Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Gold III
FlexTapeSponsor
Olorun
Gold III
Level 137
God Stats
1W - 0L
1,868 SR
Queue Stats
30W - 22L
1,615 MMR
Solo
Cthulhu
Cthulhu
Platinum V
PachiDH
Cthulhu
Platinum V
Level 126
God Stats
27W - 25L
1,639 SR
Queue Stats
207W - 207L
1,596 MMR
Solo
Bastet
Bastet
Gold III
SaltieBawlz
Bastet
Gold III
Level 206
God Stats
5W - 10L
1,313 SR
Queue Stats
194W - 196L
1,500 MMR
Party 2
Fafnir
Fafnir
Gold II
xMajorGlory
Fafnir
Gold II
Level 178
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 139L
1,622 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 173
1,564 SR
1,567 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,699 SR
1,614 MMR
Cerberus
Cerberus
Gold III
BoM_BaSstiC29
Cerberus
Gold III
Level 158
God Stats
15W - 18L
1,539 SR
Queue Stats
165W - 163L
1,448 MMR
Party 1
Agni
Agni
Gold II
CashMoney4573
Agni
Gold II
Level 122
God Stats
2W - 3L
1,813 SR
Queue Stats
42W - 47L
1,602 MMR
Solo
Medusa
Medusa
Gold III
Menos3515
Medusa
Gold III
Level 140
God Stats
1W - 1L
1,858 SR
Queue Stats
44W - 39L
1,590 MMR
Solo
King Arthur
King Arthur
Platinum III
Rag_Nar2407
King Arthur
Platinum III
Level 160
God Stats
30W - 19L
1,665 SR
Queue Stats
197W - 190L
1,814 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
xthugnificense
Erlang Shen
Gold III
Level 151
God Stats
5W - 2L
1,619 SR
Queue Stats
122W - 125L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 0
3,686
614
2,136
4,275
1,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 0
4,585
764
951
3,022
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
PachiDH
Cthulhu
8
1 / 2 / 0
4,419
737
3,274
6,378
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
6
0 / 1 / 0
3,591
599
1,434
5,546
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
6
0 / 0 / 0
3,949
658
1,349
3,981
3,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ChironOsirisThothArachne

VS

Bans
JormungandrAo KuangSurtrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoM_BaSstiC29
Cerberus
7
2 / 0 / 0
4,306
718
2,241
5,863
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 0
4,154
692
2,451
2,617
798
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Menos3515
Medusa
8
0 / 0 / 2
4,109
685
2,487
3,538
995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Rag_Nar2407
King Arthur
8
2 / 1 / 0
4,650
775
4,796
7,789
4,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
xthugnificense
Erlang Shen
1
0 / 0 / 0
1,218
203
0
0
0

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
0
0
L
Cerberus
BoM_BaSstiC29
Cerberus
2
0
0
2
L
0
0
0
0
W
0
0
0
0
L
Medusa
Menos3515
Medusa
0
0
2
1
W
Cthulhu
PachiDH
Cthulhu
1
2
0
0.5
L
King Arthur
Rag_Nar2407
King Arthur
2
1
0
2
W
Bastet
0
1
0
0
W
Fafnir
0
0
0
0
L
Erlang Shen
xthugnificense
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,144
Damage
11,975
23,202
Taken
19,807
12,315
Mitigated
9,493
8,714
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,136
1,247
0
1,726
4,275
1,151
0
1,080
3,195
0
24,971
L
Cerberus
BoM_BaSstiC29
Cerberus
2,241
31
0
2,487
5,863
2,866
0
1,038
4,825
14,762
1,797
L
2,451
44
0
1,437
2,617
798
0
905
1,712
29,213
0
W
951
350
0
2,044
3,022
918
0
1,697
1,325
35,797
1,299
L
Medusa
Menos3515
Medusa
2,487
614
0
638
3,538
995
150
298
3,240
0
28,826
W
Cthulhu
PachiDH
Cthulhu
3,274
288
0
1,677
6,378
5,153
0
0
6,378
23,084
677
L
King Arthur
Rag_Nar2407
King Arthur
4,796
1,002
0
2,065
7,789
4,834
0
2,636
4,581
0
29,775
W
Bastet
1,434
327
0
1,370
5,546
1,812
0
1,154
4,392
0
23,694
W
Fafnir
1,349
521
0
1,897
3,981
3,281
0
654
3,327
9,681
0
L
Erlang Shen
xthugnificense
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,230
Gold Earned
18,437
221
Minions Killed
189
0
Camps Cleared
0
669,017
Distance Traveled
533,492
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,686
614
44
7
0
116,607
1
L
Cerberus
4,306
718
24
4
0
120,249
0
L
Agni
4,154
692
63
11
0
150,349
0
W
Olorun
4,585
764
77
13
0
122,761
0
L
Medusa
4,109
685
54
9
0
133,513
1
W
Cthulhu
4,419
737
46
8
0
130,301
0
L
King Arthur
4,650
775
48
8
0
129,381
0
W
Bastet
3,591
599
44
7
0
159,574
2
W
Fafnir
3,949
658
10
2
0
139,774
1
L
Erlang Shen
1,218
203
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role