4 / 0 / 2
10,865
604
20,053
17,939
18,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
16
5 / 0 / 4
9,486
527
8,816
13,503
6,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Medusa
Z Fletch R
Medusa
18
5 / 1 / 0
10,666
593
10,017
10,957
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
cwizzleee_
Scylla
16
1 / 4 / 5
9,735
541
3,247
9,064
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Maui
15
1 / 0 / 8
9,783
544
4,052
14,161
14,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AgniSurtrNu Wa

VS

Bans
JormungandrThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrewGunns
Bellona
14
0 / 3 / 0
8,443
469
9,247
20,863
21,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 1
7,889
438
5,549
10,459
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
14
1 / 4 / 3
8,679
482
7,327
9,760
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
saggisaq
Charybdis
16
1 / 3 / 0
9,333
519
3,625
9,221
3,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Thor
15
1 / 0 / 2
8,195
455
5,390
15,716
8,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
5
5
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
DrewGunns
Bellona
0
3
0
0
W
Mulan
Otis562
Mulan
4
0
2
5
L
2
6
1
0.42
W
Ne Zha
5
0
4
7
W
Medusa
Z Fletch R
Medusa
5
1
0
5
W
Scylla
cwizzleee_
Scylla
1
4
5
0.88
L
Raijin
1
4
3
0.63
L
Charybdis
saggisaq
Charybdis
1
3
0
0.33
L
Thor
1
0
2
2
W
Maui
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,185
Damage
31,138
65,624
Taken
66,019
48,936
Mitigated
40,803
17,244
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DrewGunns
Bellona
9,247
3,124
0
7,602
20,863
21,191
0
962
19,901
0
64,649
W
Mulan
Otis562
Mulan
20,053
2,484
0
7,194
17,939
18,411
258
960
15,995
0
89,948
L
5,549
1,190
0
745
10,459
3,833
0
1,639
8,820
44,600
0
W
Ne Zha
8,816
1,343
0
3,545
13,503
6,673
0
3,054
10,173
0
77,312
W
Medusa
Z Fletch R
Medusa
10,017
3,391
0
2,793
10,957
5,371
935
1,051
9,762
0
118,410
W
Scylla
cwizzleee_
Scylla
3,247
594
0
1,741
9,064
3,644
228
4,598
4,299
68,361
1,800
L
Raijin
7,327
602
0
500
9,760
4,017
0
2,980
6,780
58,331
0
L
Charybdis
saggisaq
Charybdis
3,625
2,512
0
3,280
9,221
3,460
2,178
1,266
7,955
0
67,050
L
Thor
5,390
1,366
0
8,664
15,716
8,302
0
106
15,610
0
72,156
W
Maui
4,052
427
0
1,971
14,161
14,837
0
3,559
10,459
31,353
2,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,535
Gold Earned
42,539
554
Minions Killed
577
0
Camps Cleared
0
1,744,570
Distance Traveled
1,666,950
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,443
469
120
7
0
312,892
11
W
Mulan
10,865
604
131
7
0
318,749
0
L
Hera
7,889
438
98
5
0
304,141
0
W
Ne Zha
9,486
527
94
5
0
383,248
3
W
Medusa
10,666
593
149
8
0
356,997
0
W
Scylla
9,735
541
119
7
0
300,889
0
L
Raijin
8,679
482
129
7
0
333,124
0
L
Charybdis
9,333
519
123
7
0
314,335
0
L
Thor
8,195
455
107
6
0
402,458
5
W
Maui
9,783
544
61
3
0
384,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role