Player Matchup

Janus
Janus
BlorgBlorgerson
Janus
Level 84
God Stats
6W - 7L
1,357 SR
Queue Stats
167W - 162L
1,522 Elo+
Party 1
Medusa
Medusa
FluFFyKaKes
Medusa
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 16L
1,757 Elo+
Solo
Horus
Horus
SWIFTO117
Horus
Level 144
God Stats
3W - 5L
1,700 SR
Queue Stats
150W - 156L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
Saek71
Danzaburou
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 90L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
zebo95
Cthulhu
Level 89
God Stats
3W - 3L
1,163 SR
Queue Stats
125W - 124L
1,601 Elo+
Party 1
Team Averages
Level 123
1,444 SR
1,593 Elo+

VS

Team Averages
Level 130
1,512 SR
1,548 Elo+
Cernunnos
Cernunnos
LoboRBG
Cernunnos
Level 140
God Stats
22W - 20L
1,652 SR
Queue Stats
503W - 482L
1,543 Elo+
Solo
Camazotz
Camazotz
PicklemanWax
Camazotz
Level 146
God Stats
6W - 4L
1,632 SR
Queue Stats
390W - 335L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
arshack4life
Zhong Kui
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 214L
1,737 Elo+
Solo
Ganesha
Ganesha
peeclown
Ganesha
Level 87
God Stats
8W - 5L
1,500 SR
Queue Stats
42W - 41L
1,464 Elo+
Party 2
Serqet
Serqet
shvqiri
Serqet
Level 124
God Stats
0W - 2L
1,277 SR
Queue Stats
53W - 46L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,236
557
8,281
6,757
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
15
5 / 0 / 3
8,341
642
13,252
8,663
3,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
SWIFTO117
Horus
12
1 / 2 / 7
6,314
486
6,118
11,754
6,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Saek71
Danzaburou
11
0 / 0 / 5
6,938
534
5,205
6,161
4,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
zebo95
Cthulhu
12
0 / 0 / 1
6,332
487
5,861
10,171
10,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LoboRBG
Cernunnos
10
0 / 2 / 0
6,124
471
5,594
11,126
4,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
PicklemanWax
Camazotz
13
1 / 2 / 0
7,723
594
8,341
13,234
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
arshack4life
Zhong Kui
12
1 / 1 / 1
7,301
562
5,784
8,840
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
peeclown
Ganesha
10
0 / 3 / 1
6,025
463
3,626
13,767
9,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
shvqiri
Serqet
12
1 / 2 / 0
6,301
485
3,733
10,878
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
3
3
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Medusa
5
0
3
6.5
L
Cernunnos
LoboRBG
Cernunnos
0
2
0
0
L
Camazotz
PicklemanWax
Camazotz
1
2
0
0.5
W
Horus
SWIFTO117
Horus
1
2
7
2.25
W
Danzaburou
Saek71
Danzaburou
0
0
5
2.5
L
Zhong Kui
arshack4life
Zhong Kui
1
1
1
1.5
L
Ganesha
peeclown
Ganesha
0
3
1
0.17
L
Serqet
shvqiri
Serqet
1
2
0
0.5
W
Cthulhu
zebo95
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,717
Damage
27,078
43,506
Taken
57,845
28,632
Mitigated
31,371
13,910
Healing
22,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,281
1,340
0
660
6,757
2,617
0
3,817
2,940
50,150
0
W
Medusa
13,252
6,744
0
4,851
8,663
3,823
280
677
7,986
0
84,484
L
Cernunnos
LoboRBG
Cernunnos
5,594
1,974
0
2,232
11,126
4,028
0
117
11,009
0
47,289
L
Camazotz
PicklemanWax
Camazotz
8,341
2,069
0
6,696
13,234
7,085
0
5,512
7,722
0
64,334
W
Horus
SWIFTO117
Horus
6,118
2,494
640
2,513
11,754
6,560
0
1,424
9,787
0
48,216
W
Danzaburou
Saek71
Danzaburou
5,205
1,453
0
1,846
6,161
4,992
0
2,527
3,634
205
25,890
L
Zhong Kui
arshack4life
Zhong Kui
5,784
587
0
2,611
8,840
6,749
0
3,064
5,446
49,367
8,737
L
Ganesha
peeclown
Ganesha
3,626
456
1,774
3,501
13,767
9,125
0
2,994
10,507
15,704
0
L
Serqet
shvqiri
Serqet
3,733
657
0
5,257
10,878
4,384
0
1,816
8,948
0
50,252
W
Cthulhu
zebo95
Cthulhu
5,861
934
0
3,400
10,171
10,640
0
716
8,551
46,609
755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,161
Gold Earned
33,474
410
Minions Killed
393
0
Camps Cleared
0
1,291,681
Distance Traveled
1,302,923
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,236
557
95
7
0
271,890
0
W
Medusa
8,341
642
135
10
0
260,200
2
L
Cernunnos
6,124
471
98
8
0
237,455
2
L
Camazotz
7,723
594
102
8
0
267,595
0
W
Horus
6,314
486
73
6
0
279,140
0
W
Danzaburou
6,938
534
35
3
0
240,416
2
L
Zhong Kui
7,301
562
100
8
0
232,038
2
L
Ganesha
6,025
463
3
0
0
264,298
2
L
Serqet
6,301
485
90
7
0
301,537
2
W
Cthulhu
6,332
487
72
6
0
240,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role