Player Matchup

Xing Tian
Xing Tian
Bimzii
Xing Tian
Level 123
God Stats
4W - 4L
1,677 SR
Queue Stats
61W - 47L
1,613 Elo+
Party 1
Mulan
Mulan
ProtecG
Mulan
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 211L
1,522 Elo+
Solo
Izanami
Izanami
RobbyReflex
Izanami
Level 177
God Stats
4W - 5L
1,573 SR
Queue Stats
78W - 75L
1,497 Elo+
Solo
Ra
Ra
Supreme2426
Ra
Level 144
God Stats
3W - 3L
1,667 SR
Queue Stats
124W - 116L
1,527 Elo+
Solo
Ravana
Ravana
ninetailedjosh
Ravana
Level 184
God Stats
5W - 3L
1,590 SR
Queue Stats
108W - 98L
1,616 Elo+
Party 1
Team Averages
Level 146
1,601 SR
1,555 Elo+

VS

Team Averages
Level 121
1,659 SR
1,568 Elo+
Tyr
Tyr
BlocBoy AT
Tyr
Level 126
God Stats
4W - 2L
1,652 SR
Queue Stats
79W - 79L
1,567 Elo+
Party 2
Ne Zha
Ne Zha
MCShizz
Ne Zha
Level 124
God Stats
3W - 4L
1,255 SR
Queue Stats
57W - 54L
1,504 Elo+
Solo
Freya
Freya
delgo101
Freya
Level 148
God Stats
5W - 2L
1,822 SR
Queue Stats
61W - 52L
1,568 Elo+
Solo
Sylvanus
Sylvanus
pashyashy
Sylvanus
Level 99
God Stats
4W - 0L
1,857 SR
Queue Stats
39W - 36L
1,599 Elo+
Solo
Merlin
Merlin
xxCDB3XX
Merlin
Level 110
God Stats
2W - 0L
1,711 SR
Queue Stats
33W - 32L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bimzii
Xing Tian
11
2 / 3 / 0
7,082
472
8,779
18,132
9,566
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
ProtecG
Mulan
12
0 / 4 / 1
7,062
471
9,593
15,023
11,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
RobbyReflex
Izanami
14
1 / 5 / 1
8,142
543
7,612
12,617
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 2
7,592
506
5,066
10,915
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 2
6,916
461
7,083
11,405
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,792
586
11,445
14,992
16,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
MCShizz
Ne Zha
15
5 / 1 / 3
8,174
545
10,402
10,845
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
delgo101
Freya
14
5 / 1 / 3
8,166
544
10,986
12,088
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
pashyashy
Sylvanus
13
3 / 1 / 5
7,327
488
8,642
14,739
11,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
xxCDB3XX
Merlin
13
1 / 2 / 6
7,621
508
8,378
8,256
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
17
18
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bimzii
Xing Tian
2
3
0
0.67
W
3
0
2
4
W
Ne Zha
MCShizz
Ne Zha
5
1
3
6.5
L
Mulan
ProtecG
Mulan
0
4
1
0.13
L
Izanami
RobbyReflex
Izanami
1
5
1
0.3
L
1
3
2
0.67
W
Freya
delgo101
Freya
5
1
3
6.5
L
1
3
2
0.67
W
Sylvanus
pashyashy
Sylvanus
3
1
5
5.5
W
Merlin
xxCDB3XX
Merlin
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,133
Damage
49,853
68,092
Taken
60,920
35,689
Mitigated
41,733
16,538
Healing
20,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bimzii
Xing Tian
8,779
1,189
1,407
2,737
18,132
9,566
0
11,546
6,586
28,476
818
W
11,445
1,492
0
4,895
14,992
16,897
145
710
13,151
0
63,001
W
Ne Zha
MCShizz
Ne Zha
10,402
3,428
0
1,116
10,845
5,177
0
1,365
9,445
0
67,932
L
Mulan
ProtecG
Mulan
9,593
806
0
5,344
15,023
11,292
0
734
14,289
0
47,851
L
Izanami
RobbyReflex
Izanami
7,612
5,034
0
2,099
12,617
5,111
0
6,259
6,358
0
69,044
L
5,066
1,076
963
2,710
10,915
4,028
0
5,081
5,834
71,139
0
W
Freya
delgo101
Freya
10,986
4,154
0
7,038
12,088
5,273
0
1,989
10,099
46,638
9,222
L
7,083
1,194
0
1,278
11,405
5,692
0
3,037
8,368
0
57,568
W
Sylvanus
pashyashy
Sylvanus
8,642
1,996
1,617
5,971
14,739
11,517
232
5,635
9,057
31,013
8,993
W
Merlin
xxCDB3XX
Merlin
8,378
115
0
250
8,256
2,869
0
3,879
4,335
59,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
40,080
466
Minions Killed
426
0
Camps Cleared
0
1,366,701
Distance Traveled
1,479,516
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,082
472
42
3
0
318,820
2
W
Tyr
8,792
586
108
7
0
307,174
3
W
Ne Zha
8,174
545
90
6
0
339,394
0
L
Mulan
7,062
471
76
5
0
246,260
0
L
Izanami
8,142
543
130
9
0
226,309
1
L
Ra
7,592
506
131
9
0
276,563
4
W
Freya
8,166
544
68
5
0
285,369
0
L
Ravana
6,916
461
87
6
0
298,749
0
W
Sylvanus
7,327
488
51
3
0
275,309
0
W
Merlin
7,621
508
109
7
0
272,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role