Player Matchup

Chaac
Chaac
Bronze III
Bo Putasos
Chaac
Bronze III
Level 158
God Stats
0W - 2L
1,283 SR
Queue Stats
11W - 16L
1,349 MMR
Party 1
Hera
Hera
Bronze III
Ziphyll
Hera
Bronze III
Level 149
God Stats
1W - 2L
1,513 SR
Queue Stats
11W - 16L
1,349 MMR
Party 1
Ganesha
Ganesha
Bronze III
iTerpss
Ganesha
Bronze III
Level 129
God Stats
0W - 2L
1,296 SR
Queue Stats
11W - 16L
1,349 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,364 SR
1,349 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,492 SR
1,374 MMR
Nu Wa
Nu Wa
Gold V
Kvwl
Nu Wa
Gold V
Level 109
God Stats
27W - 34L
1,325 SR
Queue Stats
201W - 267L
1,351 MMR
Solo
Bastet
Bastet
Silver I
Mc_Greggor_
Bastet
Silver I
Level 127
God Stats
5W - 4L
1,542 SR
Queue Stats
74W - 91L
1,446 MMR
Solo
Achilles
Achilles
Gold IV
VibeCityChis
Achilles
Gold IV
Level 135
God Stats
10W - 7L
1,610 SR
Queue Stats
203W - 278L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 2 / 1
6,073
607
6,840
11,882
10,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Ziphyll
Hera
10
1 / 3 / 0
6,525
653
7,502
6,268
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
iTerpss
Ganesha
10
0 / 4 / 1
6,118
612
2,783
8,350
6,701
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AresNe ZhaMartichorasGebZeus

VS

Bans
KumbhakarnaOdinPoseidonYmirAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kvwl
Nu Wa
13
4 / 0 / 5
7,943
794
9,252
4,595
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
12
1 / 1 / 4
7,131
713
6,770
9,132
4,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
VibeCityChis
Achilles
13
4 / 0 / 4
7,901
790
6,298
10,391
9,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
9
9
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
2
1
0.25
W
Nu Wa
Kvwl
Nu Wa
4
0
5
6.5
W
Bastet
1
1
4
3
W
Achilles
VibeCityChis
Achilles
4
0
4
6
L
Hera
Ziphyll
Hera
1
3
0
0.33
L
Ganesha
iTerpss
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,125
Damage
22,320
26,500
Taken
24,118
18,519
Mitigated
16,142
5,727
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,840
720
0
3,742
11,882
10,077
0
3,832
7,337
0
24,045
W
Nu Wa
Kvwl
Nu Wa
9,252
3,242
0
250
4,595
1,755
1,291
2,005
2,351
32,463
0
W
Bastet
6,770
1,454
0
3,848
9,132
4,533
828
4,083
4,746
0
20,234
W
Achilles
VibeCityChis
Achilles
6,298
1,050
0
3,130
10,391
9,854
302
3,852
6,212
0
18,069
L
Hera
Ziphyll
Hera
7,502
1,503
0
1,235
6,268
1,741
120
2,423
3,429
33,683
1,604
L
Ganesha
iTerpss
Ganesha
2,783
135
0
750
8,350
6,701
0
2,256
5,176
15,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,716
Gold Earned
22,975
130
Minions Killed
116
0
Camps Cleared
0
505,322
Distance Traveled
608,142
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,073
607
36
4
0
171,550
3
W
Nu Wa
7,943
794
49
5
0
196,356
0
W
Bastet
7,131
713
34
3
0
206,051
5
W
Achilles
7,901
790
33
3
0
205,735
0
L
Hera
6,525
653
88
9
0
162,081
0
L
Ganesha
6,118
612
6
1
0
171,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role