Player Matchup

Agni
Agni
 
Agni
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CoconuTree
Ravana
Level 206
God Stats
31W - 37L
1,316 SR
Queue Stats
1,118W - 1,124L
1,553 Elo+
Solo
Izanami
Izanami
EnVisioN_xEngagE
Izanami
Level 89
God Stats
9W - 8L
1,748 SR
Queue Stats
200W - 165L
1,564 Elo+
Party 1
Athena
Athena
Kiwi_Gaming_98
Athena
Level 125
God Stats
7W - 5L
1,306 SR
Queue Stats
162W - 148L
1,476 Elo+
Party 1
Thor
Thor
XNZu
Thor
Level 97
God Stats
10W - 1L
1,406 SR
Queue Stats
92W - 41L
1,651 Elo+
Solo
Team Averages
Level 138
1,455 SR
1,549 Elo+

VS

Team Averages
Level 115
1,597 SR
1,491 Elo+
Charon
Charon
CHAPPiE022
Charon
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 195L
1,517 Elo+
Solo
Anhur
Anhur
Mannnnersss
Anhur
Level 58
God Stats
130W - 118L
1,601 SR
Queue Stats
201W - 182L
1,517 Elo+
Solo
Mercury
Mercury
RobLucciCP0
Mercury
Level 158
God Stats
1W - 1L
1,799 SR
Queue Stats
76W - 56L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
Vubiix
Danzaburou
Level 194
God Stats
0W - 1L
1,777 SR
Queue Stats
7W - 5L
1,331 Elo+
Party 2
Zeus
Zeus
blueeelol
Zeus
Level 75
God Stats
14W - 16L
1,308 SR
Queue Stats
505W - 484L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
7 / 1 / 4
8,418
648
11,822
7,438
2,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
CoconuTree
Ravana
14
0 / 1 / 4
8,792
676
4,852
4,607
2,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
3 / 0 / 1
8,673
667
3,169
4,859
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 7
7,812
601
3,611
9,992
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
XNZu
Thor
15
5 / 1 / 8
8,676
667
11,002
11,647
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CHAPPiE022
Charon
10
0 / 0 / 0
6,155
473
2,256
6,586
4,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 0
6,093
469
3,787
9,825
3,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
RobLucciCP0
Mercury
12
0 / 2 / 2
6,465
497
3,219
10,452
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Vubiix
Danzaburou
11
0 / 6 / 2
6,149
473
5,330
12,627
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
12
3 / 4 / 0
6,962
536
6,450
9,770
3,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
17
Kills
3
3
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
1
4
9
L
Charon
CHAPPiE022
Charon
0
0
0
0
W
Ravana
CoconuTree
Ravana
0
1
4
2
W
3
0
1
3.5
W
2
0
7
5.5
L
0
5
0
0
L
Mercury
RobLucciCP0
Mercury
0
2
2
0.5
L
Danzaburou
Vubiix
Danzaburou
0
6
2
0.17
W
Thor
XNZu
Thor
5
1
8
9
L
Zeus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,456
Damage
21,042
38,543
Taken
49,260
21,441
Mitigated
23,050
16,785
Healing
11,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,822
1,047
0
2,939
7,438
2,403
0
2,621
4,772
60,294
1,248
L
Charon
CHAPPiE022
Charon
2,256
263
0
1,375
6,586
4,408
0
3,033
3,553
20,804
0
W
Ravana
CoconuTree
Ravana
4,852
1,538
0
2,610
4,607
2,877
0
70
4,131
0
62,892
W
3,169
2,009
0
2,879
4,859
2,129
1,908
367
4,492
0
79,141
W
3,611
877
0
2,567
9,992
9,277
5
4,240
5,670
16,976
1,500
L
3,787
1,435
0
1,994
9,825
3,037
0
2,808
7,017
0
45,376
L
Mercury
RobLucciCP0
Mercury
3,219
1,002
0
2,820
10,452
8,771
0
2,036
8,008
0
40,780
L
Danzaburou
Vubiix
Danzaburou
5,330
1,641
0
3,661
12,627
3,684
0
3,086
9,424
0
52,706
W
Thor
XNZu
Thor
11,002
2,925
0
5,790
11,647
4,755
0
1,408
10,239
0
81,266
L
Zeus
6,450
937
0
1,839
9,770
3,150
0
4,146
5,624
50,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,371
Gold Earned
31,824
483
Minions Killed
354
0
Camps Cleared
0
1,406,270
Distance Traveled
1,294,346
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,418
648
95
7
0
286,531
6
L
Charon
6,155
473
32
2
0
289,203
0
W
Ravana
8,792
676
112
9
0
272,752
1
W
Izanami
8,673
667
138
11
0
248,428
2
W
Athena
7,812
601
29
2
0
305,245
2
L
Anhur
6,093
469
83
6
0
229,633
0
L
Mercury
6,465
497
66
5
0
276,950
2
L
Danzaburou
6,149
473
86
7
0
249,682
1
W
Thor
8,676
667
109
8
0
293,314
1
L
Zeus
6,962
536
87
7
0
248,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role