Player Matchup

Aphrodite
Aphrodite
BGDigby
Aphrodite
Level 156
God Stats
6W - 3L
1,656 SR
Queue Stats
523W - 251L
1,569 Elo+
Party 2
Mercury
Mercury
DisasterMasterG
Mercury
Level 173
God Stats
1W - 1L
1,321 SR
Queue Stats
81W - 68L
1,554 Elo+
Party 2
Xbalanque
Xbalanque
Hail Snakes
Xbalanque
Level 149
God Stats
3W - 1L
1,626 SR
Queue Stats
156W - 158L
1,542 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThatOnePoet
Cu Chulainn
Level 210
God Stats
11W - 3L
1,821 SR
Queue Stats
254W - 217L
1,551 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Yuterra
Maman Brigitte
Level 210
God Stats
2W - 1L
1,548 SR
Queue Stats
64W - 58L
1,553 Elo+
Party 2
Team Averages
Level 180
1,594 SR
1,554 Elo+

VS

Team Averages
Level 160
1,475 SR
1,492 Elo+
Aphrodite
Aphrodite
DownfallxRazoR
Aphrodite
Level 149
God Stats
1W - 1L
1,395 SR
Queue Stats
40W - 48L
1,459 Elo+
Solo
Mulan
Mulan
RudeApollo
Mulan
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
SuperSpartanMLG
Jing Wei
Level 180
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
XardaDemon45
Lancelot
Level 147
God Stats
0W - 1L
1,492 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kali
Kali
ΩMΣGΛ
Kali
Level 174
God Stats
0W - 1L
1,691 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BGDigby
Aphrodite
17
5 / 3 / 22
10,451
804
7,896
15,808
12,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 3 / 19
9,420
725
11,690
7,044
3,226
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Hail Snakes
Xbalanque
17
10 / 3 / 18
11,350
873
22,636
11,887
10,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
ThatOnePoet
Cu Chulainn
17
5 / 4 / 22
10,612
816
17,326
25,316
30,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maman Brigitte
Yuterra
Maman Brigitte
17
14 / 4 / 13
11,202
862
25,171
16,991
8,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DownfallxRazoR
Aphrodite
15
1 / 8 / 7
9,458
728
6,431
19,562
14,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
16
2 / 8 / 5
9,984
768
11,051
22,106
19,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
14
0 / 6 / 4
8,415
647
6,196
14,556
5,891
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Lancelot
XardaDemon45
Lancelot
16
5 / 6 / 3
10,285
791
11,139
17,491
10,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kali
15
4 / 7 / 4
10,258
789
9,650
16,925
10,048
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
35
35
Kills
12
17
Deaths
35
94
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BGDigby
Aphrodite
5
3
22
5.33
W
1
3
19
3.5
L
Aphrodite
DownfallxRazoR
Aphrodite
1
8
7
0.56
W
Xbalanque
Hail Snakes
Xbalanque
10
3
18
6.33
L
Mulan
2
8
5
0.56
L
Jing Wei
0
6
4
0.33
W
Cu Chulainn
ThatOnePoet
Cu Chulainn
5
4
22
4
L
Lancelot
XardaDemon45
Lancelot
5
6
3
1.08
W
Maman Brigitte
Yuterra
Maman Brigitte
14
4
13
5.13
L
Kali
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,719
Damage
44,467
77,046
Taken
90,640
65,820
Mitigated
60,877
34,713
Healing
25,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BGDigby
Aphrodite
7,896
1,057
7,872
9,319
15,808
12,889
1,428
964
14,231
17,558
0
W
11,690
2,117
942
790
7,044
3,226
1,074
764
6,280
0
21,967
L
Aphrodite
DownfallxRazoR
Aphrodite
6,431
913
4,977
5,574
19,562
14,860
220
8,492
11,070
15,657
0
W
Xbalanque
Hail Snakes
Xbalanque
22,636
1,633
429
1,822
11,887
10,576
2,447
995
9,727
1,357
35,451
L
Mulan
11,051
1,586
539
3,436
22,106
19,445
110
8,435
13,671
0
24,664
L
Jing Wei
6,196
3,878
0
2,409
14,556
5,891
240
5,311
9,245
0
17,149
W
Cu Chulainn
ThatOnePoet
Cu Chulainn
17,326
854
0
7,066
25,316
30,862
721
2,283
23,033
5,823
30,746
L
Lancelot
XardaDemon45
Lancelot
11,139
1,196
675
1,684
17,491
10,633
737
8,976
8,515
0
22,296
W
Maman Brigitte
Yuterra
Maman Brigitte
25,171
892
377
6,096
16,991
8,267
1,294
1,425
14,125
35,830
0
L
Kali
9,650
3,053
1,901
4,134
16,925
10,048
0
6,438
10,487
0
17,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,035
Gold Earned
48,400
116
Minions Killed
107
0
Camps Cleared
0
1,111,394
Distance Traveled
1,063,777
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,451
804
14
1
0
214,296
0
W
Mercury
9,420
725
17
1
0
236,110
0
L
Aphrodite
9,458
728
21
2
0
191,129
0
W
Xbalanque
11,350
873
40
3
0
213,750
2
L
Mulan
9,984
768
26
2
0
197,404
2
L
Jing Wei
8,415
647
19
1
0
203,014
0
W
Cu Chulainn
10,612
816
17
1
0
212,487
0
L
Lancelot
10,285
791
20
2
0
258,349
0
W
Maman Brigitte
11,202
862
28
2
0
234,751
0
L
Kali
10,258
789
21
2
0
213,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role