Player Matchup

Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Blurrymemes
Olorun
Level 108
God Stats
3W - 2L
1,487 SR
Queue Stats
250W - 245L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
Caution2101
Cu Chulainn
Level 46
God Stats
3W - 1L
1,773 SR
Queue Stats
10W - 6L
1,472 Elo+
Solo
Ymir
Ymir
InevitableSergex
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
legodoug26
Anubis
Level 55
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 1
Team Averages
Level 77
1,591 SR
1,447 Elo+

VS

Team Averages
Level 101
1,575 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
Frost_The_Ninja
Tsukuyomi
Level 88
God Stats
15W - 16L
1,594 SR
Queue Stats
162W - 174L
1,444 Elo+
Party 2
Hades
Hades
Salty Yoda9737
Hades
Level 143
God Stats
0W - 1L
1,576 SR
Queue Stats
52W - 56L
1,555 Elo+
Solo
Tiamat
Tiamat
ScantYew9166888
Tiamat
Level 126
God Stats
3W - 6L
1,483 SR
Queue Stats
489W - 489L
1,532 Elo+
Solo
Heimdallr
Heimdallr
Strike_of_fear
Heimdallr
Level 66
God Stats
1W - 1L
1,710 SR
Queue Stats
41W - 42L
1,501 Elo+
Party 2
Jormungandr
Jormungandr
djv11605
Jormungandr
Level 80
God Stats
17W - 17L
1,511 SR
Queue Stats
103W - 116L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 1 / 1
4,716
590
1,994
6,127
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
10
8 / 1 / 0
6,637
830
8,419
3,892
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
Caution2101
Cu Chulainn
11
3 / 1 / 0
6,489
811
7,663
8,602
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 4
4,725
591
1,019
4,981
4,226
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
legodoug26
Anubis
8
0 / 2 / 0
4,516
565
586
3,993
1,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Frost_The_Ninja
Tsukuyomi
10
3 / 2 / 1
5,170
646
3,197
7,301
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 2 / 0
3,302
413
928
2,629
1,115
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 0
5,323
665
2,611
3,049
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Strike_of_fear
Heimdallr
8
0 / 5 / 0
4,238
530
1,815
8,024
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
djv11605
Jormungandr
9
1 / 3 / 1
4,899
612
4,303
9,156
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
11
Kills
6
6
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
1
1
0.5
W
Olorun
8
1
0
8
W
Cu Chulainn
Caution2101
Cu Chulainn
3
1
0
3
L
Tsukuyomi
Frost_The_Ninja
Tsukuyomi
3
2
1
1.75
W
0
1
4
2
L
0
2
0
0
L
2
0
0
2
L
Heimdallr
Strike_of_fear
Heimdallr
0
5
0
0
L
Jormungandr
djv11605
Jormungandr
1
3
1
0.5
W
Anubis
legodoug26
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,681
Damage
12,854
27,595
Taken
30,159
12,914
Mitigated
15,478
8,851
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,994
145
0
3,258
6,127
1,812
0
714
5,306
0
28,774
W
Olorun
8,419
4,197
120
1,560
3,892
1,411
705
309
3,583
42,727
6,439
W
Cu Chulainn
Caution2101
Cu Chulainn
7,663
1,799
0
2,420
8,602
3,917
0
4,003
4,599
0
51,419
L
Tsukuyomi
Frost_The_Ninja
Tsukuyomi
3,197
627
0
3,064
7,301
2,453
0
1,645
5,656
0
25,733
W
1,019
522
0
343
4,981
4,226
44
619
4,362
7,598
0
L
928
167
60
641
2,629
1,115
0
1,463
1,166
4,774
0
L
2,611
202
0
1,830
3,049
1,501
15
586
2,463
25,897
2,197
L
Heimdallr
Strike_of_fear
Heimdallr
1,815
803
0
1,041
8,024
2,909
0
5,862
2,162
0
21,953
L
Jormungandr
djv11605
Jormungandr
4,303
2,198
0
3,366
9,156
7,500
0
0
9,156
29,853
631
W
Anubis
legodoug26
Anubis
586
37
0
1,150
3,993
1,548
112
1,616
2,033
24,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,083
Gold Earned
22,932
278
Minions Killed
204
0
Camps Cleared
0
874,540
Distance Traveled
722,707
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,716
590
58
7
0
205,479
1
W
Olorun
6,637
830
82
10
0
169,321
1
W
Cu Chulainn
6,489
811
86
11
0
165,864
0
L
Tsukuyomi
5,170
646
54
7
0
194,150
0
W
Ymir
4,725
591
9
1
0
174,667
0
L
Hades
3,302
413
4
1
0
54,448
0
L
Tiamat
5,323
665
57
7
0
163,248
5
L
Heimdallr
4,238
530
34
4
0
154,840
0
L
Jormungandr
4,899
612
55
7
0
156,021
0
W
Anubis
4,516
565
43
5
0
159,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role