Player Matchup

Chernobog
Chernobog
CrackyMcTrav
Chernobog
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,490 Elo+
Party 1
Raijin
Raijin
HexBigWeenug
Raijin
Level 148
God Stats
2W - 2L
1,641 SR
Queue Stats
184W - 177L
1,483 Elo+
Party 1
Persephone
Persephone
adamyers
Persephone
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,524 Elo+
Solo
Cthulhu
Cthulhu
itzprune23
Cthulhu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 126L
1,499 Elo+
Party 1
Artemis
Artemis
thattoastboy
Artemis
Level 157
God Stats
1W - 4L
1,256 SR
Queue Stats
86W - 84L
1,465 Elo+
Solo
Team Averages
Level 128
1,480 SR
1,492 Elo+

VS

Team Averages
Level 122
1,565 SR
1,522 Elo+
Janus
Janus
D00LIN
Janus
Level 144
God Stats
2W - 1L
1,352 SR
Queue Stats
82W - 78L
1,462 Elo+
Solo
Cerberus
Cerberus
Galanlover
Cerberus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 21L
1,706 Elo+
Solo
Surtr
Surtr
Larry085940
Surtr
Level 104
God Stats
4W - 1L
1,667 SR
Queue Stats
111W - 150L
1,443 Elo+
Solo
Osiris
Osiris
PshhhhUnreal
Osiris
Level 147
God Stats
6W - 1L
1,807 SR
Queue Stats
242W - 247L
1,476 Elo+
Solo
Nut
Nut
coltnhr
Nut
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 187L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrackyMcTrav
Chernobog
14
1 / 5 / 6
7,548
839
4,059
9,635
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
14
4 / 5 / 4
7,997
889
10,828
9,665
3,536
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Persephone
adamyers
Persephone
13
4 / 5 / 0
8,215
913
7,151
8,723
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
itzprune23
Cthulhu
15
2 / 4 / 5
7,748
861
11,146
11,065
12,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
thattoastboy
Artemis
6
0 / 2 / 0
5,648
628
1,285
2,410
810
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
D00LIN
Janus
14
5 / 3 / 12
9,092
1,010
9,834
8,372
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Galanlover
Cerberus
16
3 / 2 / 15
9,725
1,081
8,107
17,937
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

15
3 / 2 / 14
9,054
1,006
7,498
11,365
8,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Osiris
13
4 / 2 / 7
8,325
925
4,284
10,340
8,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nut
15
6 / 2 / 12
9,080
1,009
8,596
6,846
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
11
Kills
21
21
Deaths
11
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CrackyMcTrav
Chernobog
1
5
6
0.8
W
Janus
D00LIN
Janus
5
3
12
3.67
W
Cerberus
Galanlover
Cerberus
3
2
15
5.25
L
Raijin
4
5
4
1.2
W
3
2
14
5
W
Osiris
4
2
7
3.75
L
Persephone
adamyers
Persephone
4
5
0
0.8
W
Nut
6
2
12
6
L
Cthulhu
itzprune23
Cthulhu
2
4
5
1.13
L
Artemis
thattoastboy
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,469
Damage
38,319
41,498
Taken
54,860
24,529
Mitigated
36,997
4,249
Healing
23,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CrackyMcTrav
Chernobog
4,059
2,045
0
642
9,635
4,042
406
3,554
5,987
0
14,740
W
Janus
D00LIN
Janus
9,834
179
1,182
2,258
8,372
3,356
1,717
5,558
2,626
23,127
0
W
Cerberus
Galanlover
Cerberus
8,107
629
896
6,033
17,937
13,449
409
8,016
9,600
17,849
0
L
Raijin
10,828
1,447
515
941
9,665
3,536
208
4,520
5,031
18,818
0
W
7,498
2,755
2,979
4,026
11,365
8,518
1,149
6,470
4,745
451
19,535
W
Osiris
4,284
1,403
1,385
1,822
10,340
8,648
1,557
2,989
7,191
0
13,405
L
Persephone
adamyers
Persephone
7,151
714
0
283
8,723
3,356
0
4,006
4,532
14,266
0
W
Nut
8,596
3,048
1,252
1,213
6,846
3,026
3,571
5,042
1,721
0
21,242
L
Cthulhu
itzprune23
Cthulhu
11,146
324
732
937
11,065
12,785
0
4,742
6,184
24,331
233
L
Artemis
thattoastboy
Artemis
1,285
279
109
90
2,410
810
0
914
1,486
0
2,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
45,276
95
Minions Killed
117
0
Camps Cleared
0
638,146
Distance Traveled
825,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,548
839
26
3
0
136,380
0
W
Janus
9,092
1,010
34
4
0
176,534
0
W
Cerberus
9,725
1,081
23
3
0
161,403
0
L
Raijin
7,997
889
20
2
0
126,192
0
W
Surtr
9,054
1,006
24
3
0
163,894
0
W
Osiris
8,325
925
10
1
0
156,701
0
L
Persephone
8,215
913
20
2
0
181,287
0
W
Nut
9,080
1,009
26
3
0
167,222
0
L
Cthulhu
7,748
861
24
3
0
168,927
0
L
Artemis
5,648
628
5
1
0
25,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role