Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Bauti11
Guan Yu
Level 113
God Stats
1W - 1L
1,717 SR
Queue Stats
95W - 93L
1,441 Elo+
Solo
Nu Wa
Nu Wa
eagcba
Nu Wa
Level 164
God Stats
7W - 3L
1,671 SR
Queue Stats
250W - 255L
1,464 Elo+
Solo
Charon
Charon
xINemesis
Charon
Level 132
God Stats
6W - 4L
1,653 SR
Queue Stats
86W - 77L
1,427 Elo+
Party 1
Skadi
Skadi
zLuluPDra GC
Skadi
Level 111
God Stats
12W - 6L
1,500 SR
Queue Stats
164W - 170L
1,488 Elo+
Solo
Team Averages
Level 134
1,608 SR
1,464 Elo+

VS

Team Averages
Level 97
1,510 SR
1,489 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BrunoDX1
Zeus
Level 151
God Stats
12W - 7L
1,500 SR
Queue Stats
45W - 40L
1,463 Elo+
Party 3
Bake Kujira
Bake Kujira
GoleomJianne
Bake Kujira
Level 97
God Stats
4W - 4L
1,715 SR
Queue Stats
121W - 130L
1,530 Elo+
Solo
Arachne
Arachne
uViking
Arachne
Level 24
God Stats
5W - 3L
1,335 SR
Queue Stats
61W - 54L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 4 / 1
5,509
551
3,480
11,728
4,855
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Bauti11
Guan Yu
10
0 / 2 / 1
5,808
581
4,884
11,041
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
eagcba
Nu Wa
10
1 / 4 / 0
5,702
570
3,066
6,961
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
xINemesis
Charon
10
0 / 1 / 1
5,747
575
4,566
8,025
6,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 2 / 1
5,979
598
4,435
6,669
2,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 0 / 7
5,946
595
5,129
7,956
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
 
Skadi
11
0 / 2 / 3
5,431
543
4,505
6,701
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
12
7 / 1 / 1
7,468
747
7,345
5,240
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
GoleomJianne
Bake Kujira
12
1 / 1 / 0
6,760
676
9,356
9,108
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
uViking
Arachne
11
5 / 0 / 0
6,029
603
3,417
6,097
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
4
1
0.63
W
Bacchus
 
Bacchus
0
0
7
3.5
W
Skadi
 
Skadi
0
2
3
0.75
L
Guan Yu
Bauti11
Guan Yu
0
2
1
0.25
W
Zeus
7
1
1
7.5
W
Bake Kujira
GoleomJianne
Bake Kujira
1
1
0
1
L
Nu Wa
eagcba
Nu Wa
1
4
0
0.25
W
Arachne
uViking
Arachne
5
0
0
5
L
Charon
xINemesis
Charon
0
1
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
29,752
44,424
Taken
35,102
23,263
Mitigated
20,110
12,846
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,480
2,007
0
4,361
11,728
4,855
0
5,237
6,319
0
27,468
W
Bacchus
 
Bacchus
5,129
513
0
2,506
7,956
6,568
0
2,803
5,153
22,471
0
W
Skadi
 
Skadi
4,505
1,430
0
1,272
6,701
2,101
0
1,168
5,533
0
38,646
L
Guan Yu
Bauti11
Guan Yu
4,884
1,480
40
4,528
11,041
7,002
0
5,559
5,482
0
46,441
W
Zeus
7,345
1,628
0
1,930
5,240
1,399
0
2,147
3,093
51,014
2,572
W
Bake Kujira
GoleomJianne
Bake Kujira
9,356
5,664
0
1,793
9,108
7,470
0
767
7,743
50,507
12,104
L
Nu Wa
eagcba
Nu Wa
3,066
1,084
0
710
6,961
2,290
0
4,944
1,751
40,884
0
W
Arachne
uViking
Arachne
3,417
2,978
0
847
6,097
2,572
0
586
5,466
0
40,881
L
Charon
xINemesis
Charon
4,566
812
0
2,246
8,025
6,678
0
3,317
4,666
28,106
1,144
L
4,435
2,018
0
961
6,669
2,438
198
1,161
5,508
0
50,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,745
Gold Earned
31,634
340
Minions Killed
380
0
Camps Cleared
0
966,625
Distance Traveled
1,080,844
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,509
551
49
5
0
224,350
3
W
Bacchus
5,946
595
33
3
0
234,577
4
W
Skadi
5,431
543
70
7
0
182,645
6
L
Guan Yu
5,808
581
84
8
0
195,489
0
W
Zeus
7,468
747
107
11
0
193,751
1
W
Bake Kujira
6,760
676
109
11
0
221,937
0
L
Nu Wa
5,702
570
79
8
0
186,126
0
W
Arachne
6,029
603
61
6
0
247,934
0
L
Charon
5,747
575
35
4
0
185,739
3
L
Skadi
5,979
598
93
9
0
174,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role