Player Matchup

Thor
Thor
FaithlessTrev
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 195L
1,373 Elo+
Party 3
Cernunnos
Cernunnos
ROK INTENSITYz
Cernunnos
Level 34
God Stats
5W - 9L
1,306 SR
Queue Stats
124W - 123L
1,442 Elo+
Solo
Merlin
Merlin
Smitty9
Merlin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,397 Elo+
Party 4
Cthulhu
Cthulhu
TigOll3iddies
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,307 Elo+
Party 4
Bacchus
Bacchus
jex298
Bacchus
Level 29
God Stats
71W - 33L
1,859 SR
Queue Stats
176W - 162L
1,450 Elo+
Party 3
Team Averages
Level 30
1,533 SR
1,394 Elo+

VS

Team Averages
Level 54
1,527 SR
1,445 Elo+
Morgan Le Fay
Morgan Le Fay
CJFx412
Morgan Le Fay
Level 48
God Stats
3W - 0L
1,834 SR
Queue Stats
20W - 19L
1,510 Elo+
Party 1
Osiris
Osiris
Flames1169
Osiris
Level 110
God Stats
8W - 11L
1,509 SR
Queue Stats
149W - 152L
1,504 Elo+
Party 1
Medusa
Medusa
IBullyOrphans
Medusa
Level 36
God Stats
5W - 3L
1,312 SR
Queue Stats
65W - 95L
1,349 Elo+
Party 2
Arachne
Arachne
Itachi1hp
Arachne
Level 35
God Stats
15W - 13L
1,478 SR
Queue Stats
188W - 168L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
skeeter2
Baron Samedi
Level 43
God Stats
5W - 1L
1,500 SR
Queue Stats
70W - 91L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,319
540
1,163
6,243
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
ROK INTENSITYz
Cernunnos
3
0 / 2 / 0
3,327
416
993
2,346
685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
Smitty9
Merlin
7
1 / 2 / 0
4,063
508
2,136
6,196
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
7
2 / 4 / 0
4,557
570
6,003
9,618
5,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
jex298
Bacchus
8
2 / 3 / 0
4,668
584
3,133
6,550
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CJFx412
Morgan Le Fay
9
0 / 1 / 2
5,144
643
2,453
2,570
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Flames1169
Osiris
9
2 / 3 / 1
5,362
670
4,388
7,502
4,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 0 / 1
6,474
809
5,995
5,802
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Itachi1hp
Arachne
9
4 / 0 / 2
5,237
655
2,794
6,405
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
skeeter2
Baron Samedi
8
0 / 1 / 6
5,206
651
3,779
8,378
4,786
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
12
13
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CJFx412
Morgan Le Fay
0
1
2
1
L
0
2
2
0.5
W
Osiris
Flames1169
Osiris
2
3
1
0.83
W
6
0
1
6.5
W
Arachne
Itachi1hp
Arachne
4
0
2
5
L
Cernunnos
ROK INTENSITYz
Cernunnos
0
2
0
0
L
Merlin
Smitty9
Merlin
1
2
0
0.5
L
Cthulhu
2
4
0
0.5
L
Bacchus
jex298
Bacchus
2
3
0
0.67
W
Baron Samedi
skeeter2
Baron Samedi
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,428
Damage
19,409
30,953
Taken
30,657
14,155
Mitigated
15,365
4,926
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CJFx412
Morgan Le Fay
2,453
646
0
451
2,570
939
526
1,509
1,061
28,444
0
L
1,163
358
0
706
6,243
2,485
20
712
5,531
0
18,711
W
Osiris
Flames1169
Osiris
4,388
1,721
0
2,171
7,502
4,876
0
3,078
4,052
0
28,690
W
5,995
2,649
0
2,756
5,802
2,250
507
1,966
3,836
0
53,200
W
Arachne
Itachi1hp
Arachne
2,794
2,137
0
2,542
6,405
2,514
0
2,041
4,328
0
25,138
L
Cernunnos
ROK INTENSITYz
Cernunnos
993
432
0
314
2,346
685
0
973
1,373
0
6,122
L
Merlin
Smitty9
Merlin
2,136
280
0
531
6,196
1,993
0
3,032
3,164
14,667
0
L
Cthulhu
6,003
1,489
224
1,602
9,618
5,232
0
1,515
7,988
18,749
0
L
Bacchus
jex298
Bacchus
3,133
480
0
1,549
6,550
3,760
0
0
6,188
19,816
0
W
Baron Samedi
skeeter2
Baron Samedi
3,779
780
847
3,082
8,378
4,786
124
2,270
6,108
15,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,934
Gold Earned
27,423
135
Minions Killed
256
0
Camps Cleared
0
711,497
Distance Traveled
782,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,144
643
49
6
0
146,562
0
L
Thor
4,319
540
44
6
0
177,929
0
W
Osiris
5,362
670
51
6
0
166,199
0
W
Medusa
6,474
809
96
12
0
161,815
0
W
Arachne
5,237
655
41
5
0
170,748
0
L
Cernunnos
3,327
416
13
2
0
59,368
0
L
Merlin
4,063
508
25
3
0
156,861
0
L
Cthulhu
4,557
570
16
2
0
164,888
0
L
Bacchus
4,668
584
37
5
0
152,451
0
W
Baron Samedi
5,206
651
19
2
0
137,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role