Player Matchup

Arachne
Arachne
AquaIsTrash
Arachne
Level 33
God Stats
3W - 14L
1,337 SR
Queue Stats
24W - 36L
1,390 Elo+
Party 1
Sobek
Sobek
Bolmpo
Sobek
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 150L
1,543 Elo+
Party 3
Vulcan
Vulcan
DivisionBaby
Vulcan
Level 28
God Stats
2W - 6L
1,331 SR
Queue Stats
81W - 107L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
Sqauncho
Sun Wukong
Level 94
God Stats
7W - 3L
1,893 SR
Queue Stats
218W - 196L
1,522 Elo+
Party 3
Izanami
Izanami
ssundazee
Izanami
Level 103
God Stats
4W - 12L
1,328 SR
Queue Stats
85W - 89L
1,490 Elo+
Party 3
Team Averages
Level 75
1,478 SR
1,467 Elo+

VS

Team Averages
Level 60
1,571 SR
1,495 Elo+
Thanatos
Thanatos
CascadeMLG
Thanatos
Level 104
God Stats
6W - 8L
1,502 SR
Queue Stats
62W - 66L
1,525 Elo+
Solo
Izanami
Izanami
DFalcoNaToR
Izanami
Level 29
God Stats
6W - 11L
1,453 SR
Queue Stats
110W - 115L
1,463 Elo+
Party 2
Anubis
Anubis
Itachi1hp
Anubis
Level 35
God Stats
40W - 32L
1,500 SR
Queue Stats
188W - 173L
1,478 Elo+
Party 2
Terra
Terra
LazyCaucazian
Terra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 67L
1,509 Elo+
Solo
Shiva
Shiva
xxMikeMan
Shiva
Level 89
God Stats
3W - 0L
1,899 SR
Queue Stats
206W - 186L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AquaIsTrash
Arachne
12
1 / 3 / 0
6,915
432
3,146
12,882
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Bolmpo
Sobek
11
1 / 6 / 0
7,142
446
7,160
18,245
15,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
15
2 / 4 / 1
8,698
544
7,430
9,218
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Sqauncho
Sun Wukong
14
0 / 3 / 0
7,870
492
4,953
14,987
12,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ssundazee
Izanami
14
0 / 4 / 1
8,056
504
8,307
13,381
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CascadeMLG
Thanatos
15
6 / 0 / 6
9,060
566
8,873
16,002
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
DFalcoNaToR
Izanami
13
0 / 1 / 6
7,946
497
6,193
8,986
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Itachi1hp
Anubis
15
5 / 3 / 6
9,481
593
10,039
7,991
3,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 0 / 11
8,222
514
6,044
11,243
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
xxMikeMan
Shiva
17
8 / 0 / 2
11,071
692
14,974
15,118
15,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
20
20
Deaths
4
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
AquaIsTrash
Arachne
1
3
0
0.33
L
Sobek
Bolmpo
Sobek
1
6
0
0.17
W
Thanatos
CascadeMLG
Thanatos
6
0
6
9
W
Izanami
DFalcoNaToR
Izanami
0
1
6
3
L
Vulcan
2
4
1
0.63
W
Anubis
Itachi1hp
Anubis
5
3
6
2.67
W
1
0
11
6.5
L
Sun Wukong
Sqauncho
Sun Wukong
0
3
0
0
L
Izanami
ssundazee
Izanami
0
4
1
0.13
W
Shiva
xxMikeMan
Shiva
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,996
Damage
46,123
68,713
Taken
59,340
40,367
Mitigated
37,744
20,118
Healing
26,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AquaIsTrash
Arachne
3,146
2,130
0
4,568
12,882
4,665
0
4,795
8,087
0
45,321
L
Sobek
Bolmpo
Sobek
7,160
748
0
4,910
18,245
15,902
208
5,404
12,841
26,070
1,692
W
Thanatos
CascadeMLG
Thanatos
8,873
2,991
0
14,352
16,002
6,848
0
3,572
12,386
0
69,807
W
Izanami
DFalcoNaToR
Izanami
6,193
3,529
0
1,672
8,986
3,258
134
1,978
7,006
0
60,662
L
Vulcan
7,430
184
0
1,718
9,218
3,230
0
2,077
7,141
79,234
1,115
W
Anubis
Itachi1hp
Anubis
10,039
739
0
3,100
7,991
3,873
732
4,066
3,925
67,888
120
W
6,044
1,817
750
4,655
11,243
8,450
0
4,281
6,962
22,281
1,010
L
Sun Wukong
Sqauncho
Sun Wukong
4,953
1,049
0
4,205
14,987
12,141
0
930
14,057
0
63,854
L
Izanami
ssundazee
Izanami
8,307
4,531
0
4,717
13,381
4,429
870
4,806
8,575
0
75,432
W
Shiva
xxMikeMan
Shiva
14,974
1,853
300
1,255
15,118
15,315
7
1,348
13,044
10,375
86,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
45,780
456
Minions Killed
459
0
Camps Cleared
0
1,530,187
Distance Traveled
1,690,093
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,915
432
70
4
0
292,713
0
L
Sobek
7,142
446
37
2
0
301,597
10
W
Thanatos
9,060
566
96
6
0
382,931
2
W
Izanami
7,946
497
88
6
0
294,128
0
L
Vulcan
8,698
544
114
7
0
320,241
0
W
Anubis
9,481
593
98
6
0
323,830
1
W
Terra
8,222
514
27
2
0
339,655
7
L
Sun Wukong
7,870
492
107
7
0
326,013
4
L
Izanami
8,056
504
128
8
0
289,623
1
W
Shiva
11,071
692
150
9
0
349,549
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role