Player Matchup

Rama
Rama
Silver II
KurryL2
Rama
Silver II
Level 109
God Stats
7W - 3L
1,683 SR
Queue Stats
14W - 16L
1,468 MMR
Solo
Ares
Ares
Platinum III
OnjusticeFred
Ares
Platinum III
Level 190
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 289L
1,728 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
Utrashcanz
Cthulhu
Diamond IV
Level 139
God Stats
5W - 0L
1,677 SR
Queue Stats
150W - 107L
1,902 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,620 SR
1,699 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,545 SR
1,453 MMR
Nemesis
Nemesis
Silver IV
LACTATELAPPER
Nemesis
Silver IV
Level 84
God Stats
0W - 1L
1,745 SR
Queue Stats
4W - 13L
1,261 MMR
Party 2
Zeus
Zeus
Bronze III
Sour Red Rocket
Zeus
Bronze III
Level 141
God Stats
1W - 3L
1,353 SR
Queue Stats
3W - 9L
1,355 MMR
Party 2
Geb
Geb
Gold I
White Boi 403
Geb
Gold I
Level 182
God Stats
41W - 43L
1,538 SR
Queue Stats
228W - 279L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
KurryL2
Rama
13
2 / 2 / 6
8,179
744
6,489
5,976
2,347
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 6
8,970
815
5,940
11,352
10,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Utrashcanz
Cthulhu
14
4 / 2 / 4
8,691
790
7,994
10,839
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaAchillesKuzenboThothBacchus

VS

Bans
PersephoneGilgameshXbalanqueOdinAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
3 / 2 / 2
7,496
681
5,079
8,152
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 2
8,131
739
6,752
6,856
2,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 4
7,110
646
5,667
12,894
11,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
6
6
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
KurryL2
Rama
2
2
6
2.5
L
Nemesis
3
2
2
2
W
4
2
6
3.5
L
2
4
2
0.75
W
Cthulhu
Utrashcanz
Cthulhu
4
2
4
3
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,423
Damage
17,498
28,167
Taken
27,902
22,353
Mitigated
19,521
5,884
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
KurryL2
Rama
6,489
5,157
0
1,582
5,976
2,347
1,796
3,053
2,213
0
25,467
L
Nemesis
5,079
874
0
2,300
8,152
5,438
0
3,154
4,386
0
9,369
W
5,940
238
0
1,692
11,352
10,581
926
3,192
7,340
14,486
1,646
L
6,752
328
0
1,260
6,856
2,823
0
4,697
1,642
34,879
0
W
Cthulhu
Utrashcanz
Cthulhu
7,994
507
354
2,256
10,839
9,425
0
3,987
5,826
38,671
0
L
5,667
289
0
2,020
12,894
11,260
0
4,137
8,190
15,510
3,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
22,737
145
Minions Killed
110
0
Camps Cleared
0
628,546
Distance Traveled
553,577
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,179
744
50
5
0
202,325
0
L
Nemesis
7,496
681
18
2
0
172,885
0
W
Ares
8,970
815
20
2
0
213,421
0
L
Zeus
8,131
739
79
7
0
178,769
0
W
Cthulhu
8,691
790
75
7
0
212,800
0
L
Geb
7,110
646
13
1
0
201,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role