Player Matchup

Osiris
Osiris
Melkor993
Osiris
Level 67
God Stats
4W - 5L
1,722 SR
Queue Stats
67W - 73L
1,488 Elo+
Solo
Nut
Nut
Templius
Nut
Level 36
God Stats
42W - 29L
1,617 SR
Queue Stats
226W - 212L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
ViSoSerious
Ao Kuang
Level 49
God Stats
3W - 2L
1,283 SR
Queue Stats
56W - 61L
1,351 Elo+
Solo
Cthulhu
Cthulhu
Yuehna
Cthulhu
Level 78
God Stats
27W - 20L
1,665 SR
Queue Stats
292W - 283L
1,407 Elo+
Party 1
Hades
Hades
slippy_mushroom8
Hades
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,249 Elo+
Solo
Team Averages
Level 62
1,557 SR
1,396 Elo+

VS

Team Averages
Level 81
1,599 SR
1,444 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DADSLO
Thanatos
Level 144
God Stats
68W - 58L
1,555 SR
Queue Stats
135W - 142L
1,462 Elo+
Solo
Sol
Sol
Its2-Pump_Papi
Sol
Level 69
God Stats
15W - 10L
1,453 SR
Queue Stats
114W - 123L
1,434 Elo+
Solo
Medusa
Medusa
LillyZean
Medusa
Level 41
God Stats
6W - 2L
1,685 SR
Queue Stats
143W - 145L
1,347 Elo+
Solo
King Arthur
King Arthur
madsemilmoaksen
King Arthur
Level 91
God Stats
1W - 1L
1,802 SR
Queue Stats
299W - 285L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Melkor993
Osiris
11
4 / 1 / 1
6,919
629
3,207
9,236
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 2 / 6
6,181
562
9,375
8,534
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ViSoSerious
Ao Kuang
12
3 / 1 / 1
5,889
535
2,102
7,369
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Yuehna
Cthulhu
9
2 / 0 / 4
6,279
571
5,648
5,322
3,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 0
6,244
568
3,800
9,368
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 4 / 2
4,973
452
2,962
8,864
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
DADSLO
Thanatos
10
4 / 2 / 1
6,057
551
5,424
7,013
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
6,003
546
6,486
7,654
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
LillyZean
Medusa
7
0 / 3 / 1
4,419
402
2,801
7,778
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
madsemilmoaksen
King Arthur
9
0 / 3 / 0
5,179
471
2,943
7,719
6,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
5
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
2
0.25
L
Thanatos
DADSLO
Thanatos
4
2
1
2.25
L
1
1
1
1.5
L
Medusa
LillyZean
Medusa
0
3
1
0.17
W
Osiris
Melkor993
Osiris
4
1
1
4.5
W
3
2
6
3
W
Ao Kuang
ViSoSerious
Ao Kuang
3
1
1
3.5
W
Cthulhu
Yuehna
Cthulhu
2
0
4
4
L
King Arthur
madsemilmoaksen
King Arthur
0
3
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,132
Damage
20,616
39,829
Taken
39,028
18,443
Mitigated
21,030
14,591
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,962
848
0
2,040
8,864
6,179
0
2,094
6,770
16,968
266
L
Thanatos
DADSLO
Thanatos
5,424
1,266
0
4,887
7,013
3,051
0
1,578
5,435
0
26,430
L
6,486
1,772
0
5,206
7,654
2,767
0
4,432
3,222
48,594
0
L
Medusa
LillyZean
Medusa
2,801
707
0
1,734
7,778
2,716
0
2,406
5,372
0
19,984
W
Osiris
Melkor993
Osiris
3,207
1,055
0
4,730
9,236
5,163
1,134
209
9,027
0
40,279
W
9,375
5,407
0
1,478
8,534
2,745
1,195
1,280
7,254
0
36,819
W
Ao Kuang
ViSoSerious
Ao Kuang
2,102
678
0
967
7,369
3,214
0
980
6,389
36,077
3,907
W
Cthulhu
Yuehna
Cthulhu
5,648
711
1,304
1,145
5,322
3,347
231
1,461
3,861
27,126
0
L
King Arthur
madsemilmoaksen
King Arthur
2,943
435
0
362
7,719
6,317
0
850
6,869
0
32,470
W
3,800
75
298
4,669
9,368
3,974
14
5,506
3,862
39,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
26,631
305
Minions Killed
207
0
Camps Cleared
0
1,024,005
Distance Traveled
1,043,913
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,973
452
23
2
0
204,369
0
L
Thanatos
6,057
551
43
4
0
220,815
0
L
Sol
6,003
546
66
6
0
189,733
0
L
Medusa
4,419
402
26
2
0
213,986
0
W
Osiris
6,919
629
71
6
0
186,128
1
W
Nut
6,181
562
63
6
0
177,440
0
W
Ao Kuang
5,889
535
67
6
0
224,220
0
W
Cthulhu
6,279
571
31
3
0
227,419
5
L
King Arthur
5,179
471
49
4
0
215,010
0
W
Hades
6,244
568
73
7
0
208,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role