Player Matchup

Fafnir
Fafnir
Gold IV
Dharcuz
Fafnir
Gold IV
Level 177
God Stats
6W - 2L
1,500 SR
Queue Stats
44W - 43L
1,509 MMR
Solo
Kukulkan
Kukulkan
Gold III
EscapeThaNate
Kukulkan
Gold III
Level 126
God Stats
25W - 15L
1,702 SR
Queue Stats
127W - 136L
1,342 MMR
Party 2
Heimdallr
Heimdallr
Platinum V
KoSRaeNMaN1276
Heimdallr
Platinum V
Level 155
God Stats
5W - 6L
1,520 SR
Queue Stats
103W - 85L
1,597 MMR
Party 1
Ymir
Ymir
Bronze III
SashaFierce23
Ymir
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,454 MMR
Party 1
Thor
Thor
Platinum II
TheFlash1892
Thor
Platinum II
Level 129
God Stats
24W - 25L
1,622 SR
Queue Stats
148W - 143L
1,696 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,569 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 176
1,503 SR
1,514 MMR
Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
GravyBeard
Ares
Silver II
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 51L
1,524 MMR
Solo
Cernunnos
Cernunnos
Gold II
JOELPOWER
Cernunnos
Gold II
Level 250
God Stats
25W - 15L
1,648 SR
Queue Stats
523W - 536L
1,518 MMR
Solo
Ra
Ra
Gold II
leumas13 BR
Ra
Gold II
Level 159
God Stats
9W - 19L
1,370 SR
Queue Stats
68W - 64L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dharcuz
Fafnir
12
1 / 2 / 0
7,040
587
5,299
11,275
7,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
EscapeThaNate
Kukulkan
13
0 / 0 / 0
6,876
573
1,949
2,933
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
KoSRaeNMaN1276
Heimdallr
14
4 / 0 / 1
7,321
610
9,379
8,669
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 5
6,033
503
3,346
8,573
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 1
6,180
515
3,495
9,245
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
CerberusBake KujiraBellonaBastetMaman Brigitte

VS

Bans
ThothThanatosKaliGebAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 1 / 1
7,749
646
7,923
11,162
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mercury
 
Mercury
12
1 / 1 / 1
6,257
521
2,577
9,429
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 0
5,537
461
4,989
10,018
8,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cernunnos
JOELPOWER
Cernunnos
11
0 / 2 / 0
6,150
513
4,924
8,665
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

12
0 / 0 / 0
6,934
578
2,326
3,987
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
1
2.5
L
Mercury
 
Mercury
1
1
1
1.5
W
Fafnir
Dharcuz
Fafnir
1
2
0
0.5
W
Kukulkan
EscapeThaNate
Kukulkan
0
0
0
0
L
0
3
0
0
L
Cernunnos
JOELPOWER
Cernunnos
0
2
0
0
W
Heimdallr
KoSRaeNMaN1276
Heimdallr
4
0
1
4.5
W
0
0
5
2.5
W
2
1
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,468
Damage
22,739
40,695
Taken
43,261
22,993
Mitigated
24,718
16,821
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,923
2,677
0
4,741
11,162
6,927
0
5,043
6,119
0
49,846
L
Mercury
 
Mercury
2,577
1,021
0
550
9,429
4,023
0
666
8,763
0
56,173
W
Fafnir
Dharcuz
Fafnir
5,299
2,259
0
4,778
11,275
7,925
0
0
10,465
41,749
0
W
Kukulkan
EscapeThaNate
Kukulkan
1,949
376
0
929
2,933
1,149
0
820
1,987
61,635
1,259
L
4,989
345
0
1,860
10,018
8,701
0
1,748
8,270
14,010
1,934
L
Cernunnos
JOELPOWER
Cernunnos
4,924
2,285
0
3,046
8,665
3,520
0
990
7,675
0
52,461
W
Heimdallr
KoSRaeNMaN1276
Heimdallr
9,379
6,323
0
4,586
8,669
3,793
340
2,456
6,213
0
78,294
W
3,346
371
0
1,920
8,573
6,580
0
2,275
6,118
16,384
766
W
3,495
668
0
4,608
9,245
3,546
0
681
8,368
0
48,561
L
2,326
41
564
2,012
3,987
1,547
0
1,797
2,190
52,372
1,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
32,627
412
Minions Killed
390
0
Camps Cleared
0
1,204,945
Distance Traveled
1,309,484
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,749
646
86
7
0
233,304
4
L
Mercury
6,257
521
84
7
0
273,516
0
W
Fafnir
7,040
587
73
6
0
216,383
0
W
Kukulkan
6,876
573
110
9
0
239,390
2
L
Ares
5,537
461
17
1
0
293,957
1
L
Cernunnos
6,150
513
85
7
0
241,463
2
W
Heimdallr
7,321
610
132
11
0
238,317
2
W
Ymir
6,033
503
19
2
0
239,157
0
W
Thor
6,180
515
78
7
0
271,698
0
L
Ra
6,934
578
118
10
0
267,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role