Player Matchup

Shiva
Shiva
One-Eyed__KlNG
Shiva
Level 69
God Stats
4W - 3L
1,164 SR
Queue Stats
23W - 16L
1,458 Elo+
Party 1
Janus
Janus
goldensquack
Janus
Level 84
God Stats
3W - 1L
1,613 SR
Queue Stats
49W - 37L
1,463 Elo+
Party 1
Hou Yi
Hou Yi
the_Dumpler
Hou Yi
Level 120
God Stats
1W - 0L
1,284 SR
Queue Stats
25W - 13L
1,496 Elo+
Party 1
Team Averages
Level 91
1,354 SR
1,473 Elo+

VS

Team Averages
Level 73
1,500 SR
1,358 Elo+
Heimdallr
Heimdallr
AlexisMorMr
Heimdallr
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 76L
1,217 Elo+
Solo
Sobek
Sobek
WarierSkate1608
Sobek
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,355 Elo+
Party 2
Arachne
Arachne
Wildshifty7
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 4
10,124
844
12,174
10,526
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 7
9,369
781
8,099
5,504
2,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
15
2 / 0 / 9
9,143
762
10,142
10,013
4,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexisMorMr
Heimdallr
14
1 / 2 / 0
7,736
645
7,450
10,068
4,426
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 1
7,538
628
8,359
14,775
16,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Wildshifty7
Arachne
10
0 / 5 / 1
6,962
580
2,520
10,879
6,047
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlexisMorMr
Heimdallr
1
2
0
0.5
W
7
0
4
9
L
0
4
1
0.13
L
Arachne
Wildshifty7
Arachne
0
5
1
0.1
W
2
1
7
5.5
W
Hou Yi
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
18,329
26,043
Taken
35,722
15,787
Mitigated
26,819
7,327
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlexisMorMr
Heimdallr
7,450
1,986
0
1,524
10,068
4,426
0
3,255
6,528
0
33,784
W
12,174
1,977
284
3,091
10,526
8,597
0
3,104
7,422
197
45,983
L
8,359
312
0
2,459
14,775
16,346
0
2,224
12,007
22,697
1,608
L
Arachne
Wildshifty7
Arachne
2,520
1,671
0
1,518
10,879
6,047
0
2,580
8,089
0
12,622
W
8,099
394
0
1,530
5,504
2,356
327
1,575
3,929
42,758
635
W
Hou Yi
10,142
5,123
0
2,422
10,013
4,834
389
3,287
6,726
0
36,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
22,236
215
Minions Killed
107
0
Camps Cleared
0
706,899
Distance Traveled
685,029
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,736
645
61
5
0
215,956
5
W
Shiva
10,124
844
62
5
0
249,556
0
L
Sobek
7,538
628
27
2
0
252,448
0
L
Arachne
6,962
580
19
2
0
216,625
1
W
Janus
9,369
781
92
8
0
227,305
0
W
Hou Yi
9,143
762
61
5
0
230,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role