Player Matchup

Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Diamond IV
 
Charon
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond IV
Ghooseboose
Charybdis
Diamond IV
Level 130
God Stats
3W - 2L
1,642 SR
Queue Stats
188W - 166L
2,018 MMR
Solo
Loki
Loki
Platinum I
HeavyDragoon20
Loki
Platinum I
Level 225
God Stats
3W - 12L
1,421 SR
Queue Stats
769W - 776L
1,983 MMR
Solo
Kukulkan
Kukulkan
Diamond I
Yomο
Kukulkan
Diamond I
Level 153
God Stats
8W - 7L
1,674 SR
Queue Stats
380W - 362L
2,373 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 170
1,547 SR
1,875 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,694 SR
2,202 MMR
Fafnir
Fafnir
Diamond V
ItsTheBlueMan
Fafnir
Diamond V
Level 154
God Stats
4W - 3L
1,583 SR
Queue Stats
54W - 38L
1,939 MMR
Solo
Chaac
Chaac
Grandmaster
S7 Cardx
Chaac
Grandmaster
Level 141
God Stats
245W - 175L
1,703 SR
Queue Stats
467W - 357L
2,946 MMR
Solo
Olorun
Olorun
Platinum I
SomeWhiteKid07
Olorun
Platinum I
Level 109
God Stats
4W - 2L
1,731 SR
Queue Stats
78W - 74L
1,949 MMR
Solo
Awilix
Awilix
Diamond II
metalskills
Awilix
Diamond II
Level 156
God Stats
10W - 3L
1,847 SR
Queue Stats
268W - 202L
2,031 MMR
Party 1
Chang'e
Chang'e
Diamond II
poisontorch
Chang'e
Diamond II
Level 161
God Stats
23W - 16L
1,604 SR
Queue Stats
248W - 186L
2,143 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 1 / 0
3,732
746
3,290
4,014
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
 
Charon
6
0 / 1 / 0
3,393
679
1,095
3,587
1,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Ghooseboose
Charybdis
6
0 / 0 / 0
3,337
667
1,984
2,882
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

3
0 / 1 / 0
2,672
534
324
1,972
437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Yomο
Kukulkan
7
1 / 1 / 0
3,684
737
1,622
2,090
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Guan YuOdinLancelotThoth

VS

Bans
Hun BatzVamanaCamazotzAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,764
753
1,427
2,607
2,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
S7 Cardx
Chaac
7
0 / 0 / 1
3,733
747
2,206
5,635
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 0 / 1
3,348
670
2,109
2,286
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
7
2 / 0 / 1
3,742
748
1,399
2,948
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
poisontorch
Chang'e
7
1 / 1 / 1
4,058
812
1,112
3,324
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Charon
 
Charon
0
1
0
0
L
Charybdis
Ghooseboose
Charybdis
0
0
0
0
L
0
1
0
0
W
1
0
0
1
W
Chaac
S7 Cardx
Chaac
0
0
1
0.5
W
0
0
1
0.5
L
Kukulkan
Yomο
Kukulkan
1
1
0
1
W
Awilix
2
0
1
2.5
W
Chang'e
poisontorch
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,315
Damage
8,253
14,545
Taken
16,800
6,574
Mitigated
8,036
6,711
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,290
806
0
1,910
4,014
2,700
0
0
4,014
19,676
5,577
L
Charon
 
Charon
1,095
179
0
1,260
3,587
1,847
0
2,253
1,334
7,687
0
L
Charybdis
Ghooseboose
Charybdis
1,984
1,212
0
2,275
2,882
919
0
1,283
1,599
0
24,376
L
324
51
0
1,016
1,972
437
0
117
1,821
0
4,156
W
1,427
534
0
1,622
2,607
2,272
0
243
2,364
5,101
0
W
Chaac
S7 Cardx
Chaac
2,206
200
0
2,384
5,635
3,065
0
2,725
2,910
0
24,250
W
2,109
1,669
60
1,140
2,286
778
0
852
1,434
24,060
0
L
Kukulkan
Yomο
Kukulkan
1,622
640
0
250
2,090
671
0
773
1,185
16,040
0
W
Awilix
1,399
950
0
1,956
2,948
914
0
344
2,604
0
17,807
W
Chang'e
poisontorch
Chang'e
1,112
46
96
1,145
3,324
1,007
0
1,437
1,745
20,386
353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,818
Gold Earned
18,645
154
Minions Killed
173
0
Camps Cleared
0
399,688
Distance Traveled
494,133
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,732
746
48
10
0
90,878
0
L
Charon
3,393
679
19
4
0
85,048
1
L
Charybdis
3,337
667
45
9
0
85,715
0
L
Loki
2,672
534
12
2
0
39,119
0
W
Fafnir
3,764
753
5
1
0
96,228
0
W
Chaac
3,733
747
37
7
0
93,324
0
W
Olorun
3,348
670
52
10
0
90,743
0
L
Kukulkan
3,684
737
30
6
0
98,928
0
W
Awilix
3,742
748
40
8
0
122,560
0
W
Chang'e
4,058
812
39
8
0
91,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role